From 74199c5f1beb498ba3f42ca810eec14756e3da71 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonatan=20P=C3=A5lsson?= Date: Thu, 12 May 2011 14:15:13 +0200 Subject: [PATCH] Added section for the conclusion --- report.lyx | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/report.lyx b/report.lyx index cb43579..d8fb664 100644 --- a/report.lyx +++ b/report.lyx @@ -8107,6 +8107,18 @@ This thesis describes a method to create a reliable and generic game server with help of the techniques used in the telecom industry. \end_layout +\begin_layout Standard +This thesis concludes that it is reasonable to use the same tools as those + used by the telecom industry for creating reliable systems when developing + games for computers. + A typical game can be split up in to several parts, and using the GGS, + the parts not directly related to the actual gameplay can be implemented + in Erlang, while keeping the actual game software in a virtual machine. + It has been demonstrated in this thesis that games can be developed for + the GGS in JavaScript, while still benefiting from the features offered + by Erlang and the OTP. +\end_layout + \begin_layout Standard \begin_inset ERT status open