First, let's make HTML/CSS.
Each component of the time would look great in its own ``:
```html
hh:mm:ss
```
Also we'll need CSS to color them.
The `update` function will refresh the clock, to be called by `setInterval` every second:
```js
function update() {
let clock = document.getElementById('clock');
*!*
let date = new Date(); // (*)
*/!*
let hours = date.getHours();
if (hours < 10) hours = '0' + hours;
clock.children[0].innerHTML = hours;
let minutes = date.getMinutes();
if (minutes < 10) minutes = '0' + minutes;
clock.children[1].innerHTML = minutes;
let seconds = date.getSeconds();
if (seconds < 10) seconds = '0' + seconds;
clock.children[2].innerHTML = seconds;
}
```
In the line `(*)` we every time check the current date. The calls to `setInterval` are not reliable: they may happen with delays.
The clock-managing functions:
```js
let timerId;
function clockStart() { // run the clock
if (!timerId) { // only set a new interval if the clock is not running
timerId = setInterval(update, 1000);
}
update(); // (*)
}
function clockStop() {
clearInterval(timerId);
timerId = null; // (**)
}
```
Please note that the call to `update()` is not only scheduled in `clockStart()`, but immediately run in the line `(*)`. Otherwise the visitor would have to wait till the first execution of `setInterval`. And the clock would be empty till then.
Also it is important to set a new interval in `clockStart()` only when the clock is not running. Otherways clicking the start button several times would set multiple concurrent intervals. Even worse - we would only keep the `timerID` of the last interval, losing references to all others. Then we wouldn't be able to stop the clock ever again! Note that we need to clear the `timerID` when the clock is stopped in the line `(**)`, so that it can be started again by running `clockStart()`.