define([ "Game/Client/View/Pixi/Layer", "Lib/Vendor/Pixi", "Game/Config/Settings", ], function (Parent, PIXI, Settings) { "use strict"; function Debug() { Parent.call(this, "debug", 0); this.graphics = new PIXI.Graphics(); this.container.addChild(this.graphics); } Debug.prototype = Object.create(Parent.prototype); Debug.prototype.render = function(centerPosition, zoom) { Parent.prototype.render.call(this, centerPosition, zoom); this.container.x -= 300 * zoom; this.container.y -= 200 * zoom; } return new Debug(); });