From 81a22bc12474c8cde7d492785d457d8622a4e33e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonatan=20P=C3=A5lsson?= Date: Thu, 12 May 2011 22:29:32 +0200 Subject: [PATCH] Revised 3.7.2 --- report.lyx | 50 ++++++++++++++++++++++++++++++++++---------------- 1 file changed, 34 insertions(+), 16 deletions(-) diff --git a/report.lyx b/report.lyx index 482c594..80c3d0c 100644 --- a/report.lyx +++ b/report.lyx @@ -6485,9 +6485,7 @@ status open { \backslash tt playerCommand(278d5 .. - 49, nick, Peter) -\emph on -} + 49, nick, Peter)} \end_layout \end_inset @@ -6521,9 +6519,7 @@ status open { \backslash -tt GGS.localStorage.setItem(key, value) -\emph on -} +tt GGS.localStorage.setItem(key, value)} \end_layout \end_inset @@ -6540,9 +6536,7 @@ status open { \backslash -tt GGS.localStorage(key) -\emph on -} +tt GGS.localStorage(key)} \end_layout \end_inset @@ -6569,9 +6563,7 @@ status open { \backslash -tt GGS.sendCommandToAll() -\emph on -} +tt GGS.sendCommandToAll()} \end_layout \end_inset @@ -6730,12 +6722,38 @@ The game VM process executes the source code within the JavaScript VM. \begin_layout Enumerate The JavaScript VM evaluates the source code - which has to implement the - playerCommand() function - within the context of the game. + +\begin_inset ERT +status open + +\begin_layout Plain Layout + +{ +\backslash +tt playerCommand()} +\end_layout + +\end_inset + + function - within the context of the game. \end_layout \begin_layout Enumerate The game is at this point fully initialized and can be used by all clients - with help of the playerCommand() function. + with help of the +\begin_inset ERT +status open + +\begin_layout Plain Layout + +{ +\backslash +tt playerCommand()} +\end_layout + +\end_inset + + function. \end_layout \begin_layout Enumerate @@ -6778,8 +6796,8 @@ Clients disconnect \end_layout \begin_layout Enumerate -When the last client disconnects the table process terminates and with it - the game context and database content (not implemented in the prototype). +When the last client disconnects, the table process terminates and with + it the game context and database content (not implemented in the prototype). \end_layout \begin_layout Subsection