define([ "Game/Client/View/Abstract/View", "Game/Client/View/DomController", "Lib/Vendor/Pixi", "Game/Config/Settings", "Lib/Utilities/NotificationCenter", "Lib/Utilities/Exception", "Game/Client/View/Pixi/GameStats", "Game/Client/View/LayerManager", "Game/Client/View/Pixi/Layers/Ghost", "Game/Client/View/Pixi/Layers/Swiper", "Game/Client/PointerLockManager", "Game/Client/View/Pixi/Layers/Debug", "Game/Client/View/Pixi/Layers/Messages" ], function (Parent, DomController, PIXI, Settings, Nc, Exception, GameStats, LayerManager, Ghost, Swiper, PointerLockManager, Debug, Messages) { "use strict"; function PixiView () { Parent.call(this); this.xyz = Math.random() this.layerManager = null; this.stage = null; this.container = null; this.infoContainer = null; this.loader = null; this.currentZoom = Settings.ZOOM_DEFAULT; this.clickToEnable = null; this.init(); this.ncTokens = this.ncTokens.concat([ Nc.on(Nc.ns.client.pointerLock.change, this.onPointerLockChange, this), Nc.on(Nc.ns.core.game.events.level.loaded, this.showDefaultLayers, this) ]); PIXI.scaleModes.DEFAULT = PIXI.scaleModes.NEAREST; } PixiView.prototype = Object.create(Parent.prototype); PixiView.prototype.init = function () { var rendererOptions = { view: DomController.getCanvas(), antialiasing: false, transparent: false, resolution: 1 } if(Settings.USE_WEBGL) { PIXI.WebGLRenderer.glContextId = 0; this.renderer = new PIXI.WebGLRenderer(Settings.STAGE_WIDTH, Settings.STAGE_HEIGHT, rendererOptions); console.log('WebGLRenderer'); } else { this.renderer = new PIXI.CanvasRenderer(Settings.STAGE_WIDTH, Settings.STAGE_HEIGHT, rendererOptions); console.warn('CanvasRenderer - not using WebGL!'); } this.onDisplaySizeChange(false); this.stage = new PIXI.Stage(0x333333); this.container = new PIXI.DisplayObjectContainer(); this.stage.addChild(this.container); this.layerManager = new LayerManager(this.container, this.me); this.initLoader(); this.initCanvas(this.renderer.view); this.initPointerLockView(); // Tab Overlay (not using layer manager, cause of filters) this.gameStats = new GameStats(this.container); this.stage.addChild(this.gameStats.getInfoContainer()); this.ghostLayer = new Ghost(); this.ghostLayer.hide(); this.layerManager.insert(this.ghostLayer, false); this.swiperLayer = new Swiper(); this.swiperLayer.hide() this.layerManager.insert(this.swiperLayer, false); this.debugLayer = Debug; this.debugLayer.hide(); this.layerManager.insert(this.debugLayer, false); this.messagesLayer = new Messages(); this.messagesLayer.hide(); this.layerManager.insert(this.messagesLayer, false); this.render(); } PixiView.prototype.showDefaultLayers = function() { this.ghostLayer.show(); this.swiperLayer.show() this.debugLayer.show(); this.messagesLayer.show(); }; PixiView.prototype.render = function () { if (this.me) { this.layerManager.render(this.calculateCenterPosition(), this.currentZoom); } this.renderer.render(this.stage); } PixiView.prototype.initPointerLockView = function() { var blurFilter = new PIXI.BlurFilter(); blurFilter.blurX = 42 * this.currentZoom; blurFilter.blurY = 42 * this.currentZoom; var pixelFilter = new PIXI.PixelateFilter(); pixelFilter.pixelSize = 10 * this.currentZoom ; var grayFilter = new PIXI.GrayFilter(); grayFilter.gray = 0.99; this.pointerLockFilters = [pixelFilter, grayFilter]; this.clickToEnable = new PIXI.Text("Click to start playing."); this.clickToEnable.visible = false; this.stage.addChild(this.clickToEnable) }; PixiView.prototype.onPointerLockChange = function(isLocked, options) { if(isLocked) { this.container.filters = null; this.clickToEnable.visible = false; this.onZoomReset(); } else { if(!options || options.start !== true) { this.clickToEnable.setText("Click to continue playing."); } this.clickToEnable.setStyle({ font: "normal " + (14 * this.currentZoom) + "px 'Joystix'", fill: "#ffffff", stroke: "rgba(0,0,0,0.8)", strokeThickness: 6 * this.currentZoom }); this.container.filters = this.pointerLockFilters; this.pointerLockFilters.forEach(function(filter) { filter.dirty = true; }); this.clickToEnable.position = new PIXI.Point(Settings.STAGE_WIDTH / 2 - this.clickToEnable.width / 2, Settings.STAGE_HEIGHT / 2 - this.clickToEnable.height / 2) this.clickToEnable.visible = true; this.onZoomReset(); this.currentZoom *= 0.9; } }; PixiView.prototype.calculateCenterPosition = function() { var target = this.me.getHeadPosition(); var centerPosition = {x: target.x, y: target.y}; centerPosition.x *= Settings.RATIO * -1; centerPosition.y *= Settings.RATIO * -1; var lookAt = this.me.getLookAt(); centerPosition.x -= lookAt.x * 600 / 4; centerPosition.y += lookAt.y * 400 / 4; return centerPosition; }; PixiView.prototype.onDisplaySizeChange = function(isFullScreen) { Parent.prototype.onDisplaySizeChange.call(this, isFullScreen); this.renderer.resize(window.innerWidth, window.innerHeight); this.currentZoom = window.innerWidth / 600; PointerLockManager.update(null, {}); // only to reposition clickToEnable text }; PixiView.prototype.initLoader = function() { this.loader = new PIXI.Graphics(); this.stage.addChild(this.loader); this.onUpdateLoader(0); }; PixiView.prototype.onUpdateLoader = function(progress) { var width = 200, height = 5, borderWidth = 1; if(progress < 100) { this.loader.clear(); this.loader.beginFill(0x000000); this.loader.lineStyle(borderWidth, 0x000000); this.loader.drawRect(0, 0, width, height); this.loader.endFill(); if(progress > 0) { var color = 0xFF0FA3; this.loader.beginFill(color); this.loader.lineStyle(0, 0x000000); this.loader.drawRect(borderWidth, borderWidth, width * progress / 100, height); this.loader.endFill(); } this.loader.position = new PIXI.Point( Settings.STAGE_WIDTH / 2 - width / 2 - borderWidth, Settings.STAGE_HEIGHT / 2 - height / 2 - borderWidth ); } this.loader.visible = progress < 100; }; PixiView.prototype.onZoomIn = function() { if(this.currentZoom + Settings.ZOOM_FACTOR <= Settings.ZOOM_MAX) { this.currentZoom += Settings.ZOOM_FACTOR; } }; PixiView.prototype.onZoomOut = function() { //if(this.currentZoom - Settings.ZOOM_FACTOR > window.innerWidth / 600) { this.currentZoom -= Settings.ZOOM_FACTOR; //} }; PixiView.prototype.onZoomReset = function() { this.currentZoom = window.innerWidth / 600; }; PixiView.prototype.getTexturesFromFrame = function(textureNames) { var textures = []; for (var i = 0; i < textureNames.length; i++) { textures.push(PIXI.Texture.fromFrame(textureNames[i])); }; return textures; }; PixiView.prototype.destroy = function() { this.layerManager.destroy(); // also calls all layers destroy for (var i = 0; i < this.stage.children.length; i++) { this.stage.removeChild(this.stage.children[i]); } this.renderer.render(this.stage); this.renderer.destroy(); delete this.renderer; Parent.prototype.destroy.call(this); }; return PixiView; });