diff --git a/games/pong_bot_e/ggs_network.erl b/games/pong_bot_e/ggs_network.erl index b2506cb..c97c776 100644 --- a/games/pong_bot_e/ggs_network.erl +++ b/games/pong_bot_e/ggs_network.erl @@ -3,8 +3,8 @@ -export([read/2, send_command/3]). connect() -> - %{ok,Socket} = gen_tcp:connect("ggs.jeena.net", 9000,[{active, false}]), - {ok,Socket} = gen_tcp:connect("localhost", 9000,[{active, false}]), + {ok,Socket} = gen_tcp:connect("ggs.jeena.net", 9000,[{active, false}]), + %{ok,Socket} = gen_tcp:connect("localhost", 9000,[{active, false}]), Socket. read(Socket, Ref) -> diff --git a/games/pong_bot_e/pong_bot.erl b/games/pong_bot_e/pong_bot.erl index 48c2104..4006303 100644 --- a/games/pong_bot_e/pong_bot.erl +++ b/games/pong_bot_e/pong_bot.erl @@ -61,8 +61,10 @@ ggsNetworkReceivedCommandWithArgs(Command, Args, Ref) -> "game" -> game(Args, Ref); "player1_points" -> + %io:format("Player1 win~n"), new_round(Ref); "player2_points" -> + %io:format("Player2 win~n"), new_round(Ref); _ -> ok end. @@ -113,16 +115,16 @@ gameTick(Ref) -> case ((BallY - MeY) < 0) of true -> - ggs_network:send_command("up", "", Ref), - io:format("Player down sent to server~n"), - io:format("Ball: ~B~n", [BallY]), - io:format("Player: ~B~n", [MeY]); + ggs_network:send_command("up", "", Ref); + %io:format("Player down sent to server~n"), + %io:format("Ball: ~B~n", [BallY]), + %io:format("Player: ~B~n", [MeY]); _ -> case ((BallY - MeY) > 0) of true -> - ggs_network:send_command("down", "", Ref), - io:format("Player up sent to server~n"), - io:format("Ball: ~B~n", [BallY]), - io:format("Player: ~B~n", [MeY]); + ggs_network:send_command("down", "", Ref); + %io:format("Player up sent to server~n"), + %io:format("Ball: ~B~n", [BallY]), + %io:format("Player: ~B~n", [MeY]); _ -> ok end end @@ -140,12 +142,12 @@ ball(Pos_s, Ref) -> player1_y(YStr, Ref) -> Y = list_to_integer(YStr), - io:format("Player1_y~n~n~n~n"), + %io:format("Player1_y~n~n~n~n"), gen_server:cast({global, {pong_bot, Ref}}, {player1_y, Y}). player2_y(YStr, Ref) -> Y = list_to_integer(YStr), - io:format("Player2_y~n~n~n~n"), + %io:format("Player2_y~n~n~n~n"), gen_server:cast({global, {pong_bot, Ref}}, {player2_y, Y}). game(WaitOrStart, Ref) ->