diff --git a/doc/report/ChaGUblasvarteng.eps b/doc/report/ChaGUblasvarteng.eps new file mode 100644 index 0000000..bae175a Binary files /dev/null and b/doc/report/ChaGUblasvarteng.eps differ diff --git a/doc/report/LO_CHGU_cen2rCMYK.pdf b/doc/report/LO_CHGU_cen2rCMYK.pdf new file mode 100644 index 0000000..3c2881f Binary files /dev/null and b/doc/report/LO_CHGU_cen2rCMYK.pdf differ diff --git a/doc/report/report.lyx b/doc/report/report.lyx index eb2d9ea..8f2b4da 100644 --- a/doc/report/report.lyx +++ b/doc/report/report.lyx @@ -51,6 +51,8 @@ \LARGE\raggedleft} [\vspace{1ex}% {\titlerule[1pt]}] + +\usepackage[absolute]{textpos} \end_preamble \use_default_options true \language english @@ -97,6 +99,92 @@ \begin_body +\begin_layout Standard +\begin_inset Note Note +status open + +\begin_layout Plain Layout +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +begin{textblock*}{297mm}(0mm,10mm) +\end_layout + +\begin_layout Plain Layout + + +\backslash +includegraphics[width= +\backslash +paperwidth-10mm]{ChaGUblasvarteng.eps} +\end_layout + +\begin_layout Plain Layout + + +\backslash +end{textblock*} +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset Note Note +status open + +\begin_layout Plain Layout + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +begin{textblock*}{297mm}(73mm,10mm) +\end_layout + +\begin_layout Plain Layout + + +\backslash +includegraphics[width= +\backslash +paperwidth/3]{LO_CHGU_cen2rCMYK.eps} +\end_layout + +\begin_layout Plain Layout + + +\backslash +end{textblock*} +\end_layout + +\end_inset + + +\end_layout + \begin_layout Title Generic Game Server \end_layout @@ -578,9 +666,41 @@ In GGS, we have separated the system in to two large supervised parts. we restart the nearest supervisor of this child. This ensures separation of the subsystems so that a crash is as isolated as possible. +\begin_inset Float figure +wide false +sideways false +status collapsed + +\begin_layout Plain Layout +\begin_inset Note Note +status open + +\begin_layout Plain Layout +We should really do this graphic in EPS instead of PNG \end_layout -\begin_layout Standard +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +begin{centering} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout \begin_inset Graphics filename supervisors.png scale 40 @@ -588,6 +708,39 @@ In GGS, we have separated the system in to two large supervised parts. \end_inset +\end_layout + +\begin_layout Plain Layout +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +end{centering} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +The supervisor structure of GGS +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + \end_layout \begin_layout Standard @@ -750,9 +903,41 @@ With the information kept in the tables and the Coordinator combined, we This can be thought of the chess club catching fire, and the Coordinator rounding up all the tables, running to a new location and building the club up in the exact state it was prior to the fire. +\begin_inset Float figure +wide false +sideways false +status open + +\begin_layout Plain Layout +\begin_inset Note Note +status open + +\begin_layout Plain Layout +Convert this graphics to EPS \end_layout -\begin_layout Standard +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +begin{centering} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout \begin_inset Graphics filename system_structure.png scale 40 @@ -760,6 +945,39 @@ With the information kept in the tables and the Coordinator combined, we \end_inset +\end_layout + +\begin_layout Plain Layout +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +end{centering} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +The layout of GGS +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + \end_layout \begin_layout Section diff --git a/doc/report/report.lyx~ b/doc/report/report.lyx~ index 9326976..3061fe1 100644 --- a/doc/report/report.lyx~ +++ b/doc/report/report.lyx~ @@ -41,7 +41,18 @@ \footskip 0.75in \usepackage[compact]{titlesec} -\titleformat{\chapter}[display]{\bfseries\vskip-8em}{}{8ex}{\huge\thechapter. }[\titlerule] + + +\titleformat{\chapter}[display] +{\vskip-8em\normalfont\bfseries} +{\LARGE\raggedright\thechapter} +{14ex} +{\vspace{-20ex}% +\LARGE\raggedleft} +[\vspace{1ex}% +{\titlerule[1pt]}] + +\usepackage[absolute]{textpos} \end_preamble \use_default_options true \language english @@ -88,6 +99,92 @@ \begin_body +\begin_layout Standard +\begin_inset Note Note +status open + +\begin_layout Plain Layout +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +begin{textblock*}{297mm}(0mm,10mm) +\end_layout + +\begin_layout Plain Layout + + +\backslash +includegraphics[width= +\backslash +paperwidth-10mm]{ChaGUblasvarteng.eps} +\end_layout + +\begin_layout Plain Layout + + +\backslash +end{textblock*} +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset Note Note +status open + +\begin_layout Plain Layout + +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Standard +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +begin{textblock*}{297mm}(73mm,10mm) +\end_layout + +\begin_layout Plain Layout + + +\backslash +includegraphics[width= +\backslash +paperwidth/3]{LO_CHGU_cen2rCMYK.eps} +\end_layout + +\begin_layout Plain Layout + + +\backslash +end{textblock*} +\end_layout + +\end_inset + + +\end_layout + \begin_layout Title Generic Game Server \end_layout @@ -569,9 +666,41 @@ In GGS, we have separated the system in to two large supervised parts. we restart the nearest supervisor of this child. This ensures separation of the subsystems so that a crash is as isolated as possible. +\begin_inset Float figure +wide false +sideways false +status collapsed + +\begin_layout Plain Layout +\begin_inset Note Note +status open + +\begin_layout Plain Layout +We should really do this graphic in EPS instead of PNG \end_layout -\begin_layout Standard +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +begin{centering} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout \begin_inset Graphics filename supervisors.png scale 40 @@ -579,6 +708,39 @@ In GGS, we have separated the system in to two large supervised parts. \end_inset +\end_layout + +\begin_layout Plain Layout +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +end{centering} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +The supervisor structure of GGS +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + \end_layout \begin_layout Standard @@ -741,9 +903,28 @@ With the information kept in the tables and the Coordinator combined, we This can be thought of the chess club catching fire, and the Coordinator rounding up all the tables, running to a new location and building the club up in the exact state it was prior to the fire. +\begin_inset Float figure +wide false +sideways false +status open + +\begin_layout Plain Layout +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +begin{centering} \end_layout -\begin_layout Standard +\end_inset + + +\end_layout + +\begin_layout Plain Layout \begin_inset Graphics filename system_structure.png scale 40 @@ -751,6 +932,39 @@ With the information kept in the tables and the Coordinator combined, we \end_inset +\end_layout + +\begin_layout Plain Layout +\begin_inset ERT +status open + +\begin_layout Plain Layout + + +\backslash +end{centering} +\end_layout + +\end_inset + + +\end_layout + +\begin_layout Plain Layout +\begin_inset Caption + +\begin_layout Plain Layout +The layout of GGS +\end_layout + +\end_inset + + +\end_layout + +\end_inset + + \end_layout \begin_layout Section