GLOBALS = { context: "Client" }; requirejs.config({ baseUrl: 'app', deps: ['Lib/Utilities/Extensions'] }); var inspector = {}; requirejs([ "Game/Client/Networker", "Lib/Vendor/SocketIO", "Game/Config/Settings" ], function (Networker, SocketIO, Settings) { var options = { "reconnect": false, "reconnection delay": 500, "max reconnection attempts": 10, "transports": [ "websocket", "flashsocket" ], }; var socket = SocketIO.connect(location.href, options); var networker = new Networker(socket); inspector.networker = networker; inspector.settings = Settings; });