diff --git a/2-ui/99-ui-misc/03-event-loop/article.md b/2-ui/99-ui-misc/03-event-loop/article.md index eb99f093..779c6785 100644 --- a/2-ui/99-ui-misc/03-event-loop/article.md +++ b/2-ui/99-ui-misc/03-event-loop/article.md @@ -113,7 +113,7 @@ A single run of `count` does a part of the job `(*)`, and then re-schedules itse 2. Second run counts: `i=1000001..2000000`. 3. ...and so on. -Now, if a new side task (e.g. `onclick` event) appears while the engine is busy executing part 1, it gets queued and then executes when part 1 finished, before the next part. Periodic returns to the event loop between `count` executions provide just enough "air" for the JavaScript engine to do something else, to react on other user actions. +Now, if a new side task (e.g. `onclick` event) appears while the engine is busy executing part 1, it gets queued and then executes when part 1 finished, before the next part. Periodic returns to the event loop between `count` executions provide just enough "air" for the JavaScript engine to do something else, to react to other user actions. The notable thing is that both variants -- with and without splitting the job by `setTimeout` -- are comparable in speed. There's not much difference in the overall counting time.