From d2022c2e2d43e60f0bf61b1cdd1e68fa78767643 Mon Sep 17 00:00:00 2001 From: Mat Groves Date: Sun, 3 Mar 2013 10:14:03 +0000 Subject: [PATCH] Update README.md --- README.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 9f1be90..3fe28cd 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ across all devices. The Pixi renderer allows everyone to enjoy the power of hardware acceleration without prior knowledge of webGL. Also its fast. If you’re interested in pixi.js then feel free to follow me on twitter -(@doormat23) and I will keep you posted! And of course check back on our +([@doormat23](https://twitter.com/doormat23)) and I will keep you posted! And of course check back on our [site]() as any breakthroughs will be posted up there too! @@ -20,10 +20,12 @@ posted up there too! -[Bunny Demo]() --[Balls Demo]() (made by @photonstorm) --[Morph Demo]() (made by @photonstorm) +-[photonstorm Balls Demo]() +-[photonstorm Morph Demo]() + +Thanks to [@photonstorm](https://twitter.com/photonstorm) for providing that last 2 examples and allowing us to share the source code :) ### Current features ### @@ -59,7 +61,7 @@ posted up there too! var stage = new PIXI.Stage; - var bunnyTexture = new PIXI.Texture.fromImage("bunny.png"); + var bunnyTexture = PIXI.Texture.fromImage("bunny.png"); var bunny = new PIXI.Sprite(bunnyTexture); bunny.position.x = 400;