diff --git a/app/Bootstrap/Channel.js b/app/Bootstrap/Channel.js
index efe7ca1..801e57c 100755
--- a/app/Bootstrap/Channel.js
+++ b/app/Bootstrap/Channel.js
@@ -12,7 +12,7 @@ function (Channel, CoordinatorLink) {
process.on('message', function (message) {
- switch(message){
+ switch(message) {
case 'CREATE':
channel = new Channel(coordinatorLink);
break;
diff --git a/app/Bootstrap/HttpServer.js b/app/Bootstrap/HttpServer.js
index 1c30561..1cfc9a1 100755
--- a/app/Bootstrap/HttpServer.js
+++ b/app/Bootstrap/HttpServer.js
@@ -21,7 +21,7 @@ function (http, nodeStatic) {
var fileServer = new nodeStatic.Server(options.rootDirectory, { cache: options.caching });
this.server = http.createServer(
- function (req, res){
+ function (req, res) {
req.addListener('end', function () {
switch(true) {
case req.url == '/':
@@ -37,13 +37,13 @@ function (http, nodeStatic) {
break;
case new RegExp(/^\/app/).test(req.url):
- fileServer.serve(req, res, function (){
+ fileServer.serve(req, res, function () {
self.handleFileError(res)
});
break;
case new RegExp(/^\/static/).test(req.url):
- fileServer.serve(req, res, function (){
+ fileServer.serve(req, res, function () {
self.handleFileError(res)
});
break;
@@ -58,11 +58,11 @@ function (http, nodeStatic) {
this.server.listen(options.port);
}
- HttpServer.prototype.getServer = function (){
+ HttpServer.prototype.getServer = function () {
return this.server;
}
- HttpServer.prototype.handleFileError = function (res){
+ HttpServer.prototype.handleFileError = function (res) {
res.writeHead(404, {'Content-Type': 'text/html'});
res.end('
404 not ... found
');
}
diff --git a/app/Bootstrap/Socket.js b/app/Bootstrap/Socket.js
index 917312a..4150b05 100755
--- a/app/Bootstrap/Socket.js
+++ b/app/Bootstrap/Socket.js
@@ -15,19 +15,19 @@ function (io) {
this.init(options);
}
- Socket.prototype.init = function (options){
+ Socket.prototype.init = function (options) {
var self = this;
- this.socket.configure('development', function (){
+ this.socket.configure('development', function () {
this.set('log level', options.logLevel);
});
- this.socket.on('connection', function (user){
+ this.socket.on('connection', function (user) {
self.onConnection(user);
});
}
- Socket.prototype.onConnection = function (socketLink){
+ Socket.prototype.onConnection = function (socketLink) {
this.coordinator.createUser(socketLink);
}
diff --git a/app/Game/Client/Control/Key.js b/app/Game/Client/Control/Key.js
index e15b854..0c3f6bc 100755
--- a/app/Game/Client/Control/Key.js
+++ b/app/Game/Client/Control/Key.js
@@ -1,4 +1,4 @@
-define(function (){
+define(function () {
function Key () {
this._active = false;
diff --git a/app/Game/Client/Control/KeyboardController.js b/app/Game/Client/Control/KeyboardController.js
index 3273904..a6ba55a 100755
--- a/app/Game/Client/Control/KeyboardController.js
+++ b/app/Game/Client/Control/KeyboardController.js
@@ -1,4 +1,4 @@
-define(["Game/Core/Control/InputController", "Game/Client/Control/KeyboardInput"], function (InputController, KeyboardInput){
+define(["Game/Core/Control/InputController", "Game/Client/Control/KeyboardInput"], function (InputController, KeyboardInput) {
function KeyboardController (me, gameController) {
diff --git a/app/Game/Client/Control/KeyboardInput.js b/app/Game/Client/Control/KeyboardInput.js
index 32f51b3..9e87bd8 100755
--- a/app/Game/Client/Control/KeyboardInput.js
+++ b/app/Game/Client/Control/KeyboardInput.js
@@ -1,4 +1,4 @@
-define(["Game/Client/Control/Key"], function (Key){
+define(["Game/Client/Control/Key"], function (Key) {
function KeyboardInput (keyboardController) {
diff --git a/app/Game/Client/Networker.js b/app/Game/Client/Networker.js
index 464e272..0aaddf6 100755
--- a/app/Game/Client/Networker.js
+++ b/app/Game/Client/Networker.js
@@ -41,7 +41,7 @@ function (ProtocolHelper, GameController) {
console.log('disconnected. game destroyed. no auto-reconnect');
}
- Networker.prototype.join = function (channelName){
+ Networker.prototype.join = function (channelName) {
this.sendCommand('join', channelName);
}
diff --git a/app/Game/Client/View/CameraController.js b/app/Game/Client/View/CameraController.js
index 3c514f8..9883db0 100755
--- a/app/Game/Client/View/CameraController.js
+++ b/app/Game/Client/View/CameraController.js
@@ -31,17 +31,17 @@ define(['Lib/Vendor/Three', 'Game/Config/Settings'], function (Three, Settings)
this.camera.position.z = 481;
}
- CameraController.prototype.getCamera = function (){
+ CameraController.prototype.getCamera = function () {
return this.camera;
}
- CameraController.prototype.setPosition = function (x, y){
+ CameraController.prototype.setPosition = function (x, y) {
this.camera.position.x = x;
this.camera.position.y = y;
}
- CameraController.prototype.setZoom = function (z){
+ CameraController.prototype.setZoom = function (z) {
this.camera.position.z = z;
}
diff --git a/app/Game/Client/View/DomController.js b/app/Game/Client/View/DomController.js
index f4fe5ed..b874b0e 100755
--- a/app/Game/Client/View/DomController.js
+++ b/app/Game/Client/View/DomController.js
@@ -5,7 +5,7 @@ define(['Game/Config/Settings'], function (Settings) {
debugCanvas: null
};
- DomController.getCanvasContainer = function (){
+ DomController.getCanvasContainer = function () {
var container = document.getElementById(Settings.CANVAS_DOM_ID);
if(container) {
@@ -15,14 +15,14 @@ define(['Game/Config/Settings'], function (Settings) {
}
}
- DomController.getCanvas = function (){
+ DomController.getCanvas = function () {
return DomController.canvas;
}
- DomController.setCanvas = function (canvas){
+ DomController.setCanvas = function (canvas) {
var container = DomController.getCanvasContainer();
- if(DomController.canvas){
+ if(DomController.canvas) {
container.removeChild(DomController.canvas);
}
@@ -30,14 +30,14 @@ define(['Game/Config/Settings'], function (Settings) {
container.appendChild(canvas);
}
- DomController.getDebugCanvas = function (){
+ DomController.getDebugCanvas = function () {
return DomController.debugCanvas;
}
- DomController.createDebugCanvas = function (){
+ DomController.createDebugCanvas = function () {
var container = DomController.getCanvasContainer();
- if(DomController.debugCanvas){
+ if(DomController.debugCanvas) {
container.removeChild(DomController.debugCanvas);
}
diff --git a/app/Game/Client/View/ViewController.js b/app/Game/Client/View/ViewController.js
index fb84ec6..3088750 100755
--- a/app/Game/Client/View/ViewController.js
+++ b/app/Game/Client/View/ViewController.js
@@ -5,9 +5,9 @@ var requires = [
"Game/Client/View/CameraController"
];
-define(requires, function (DomController, Three, Settings, CameraController){
+define(requires, function (DomController, Three, Settings, CameraController) {
- function ViewController (){
+ function ViewController () {
this.mesh = null;
this.scene = null;
@@ -25,7 +25,7 @@ define(requires, function (DomController, Three, Settings, CameraController){
}
}
- ViewController.prototype.init = function (){
+ ViewController.prototype.init = function () {
var self = this;
@@ -45,7 +45,7 @@ define(requires, function (DomController, Three, Settings, CameraController){
DomController.setCanvas(this.renderer.domElement);
- if(Settings.DEBUG_MODE){
+ if(Settings.DEBUG_MODE) {
DomController.createDebugCanvas();
}
@@ -61,12 +61,12 @@ define(requires, function (DomController, Three, Settings, CameraController){
this.scene.add(directionalLight);
- this.createMesh(100, 100, 100, 100, 'static/img/100.png', function (mesh){
+ this.createMesh(100, 100, 100, 100, 'static/img/100.png', function (mesh) {
self.mesh = mesh;
self.scene.add(mesh);
});
/*
- this.createMesh(50, 50, 200, 100, 'static/img/100.png', function (mesh){
+ this.createMesh(50, 50, 200, 100, 'static/img/100.png', function (mesh) {
self.scene.add(mesh);
});
*/
@@ -93,7 +93,7 @@ define(requires, function (DomController, Three, Settings, CameraController){
ViewController.prototype.createMesh = function (width, height, x, y, imgPath, callback) {
var textureImg = new Image();
- textureImg.onload = function (){
+ textureImg.onload = function () {
var material = new Three.MeshLambertMaterial({
map: Three.ImageUtils.loadTexture(imgPath)
});
diff --git a/app/Game/Core/Control/InputController.js b/app/Game/Core/Control/InputController.js
index 125d83a..3d2e7a9 100755
--- a/app/Game/Core/Control/InputController.js
+++ b/app/Game/Core/Control/InputController.js
@@ -1,4 +1,4 @@
-define(function (){
+define(function () {
function InputController (player) {
diff --git a/app/Game/Core/Physics/Doll.js b/app/Game/Core/Physics/Doll.js
index 1e11676..052c70b 100755
--- a/app/Game/Core/Physics/Doll.js
+++ b/app/Game/Core/Physics/Doll.js
@@ -1,6 +1,6 @@
define(["Lib/Vendor/Box2D", "Game/Config/Settings", "Game/Core/Collision/Detector"], function (Box2D, Settings, CollisionDetector) {
- function Doll (physicsEngine, id){
+ function Doll (physicsEngine, id) {
this.id = id;
this.physicsEngine = physicsEngine;
this.body;
diff --git a/app/Game/Core/Protocol/Helper.js b/app/Game/Core/Protocol/Helper.js
index 6d4d329..3fd164b 100755
--- a/app/Game/Core/Protocol/Helper.js
+++ b/app/Game/Core/Protocol/Helper.js
@@ -6,17 +6,17 @@ function (Parser) {
var Helper = {}
- Helper.encodeCommand = function (command, options){
+ Helper.encodeCommand = function (command, options) {
return Parser.encode(Helper.assemble(command, options));
}
- Helper.assemble = function (command, options){
+ Helper.assemble = function (command, options) {
var commands = {};
commands[command] = options || null;
return commands;
}
- Helper.runCommands = function (message, callback){
+ Helper.runCommands = function (message, callback) {
var commands = Parser.decode(message);
for(var command in commands) {
diff --git a/app/Game/Core/Protocol/Parser.js b/app/Game/Core/Protocol/Parser.js
index 0b97aeb..1a47eb8 100755
--- a/app/Game/Core/Protocol/Parser.js
+++ b/app/Game/Core/Protocol/Parser.js
@@ -5,11 +5,11 @@ function () {
var Parser = {};
- Parser.encode = function (message){
+ Parser.encode = function (message) {
return JSON.stringify(message);
}
- Parser.decode = function (message){
+ Parser.decode = function (message) {
return JSON.parse(message);
}
diff --git a/app/Game/Server/Channel.js b/app/Game/Server/Channel.js
index 2da0f5f..db99290 100755
--- a/app/Game/Server/Channel.js
+++ b/app/Game/Server/Channel.js
@@ -23,7 +23,7 @@
*/
}
- Channel.validateName = function (name){
+ Channel.validateName = function (name) {
return true;
}
@@ -53,7 +53,7 @@
Channel.prototype.forward = function (target, message) {
for(var command in message) {
- if(typeof target[command] == 'function'){
+ if(typeof target[command] == 'function') {
target[command].call(target, message[command]);
} else {
throw 'trying to call undefined function ' + target[command];
@@ -67,7 +67,7 @@
}
/*
- Channel.prototype.addUser = function (user){
+ Channel.prototype.addUser = function (user) {
var userIds = Object.keys(this.users);
this.users[user.id] = user;
diff --git a/app/Game/Server/GameController.js b/app/Game/Server/GameController.js
index 7c15d33..9134d08 100755
--- a/app/Game/Server/GameController.js
+++ b/app/Game/Server/GameController.js
@@ -62,7 +62,7 @@ function (Parent, PhysicsEngine, Settings, InputController, requestAnimFrame, No
do {
var userData = body.GetUserData();
- if(userData && body.IsAwake()){
+ if(userData && body.IsAwake()) {
update[userData] = {
p: body.GetPosition(),
a: body.GetAngle(),
diff --git a/app/Game/Server/User.js b/app/Game/Server/User.js
index 90e4352..b24cd41 100755
--- a/app/Game/Server/User.js
+++ b/app/Game/Server/User.js
@@ -18,7 +18,7 @@ function (Parent, ProtocolHelper, NotificationCenter) {
User.prototype = Object.create(Parent.prototype);
- User.prototype.init = function (socketLink){
+ User.prototype.init = function (socketLink) {
var self = this;
diff --git a/app/Lib/Utilities/RequestAnimFrame.js b/app/Lib/Utilities/RequestAnimFrame.js
index eec451b..e961c26 100755
--- a/app/Lib/Utilities/RequestAnimFrame.js
+++ b/app/Lib/Utilities/RequestAnimFrame.js
@@ -4,9 +4,9 @@ define([
function (Settings) {
- var requestAnimFrame = (function (){
+ var requestAnimFrame = (function () {
- var _setTimeout = function ( callback ){
+ var _setTimeout = function ( callback ) {
setTimeout(callback, Settings.BOX2D_TIME_STEP * 1000);
}
diff --git a/app/Lobby/Coordinator.js b/app/Lobby/Coordinator.js
index 8c8bc57..a85f897 100755
--- a/app/Lobby/Coordinator.js
+++ b/app/Lobby/Coordinator.js
@@ -13,25 +13,25 @@ function (User, Channel, childProcess) {
this.lobbyUsers = {};
}
- Coordinator.prototype.createUser = function (socketLink){
+ Coordinator.prototype.createUser = function (socketLink) {
var user = new User(socketLink, this);
this.assignUserToLobby(user);
}
- Coordinator.prototype.assignUserToLobby = function (user){
+ Coordinator.prototype.assignUserToLobby = function (user) {
if(user.channelProcess) {
//user.channel.releaseUser(user); -> generate message
}
this.lobbyUsers[user.id] = user;
}
- Coordinator.prototype.assignUserToChannel = function (user, channelName){
+ Coordinator.prototype.assignUserToChannel = function (user, channelName) {
if(user.channelProcess) {
//user.channel.releaseUser(user); -> generate message
}
- if(!Channel.validateName(channelName)){
+ if(!Channel.validateName(channelName)) {
//TODO send validation error
return false;
}
@@ -62,7 +62,7 @@ function (User, Channel, childProcess) {
delete this.lobbyUsers[user.id];
}
- Coordinator.prototype.removeUser = function (user){
+ Coordinator.prototype.removeUser = function (user) {
delete this.lobbyUsers[user.id];
if(user.channelProcess) {
//user.channel.releaseUser(user); -> generate message
diff --git a/app/Lobby/User.js b/app/Lobby/User.js
index 7e5bc8e..f982ccf 100755
--- a/app/Lobby/User.js
+++ b/app/Lobby/User.js
@@ -13,10 +13,10 @@ function (Parent, ProtocolHelper) {
var self = this;
- socketLink.on('message', function (message){
+ socketLink.on('message', function (message) {
self.onMessage(message);
});
- socketLink.on('disconnect', function (){
+ socketLink.on('disconnect', function () {
self.onDisconnect();
});
}
@@ -27,18 +27,18 @@ function (Parent, ProtocolHelper) {
this.channelProcess = channelProcess;
}
- User.prototype.onMessage = function (message){
+ User.prototype.onMessage = function (message) {
var self = this;
- ProtocolHelper.runCommands(message, function (command, options){
+ ProtocolHelper.runCommands(message, function (command, options) {
self.processControlCommand(command, options);
});
}
- User.prototype.onDisconnect = function (){
+ User.prototype.onDisconnect = function () {
this.coordinator.removeUser(this);
}
- User.prototype.processControlCommand = function (command, options){
+ User.prototype.processControlCommand = function (command, options) {
switch(command) {
case 'join':