#include "Socket.h" using namespace TelldusCore; class Socket::PrivateData { public: }; Socket::Socket(const std::wstring &server) { } Socket::Socket(SOCKET_T hPipe) { d = new PrivateData; } Socket::~Socket(void){ delete d; } std::wstring Socket::read() { return L""; } void Socket::write(const std::wstring &msg) { }