From 11941cce8638e8e3c1afb77e828ac4123c639d53 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonatan=20P=C3=A5lsson?= Date: Fri, 13 May 2011 10:20:42 +0200 Subject: [PATCH] Fixed abstract --- report.lyx | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/report.lyx b/report.lyx index 2792756..9a9f747 100644 --- a/report.lyx +++ b/report.lyx @@ -369,8 +369,8 @@ Contemporary game servers lack good fault tolerance, furthermore the game \begin_layout Abstract It is investigated if the techniques and tools used in the telecom industry, - specifically Erlang and OTP, can be used to create a highly reliable game - server. + specifically Erlang and the OTP, can be used to create a highly reliable + game server. To make the server generic, it is investigated if virtual machines can be used to run the actual games, thereby allowing the games to be developed in a language different from the actual server software. @@ -390,10 +390,10 @@ The results from testing the server show that: it is possible to design \end_layout \begin_layout Abstract -The conclusion of the thesis is that since simple games could be developed - in a fault tolerant way, while also making use of a generic server, it - should be worthwhile trying to develop more advanced games using the same - techniques as those described in this thesis. +The conclusion of the thesis is that since simple games can be developed + in a fault tolerant manner, while also making use of a generic server, + it should be worthwhile attempting to develop more advanced games using + the same techniques as those described in this thesis. \end_layout \begin_layout Standard