diff --git a/bibliography.bib b/bibliography.bib index 0bb39ee..fcb908e 100644 --- a/bibliography.bib +++ b/bibliography.bib @@ -159,3 +159,9 @@ year = {1998} } +@TECHREPORT{Lidholt02designand, + author = {Viktor Lidholt}, + title = {Design and testing of a generic server for multiplayer gaming}, + institution = {}, + year = {2002} +} diff --git a/report.lyx b/report.lyx index 32f3436..fa1b7ca 100644 --- a/report.lyx +++ b/report.lyx @@ -1,4 +1,4 @@ -#LyX 1.6.9 created this file. For more info see http://www.lyx.org/ +#LyX 1.6.7 created this file. For more info see http://www.lyx.org/ \lyxformat 345 \begin_document \begin_header @@ -1605,6 +1605,37 @@ Due lack of time we have decided to use just the Erlang <-> JavaScript bridge with our interface. \end_layout +\begin_layout Section +Testing +\end_layout + +\begin_layout Standard +NOTE: This is not a part of the final text. + There has been some work on the area of testing game servers, see +\begin_inset CommandInset citation +LatexCommand citet +key "Lidholt02designand" + +\end_inset + +, who describes a test bench using +\emph on +bots +\emph default + for testing his generic hazard-gaming server. + Lidholt describes how his server, capable of running several different + casino games is tested using artificial players, so called bots. + Performance is measured in +\begin_inset Quotes eld +\end_inset + +number of clients +\begin_inset Quotes erd +\end_inset + + able to connect to the server, and the system load. +\end_layout + \begin_layout Chapter Practice \begin_inset Note Note