#!/usr/bin/env python import sys, time, socket HOST = 'localhost' # The remote host PORT = int(sys.argv[1]) # The same port as used by the server s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect((HOST, PORT)) # Define ourselves a function! token = s.recv(1024) #print "Defining a function called myFun" #s.send( #"Token: %s\n\ #Server-Command: define\n\ #Content-Type: text\n\ #Content-Length: 49\n\ #\n\ #function myFun() {return 'Hello World!' ;}" % token) #fs = s.makefile() #data = fs.readline() #print "Token:", token #print "Data: ", ' '.join(data.split(" ")[1:]) # Call that function! fs = s.makefile() print "Token: ", token s.send( "Token: %s\n\ Game-Command: greet\n\ Content-Type: text\n\ Content-Length: 0\n\ \n\ " % token) time.sleep(1) s.send( "Token: %s\n\ Game-Command: uname\n\ Content-Type: text\n\ Content-Length: 0\n\ \n\ " % token) time.sleep(1) s.send( "Token: %s\n\ Game-Command: chat\n\ Content-Type: text\n\ Content-Length: 23\n\ \n\ Hello guys, what's up?\n" % token) time.sleep(3) while True: data = fs.readline() print "Data: ", data s.close() time.sleep(2) HOST = 'localhost' # The remote host PORT = int(sys.argv[1]) # The same port as used by the server s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect((HOST, PORT)) # Call that function! print "Calling myFun" s.send( "Token: %s\n\ Server-Command: call\n\ Content-Type: text\n\ Content-Length: 6\n\ \n\ myFun" % token) fs = s.makefile() data = fs.readline() print "Token:", token print "Data: ", ' '.join(data.split(" ")[1:]) s.close()