#include "Socket.h" #include #include #include #define BUFSIZE 512 using namespace TelldusCore; int connectWrapper(int sockfd, const struct sockaddr *addr, socklen_t addrlen) { return connect(sockfd, addr, addrlen); } class Socket::PrivateData { public: SOCKET_T socket; bool connected; }; Socket::Socket() { d = new PrivateData; d->socket = 0; d->connected = false; } Socket::Socket(SOCKET_T socket) { d = new PrivateData; d->socket = socket; d->connected = true; } Socket::~Socket(void) { delete d; } void Socket::connect(const std::wstring &server) { struct sockaddr_un remote; socklen_t len; if ((d->socket = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) { return; } std::string name = "/tmp/" + std::string(server.begin(), server.end()); remote.sun_family = AF_UNIX; strcpy(remote.sun_path, name.c_str()); len = SUN_LEN(&remote); if (connectWrapper(d->socket, (struct sockaddr *)&remote, len) == -1) { return; } d->connected = true; } bool Socket::isConnected(){ return d->connected; } std::wstring Socket::read(int) { return this->read(); } std::wstring Socket::read() { //TODO set d->conneted to false if something goes wrong char inbuf[BUFSIZE]; memset(inbuf, '\0', sizeof(inbuf)); recv(d->socket, inbuf, BUFSIZE - 1, 0); std::string msg(inbuf); return std::wstring(msg.begin(), msg.end()); } void Socket::stopReadWait(){ //TODO: } void Socket::write(const std::wstring &msg) { //TODO set d->conneted to false if something goes wrong std::string newMsg(msg.begin(), msg.end()); send(d->socket, newMsg.c_str(), newMsg.length(), 0); }