define([ "Game/Client/View/Pixi/Layer", "Lib/Vendor/Pixi", ], function (Parent, PIXI) { "use strict"; function Debug() { Parent.call(this, "debug", 0.00000001); this.graphics = new PIXI.Graphics(); this.container.addChild(this.graphics); } Debug.prototype = Object.create(Parent.prototype); return new Debug(); });