From b946ee04c9e45f25d950bc5a8c6e720f86d4c9a2 Mon Sep 17 00:00:00 2001 From: Moses Schwartz Date: Mon, 24 Aug 2020 10:33:22 -0400 Subject: [PATCH] Removed the parts about browser compatibility `globalThis` is now supported in all major browsers, see link https://caniuse.com/#search=globalThis --- 1-js/06-advanced-functions/05-global-object/article.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/1-js/06-advanced-functions/05-global-object/article.md b/1-js/06-advanced-functions/05-global-object/article.md index 3d195a97..679db05c 100644 --- a/1-js/06-advanced-functions/05-global-object/article.md +++ b/1-js/06-advanced-functions/05-global-object/article.md @@ -5,7 +5,7 @@ The global object provides variables and functions that are available anywhere. In a browser it is named `window`, for Node.js it is `global`, for other environments it may have another name. -Recently, `globalThis` was added to the language, as a standardized name for a global object, that should be supported across all environments. In some browsers, namely non-Chromium Edge, `globalThis` is not yet supported, but can be easily polyfilled. +Recently, `globalThis` was added to the language, as a standardized name for a global object, that should be supported across all environments. It's supported in all major browsers. We'll use `window` here, assuming that our environment is a browser. If your script may run in other environments, it's better to use `globalThis` instead. @@ -81,7 +81,7 @@ if (!window.Promise) { That includes JavaScript built-ins, such as `Array` and environment-specific values, such as `window.innerHeight` -- the window height in the browser. - The global object has a universal name `globalThis`. - ...But more often is referred by "old-school" environment-specific names, such as `window` (browser) and `global` (Node.js). As `globalThis` is a recent proposal, it's not supported in non-Chromium Edge (but can be polyfilled). + ...But more often is referred by "old-school" environment-specific names, such as `window` (browser) and `global` (Node.js). - We should store values in the global object only if they're truly global for our project. And keep their number at minimum. - In-browser, unless we're using [modules](info:modules), global functions and variables declared with `var` become a property of the global object. - To make our code future-proof and easier to understand, we should access properties of the global object directly, as `window.x`.