define([ "Lib/Vendor/Planck", ], /* List of what has been done here - enclose in require.js style class - added planck var names - inversed y coordinates with body positions, polygon coordinates and in getVectorValue for joints - migrated from Box2D to Planck.js */ function (planck) { // Planck.js equivalents for Box2D classes var Vec2 = planck.Vec2, Body = planck.Body, Fixture = planck.Fixture, Circle = planck.Circle, Polygon = planck.Polygon, Edge = planck.Edge, Chain = planck.Chain, RevoluteJoint = planck.RevoluteJoint, DistanceJoint = planck.DistanceJoint, PrismaticJoint = planck.PrismaticJoint, FrictionJoint = planck.FrictionJoint, WeldJoint = planck.WeldJoint; function RubeLoader(json, world) { this.scene = this.loadSceneIntoWorld(json, world); } Object.prototype.hasOwnProperty = function(property) { return typeof(this[property]) !== 'undefined' }; RubeLoader.prototype.getScene = function() { return this.scene; }; RubeLoader.prototype.loadBodyFromRUBE = function (bodyJson, world) { //console.log(bodyJson); if ( ! bodyJson.hasOwnProperty('type') ) { console.log("Body does not have a 'type' property"); return null; } var bodyDef = {}; if ( bodyJson.type == 2 ) bodyDef.type = 'dynamic'; else if ( bodyJson.type == 1 ) bodyDef.type = 'kinematic'; if ( bodyJson.hasOwnProperty('angle') ) bodyDef.angle = bodyJson.angle; if ( bodyJson.hasOwnProperty('angularVelocity') ) bodyDef.angularVelocity = bodyJson.angularVelocity; if ( bodyJson.hasOwnProperty('active') ) bodyDef.awake = bodyJson.active; if ( bodyJson.hasOwnProperty('fixedRotation') ) bodyDef.fixedRotation = bodyJson.fixedRotation; if ( bodyJson.hasOwnProperty('linearVelocity') && bodyJson.linearVelocity instanceof Object ) bodyDef.linearVelocity = Vec2(bodyJson.linearVelocity.x, bodyJson.linearVelocity.y); if ( bodyJson.hasOwnProperty('position') && bodyJson.position instanceof Object ) bodyDef.position = this.getVectorValue(bodyJson.position); if ( bodyJson.hasOwnProperty('awake') ) bodyDef.awake = bodyJson.awake; else bodyDef.awake = false; var body = world.createBody(bodyDef); if ( bodyJson.hasOwnProperty('fixture') ) { for (k = 0; k < bodyJson['fixture'].length; k++) { var fixtureJson = bodyJson['fixture'][k]; this.loadFixtureFromRUBE(body, fixtureJson); } } if ( bodyJson.hasOwnProperty('name') ) body.name = bodyJson.name; if ( bodyJson.hasOwnProperty('customProperties') ) body.customProperties = bodyJson.customProperties; return body; } RubeLoader.prototype.loadFixtureFromRUBE = function (body, fixtureJson) { //console.log(fixtureJson); var fixtureDef = {}; if(fixtureJson.hasOwnProperty('friction')) fixtureDef.friction = fixtureJson.friction; if(fixtureJson.hasOwnProperty('density')) fixtureDef.density = fixtureJson.density; if(fixtureJson.hasOwnProperty('restitution')) fixtureDef.restitution = fixtureJson.restitution; if(fixtureJson.hasOwnProperty('sensor')) fixtureDef.isSensor = fixtureJson.sensor; if ( fixtureJson.hasOwnProperty('filter-categoryBits') ) fixtureDef.filterCategoryBits = fixtureJson['filter-categoryBits']; if ( fixtureJson.hasOwnProperty('filter-maskBits') ) fixtureDef.filterMaskBits = fixtureJson['filter-maskBits']; if ( fixtureJson.hasOwnProperty('filter-groupIndex') ) fixtureDef.filterGroupIndex = fixtureJson['filter-groupIndex']; if(fixtureJson.hasOwnProperty('circle')) { fixtureDef.shape = Circle(fixtureJson.circle.radius); if ( fixtureJson.circle.center ) fixtureDef.shape.m_center = Vec2(fixtureJson.circle.center.x, fixtureJson.circle.center.y); var fixture = body.createFixture(fixtureDef); if ( fixture && fixtureJson.name ) fixture.name = fixtureJson.name; } else if (fixtureJson.hasOwnProperty('polygon')) { var verts = []; for (v = fixtureJson.polygon.vertices.x.length - 1; v >= 0 ; v--) verts.push( Vec2( fixtureJson.polygon.vertices.x[v], -fixtureJson.polygon.vertices.y[v] ) ); fixtureDef.shape = Polygon(verts); var fixture = body.createFixture(fixtureDef); if ( fixture && fixtureJson.name ) fixture.name = fixtureJson.name; } else if (fixtureJson.hasOwnProperty('chain')) { var verts = []; for (v = fixtureJson.chain.vertices.x.length - 1; v >= 0; v--) { var thisVertex = Vec2( fixtureJson.chain.vertices.x[v], -fixtureJson.chain.vertices.y[v] ); verts.push(thisVertex); } fixtureDef.shape = Chain(verts); var fixture = body.createFixture(fixtureDef); if ( fixtureJson.name ) fixture.name = fixtureJson.name; } else { console.log("Could not find shape type for fixture"); } } RubeLoader.prototype.getVectorValue = function (val) { if ( val instanceof Object ) { return Vec2(val.x, val.y * -1); } else { return Vec2(0, 0); } } RubeLoader.prototype.loadJointCommonProperties = function (jd, jointJson, loadedBodies) { jd.bodyA = loadedBodies[jointJson.bodyA]; jd.bodyB = loadedBodies[jointJson.bodyB]; jd.localAnchorA = this.getVectorValue(jointJson.anchorA); jd.localAnchorB = this.getVectorValue(jointJson.anchorB); if ( jointJson.collideConnected ) jd.collideConnected = jointJson.collideConnected; } RubeLoader.prototype.loadJointFromRUBE = function (jointJson, world, loadedBodies) { if ( ! jointJson.hasOwnProperty('type') ) { console.log("Joint does not have a 'type' property"); return null; } if ( jointJson.bodyA >= loadedBodies.length ) { console.log("Index for bodyA is invalid: " + jointJson.bodyA ); return null; } if ( jointJson.bodyB >= loadedBodies.length ) { console.log("Index for bodyB is invalid: " + jointJson.bodyB ); return null; } var joint = null; if ( jointJson.type == "revolute" ) { var jd = {}; this.loadJointCommonProperties(jd, jointJson, loadedBodies); if ( jointJson.hasOwnProperty('refAngle') ) jd.referenceAngle = jointJson.refAngle; if ( jointJson.hasOwnProperty('lowerLimit') ) jd.lowerAngle = jointJson.lowerLimit; if ( jointJson.hasOwnProperty('upperLimit') ) jd.upperAngle = jointJson.upperLimit; if ( jointJson.hasOwnProperty('maxMotorTorque') ) jd.maxMotorTorque = jointJson.maxMotorTorque; if ( jointJson.hasOwnProperty('motorSpeed') ) jd.motorSpeed = jointJson.motorSpeed; if ( jointJson.hasOwnProperty('enableLimit') ) jd.enableLimit = jointJson.enableLimit; if ( jointJson.hasOwnProperty('enableMotor') ) jd.enableMotor = jointJson.enableMotor; joint = world.createJoint(RevoluteJoint(jd)); } else if ( jointJson.type == "distance" || jointJson.type == "rope" ) { if ( jointJson.type == "rope" ) console.log("Replacing unsupported rope joint with distance joint!"); var jd = {}; this.loadJointCommonProperties(jd, jointJson, loadedBodies); if ( jointJson.hasOwnProperty('length') ) jd.length = jointJson.length; if ( jointJson.hasOwnProperty('dampingRatio') ) jd.dampingRatio = jointJson.dampingRatio; if ( jointJson.hasOwnProperty('frequency') ) jd.frequencyHz = jointJson.frequency; joint = world.createJoint(DistanceJoint(jd)); } else if ( jointJson.type == "prismatic" ) { var jd = {}; this.loadJointCommonProperties(jd, jointJson, loadedBodies); if ( jointJson.hasOwnProperty('localAxisA') ) jd.localAxisA = this.getVectorValue(jointJson.localAxisA); if ( jointJson.hasOwnProperty('refAngle') ) jd.referenceAngle = jointJson.refAngle; if ( jointJson.hasOwnProperty('enableLimit') ) jd.enableLimit = jointJson.enableLimit; if ( jointJson.hasOwnProperty('lowerLimit') ) jd.lowerTranslation = jointJson.lowerLimit; if ( jointJson.hasOwnProperty('upperLimit') ) jd.upperTranslation = jointJson.upperLimit; if ( jointJson.hasOwnProperty('enableMotor') ) jd.enableMotor = jointJson.enableMotor; if ( jointJson.hasOwnProperty('maxMotorForce') ) jd.maxMotorForce = jointJson.maxMotorForce; if ( jointJson.hasOwnProperty('motorSpeed') ) jd.motorSpeed = jointJson.motorSpeed; joint = world.createJoint(PrismaticJoint(jd)); } else if ( jointJson.type == "wheel" ) { //Make a fake wheel joint using a distance joint and a prismatic joint. //Return the prismatic joint because it has the linear motor controls. //Use ApplyTorque on the bodies to spin the wheel... var jd = {}; this.loadJointCommonProperties(jd, jointJson, loadedBodies); jd.length = 0.0; if ( jointJson.hasOwnProperty('springDampingRatio') ) jd.dampingRatio = jointJson.springDampingRatio; if ( jointJson.hasOwnProperty('springFrequency') ) jd.frequencyHz = jointJson.springFrequency; world.createJoint(DistanceJoint(jd)); jd = {}; this.loadJointCommonProperties(jd, jointJson, loadedBodies); if ( jointJson.hasOwnProperty('localAxisA') ) jd.localAxisA = this.getVectorValue(jointJson.localAxisA); joint = world.createJoint(PrismaticJoint(jd)); } else if ( jointJson.type == "friction" ) { var jd = {}; this.loadJointCommonProperties(jd, jointJson, loadedBodies); if ( jointJson.hasOwnProperty('maxForce') ) jd.maxForce = jointJson.maxForce; if ( jointJson.hasOwnProperty('maxTorque') ) jd.maxTorque = jointJson.maxTorque; joint = world.createJoint(FrictionJoint(jd)); } else if ( jointJson.type == "weld" ) { var jd = {}; this.loadJointCommonProperties(jd, jointJson, loadedBodies); if ( jointJson.hasOwnProperty('referenceAngle') ) jd.referenceAngle = jointJson.referenceAngle; joint = world.createJoint(WeldJoint(jd)); } else { console.log("Unsupported joint type: " + jointJson.type); console.log(jointJson); } if ( joint && jointJson.name ) joint.name = jointJson.name; return joint; } RubeLoader.prototype.makeClone = function (obj) { var newObj = (obj instanceof Array) ? [] : {}; for (var i in obj) { if (obj[i] && typeof obj[i] == "object") newObj[i] = this.makeClone(obj[i]); else newObj[i] = obj[i]; } return newObj; }; RubeLoader.prototype.loadImageFromRUBE = function (imageJson, world, loadedBodies) { var image = this.makeClone(imageJson); if ( image.hasOwnProperty('body') && image.body >= 0 ) image.body = loadedBodies[image.body];//change index to the actual body else image.body = null; image.center = this.getVectorValue(imageJson.center); return image; } //load the scene into an already existing world variable RubeLoader.prototype.loadSceneIntoWorld = function (worldJson, world) { var loadedBodies = []; if ( worldJson.hasOwnProperty('body') ) { for (var i = 0; i < worldJson.body.length; i++) { var bodyJson = worldJson.body[i]; var body = this.loadBodyFromRUBE(bodyJson, world); if ( body ) loadedBodies.push( body ); } } var loadedJoints = []; if ( worldJson.hasOwnProperty('joint') ) { for (var i = 0; i < worldJson.joint.length; i++) { var jointJson = worldJson.joint[i]; var joint = this.loadJointFromRUBE(jointJson, world, loadedBodies); if ( joint ) loadedJoints.push( joint ); } } /* var loadedImages = []; if ( worldJson.hasOwnProperty('image') ) { for (var i = 0; i < worldJson.image.length; i++) { var imageJson = worldJson.image[i]; var image = this.loadImageFromRUBE(imageJson, world, loadedBodies); if ( image ) loadedImages.push( image ); } world.images = loadedImages; } */ var scene = { bodies: loadedBodies, joints: loadedJoints }; return scene; } //create a world variable and return it if loading succeeds RubeLoader.prototype.loadWorldFromRUBE = function (worldJson) { var gravity = Vec2(0,0); if ( worldJson.hasOwnProperty('gravity') && worldJson.gravity instanceof Object ) gravity = Vec2(worldJson.gravity.x, worldJson.gravity.y); var world = planck.World({ gravity: gravity }); if ( ! this.loadSceneIntoWorld(worldJson, world) ) return false; return world; } RubeLoader.prototype.getNamedBodies = function (world, name) { var bodies = []; var bodyList = world.getBodyList(); for (var b = bodyList; b; b = b.getNext()) { if ( b.name == name ) bodies.push(b); } return bodies; } RubeLoader.prototype.getNamedFixtures = function (world, name) { var fixtures = []; var bodyList = world.getBodyList(); for (var b = bodyList; b; b = b.getNext()) { var fixtureList = b.getFixtureList(); for (var f = fixtureList; f; f = f.getNext()) { if ( f.name == name ) fixtures.push(f); } } return fixtures; } RubeLoader.prototype.getNamedJoints = function (world, name) { var joints = []; var jointList = world.getJointList(); for (var j = jointList; j; j = j.getNext()) { if ( j.name == name ) joints.push(j); } return joints; } RubeLoader.prototype.getNamedImages = function (world, name) { var images = []; for (i = 0; i < world.images.length; i++) { if ( world.images[i].name == name ) images.push(world.images[i].name); } return images; } //custom properties RubeLoader.prototype.getBodiesByCustomProperty = function (world, propertyType, propertyName, valueToMatch) { var bodies = []; var bodyList = world.getBodyList(); for (var b = bodyList; b; b = b.getNext()) { if ( ! b.hasOwnProperty('customProperties') ) continue; for (var i = 0; i < b.customProperties.length; i++) { if ( ! b.customProperties[i].hasOwnProperty("name") ) continue; if ( ! b.customProperties[i].hasOwnProperty(propertyType) ) continue; if ( b.customProperties[i].name == propertyName && b.customProperties[i][propertyType] == valueToMatch) bodies.push(b); } } return bodies; } RubeLoader.prototype.hasCustomProperty = function (item, propertyType, propertyName) { if ( !item.hasOwnProperty('customProperties') ) return false; for (var i = 0; i < item.customProperties.length; i++) { if ( ! item.customProperties[i].hasOwnProperty("name") ) continue; if ( ! item.customProperties[i].hasOwnProperty(propertyType) ) continue; return true; } return false; } RubeLoader.prototype.getCustomProperty = function (item, propertyType, propertyName, defaultValue) { if ( !item.hasOwnProperty('customProperties') ) return defaultValue; for (var i = 0; i < item.customProperties.length; i++) { if ( ! item.customProperties[i].hasOwnProperty("name") ) continue; if ( ! item.customProperties[i].hasOwnProperty(propertyType) ) continue; if ( item.customProperties[i].name == propertyName ) return item.customProperties[i][propertyType]; } return defaultValue; } return RubeLoader; });