define([ "Lib/Vendor/Box2D" ], function (Box2D) { "use strict"; function Detector () { this.listener = new Box2D.Dynamics.b2ContactListener(); this.listener.BeginContact = this.beginContact.bind(this); //this.listener.PostSolve = this.postSolve.bind(this); this.listener.EndContact = this.endContact.bind(this); } Detector.prototype.getListener = function () { return this.listener; } Detector.prototype.onCollisionChange = function (point, isColliding) { var userDataA = point.GetFixtureA().GetUserData(); var userDataB = point.GetFixtureB().GetUserData(); if (userDataA && userDataA.onCollisionChange) { userDataA.onCollisionChange(isColliding, point.GetFixtureB()); } if (userDataB && userDataB.onCollisionChange) { userDataB.onCollisionChange(isColliding, point.GetFixtureA()); } } /** Extension **/ Detector.prototype.beginContact = function (point) { this.onCollisionChange(point, true); } /* Detector.prototype.postSolve = function (point, impulse) { var userDataA = point.GetFixtureA().GetUserData(); var userDataB = point.GetFixtureB().GetUserData(); if (userDataA && userDataA.onImpulse) { userDataA.onImpulse(impulse, point.GetFixtureB()); } else if (userDataB && userDataB.onImpulse) { userDataB.onImpulse(impulse, point.GetFixtureA()); } } */ Detector.prototype.endContact = function (point) { this.onCollisionChange(point, false); } return Detector; });