moved to growl, changed to notification center opens conversation view

This commit is contained in:
Jeena Paradies 2012-11-10 23:35:06 +01:00
parent d7a403bce5
commit 35a4d4a16f
22 changed files with 1319 additions and 80 deletions

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#include <Growl/GrowlDefines.h>
#ifdef __OBJC__
# include <Growl/GrowlApplicationBridge.h>
#endif

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//
// GrowlApplicationBridge.h
// Growl
//
// Created by Evan Schoenberg on Wed Jun 16 2004.
// Copyright 2004-2006 The Growl Project. All rights reserved.
//
/*!
* @header GrowlApplicationBridge.h
* @abstract Defines the GrowlApplicationBridge class.
* @discussion This header defines the GrowlApplicationBridge class as well as
* the GROWL_PREFPANE_BUNDLE_IDENTIFIER constant.
*/
#ifndef __GrowlApplicationBridge_h__
#define __GrowlApplicationBridge_h__
#import <Foundation/Foundation.h>
#import <AppKit/AppKit.h>
#import <Growl/GrowlDefines.h>
//Forward declarations
@protocol GrowlApplicationBridgeDelegate;
//------------------------------------------------------------------------------
#pragma mark -
/*!
* @class GrowlApplicationBridge
* @abstract A class used to interface with Growl.
* @discussion This class provides a means to interface with Growl.
*
* Currently it provides a way to detect if Growl is installed and launch the
* GrowlHelperApp if it's not already running.
*/
@interface GrowlApplicationBridge : NSObject {
}
/*!
* @method isGrowlInstalled
* @abstract Detects whether Growl is installed.
* @discussion Determines if the Growl prefpane and its helper app are installed.
* @result this method will forever return YES.
*/
+ (BOOL) isGrowlInstalled __attribute__((deprecated));
/*!
* @method isGrowlRunning
* @abstract Detects whether GrowlHelperApp is currently running.
* @discussion Cycles through the process list to find whether GrowlHelperApp is running and returns its findings.
* @result Returns YES if GrowlHelperApp is running, NO otherwise.
*/
+ (BOOL) isGrowlRunning;
/*!
* @method isMistEnabled
* @abstract Gives the caller a fairly good indication of whether or not built-in notifications(Mist) will be used.
* @discussion since this call makes use of isGrowlRunning it is entirely possible for this value to change between call and
* executing a notification dispatch
* @result Returns YES if Growl isn't reachable and the developer has not opted-out of
* Mist and the user hasn't set the global mist enable key to false.
*/
+ (BOOL)isMistEnabled;
/*!
* @method setShouldUseBuiltInNotifications
* @abstract opt-out mechanism for the mist notification style in the event growl can't be reached.
* @discussion if growl is unavailable due to not being installed or as a result of being turned off then
* this option can enable/disable a built-in fire and forget display style
* @param should Specifies whether or not the developer wants to opt-in (default) or opt out
* of the built-in Mist style in the event Growl is unreachable.
*/
+ (void)setShouldUseBuiltInNotifications:(BOOL)should;
/*!
* @method shouldUseBuiltInNotifications
* @abstract returns the current opt-in state of the framework's use of the Mist display style.
* @result Returns NO if the developer opt-ed out of Mist, the default value is YES.
*/
+ (BOOL)shouldUseBuiltInNotifications;
#pragma mark -
/*!
* @method setGrowlDelegate:
* @abstract Set the object which will be responsible for providing and receiving Growl information.
* @discussion This must be called before using GrowlApplicationBridge.
*
* The methods in the GrowlApplicationBridgeDelegate protocol are required
* and return the basic information needed to register with Growl.
*
* The methods in the GrowlApplicationBridgeDelegate_InformalProtocol
* informal protocol are individually optional. They provide a greater
* degree of interaction between the application and growl such as informing
* the application when one of its Growl notifications is clicked by the user.
*
* The methods in the GrowlApplicationBridgeDelegate_Installation_InformalProtocol
* informal protocol are individually optional and are only applicable when
* using the Growl-WithInstaller.framework which allows for automated Growl
* installation.
*
* When this method is called, data will be collected from inDelegate, Growl
* will be launched if it is not already running, and the application will be
* registered with Growl.
*
* If using the Growl-WithInstaller framework, if Growl is already installed
* but this copy of the framework has an updated version of Growl, the user
* will be prompted to update automatically.
*
* @param inDelegate The delegate for the GrowlApplicationBridge. It must conform to the GrowlApplicationBridgeDelegate protocol.
*/
+ (void) setGrowlDelegate:(id<GrowlApplicationBridgeDelegate>)inDelegate;
/*!
* @method growlDelegate
* @abstract Return the object responsible for providing and receiving Growl information.
* @discussion See setGrowlDelegate: for details.
* @result The Growl delegate.
*/
+ (id<GrowlApplicationBridgeDelegate>) growlDelegate;
#pragma mark -
/*!
* @method notifyWithTitle:description:notificationName:iconData:priority:isSticky:clickContext:
* @abstract Send a Growl notification.
* @discussion This is the preferred means for sending a Growl notification.
* The notification name and at least one of the title and description are
* required (all three are preferred). All other parameters may be
* <code>nil</code> (or 0 or NO as appropriate) to accept default values.
*
* If using the Growl-WithInstaller framework, if Growl is not installed the
* user will be prompted to install Growl. If the user cancels, this method
* will have no effect until the next application session, at which time when
* it is called the user will be prompted again. The user is also given the
* option to not be prompted again. If the user does choose to install Growl,
* the requested notification will be displayed once Growl is installed and
* running.
*
* @param title The title of the notification displayed to the user.
* @param description The full description of the notification displayed to the user.
* @param notifName The internal name of the notification. Should be human-readable, as it will be displayed in the Growl preference pane.
* @param iconData <code>NSData</code> object to show with the notification as its icon. If <code>nil</code>, the application's icon will be used instead.
* @param priority The priority of the notification. The default value is 0; positive values are higher priority and negative values are lower priority. Not all Growl displays support priority.
* @param isSticky If YES, the notification will remain on screen until clicked. Not all Growl displays support sticky notifications.
* @param clickContext A context passed back to the Growl delegate if it implements -(void)growlNotificationWasClicked: and the notification is clicked. Not all display plugins support clicking. The clickContext must be plist-encodable (completely of <code>NSString</code>, <code>NSArray</code>, <code>NSNumber</code>, <code>NSDictionary</code>, and <code>NSData</code> types).
*/
+ (void) notifyWithTitle:(NSString *)title
description:(NSString *)description
notificationName:(NSString *)notifName
iconData:(NSData *)iconData
priority:(signed int)priority
isSticky:(BOOL)isSticky
clickContext:(id)clickContext;
/*!
* @method notifyWithTitle:description:notificationName:iconData:priority:isSticky:clickContext:identifier:
* @abstract Send a Growl notification.
* @discussion This is the preferred means for sending a Growl notification.
* The notification name and at least one of the title and description are
* required (all three are preferred). All other parameters may be
* <code>nil</code> (or 0 or NO as appropriate) to accept default values.
*
* If using the Growl-WithInstaller framework, if Growl is not installed the
* user will be prompted to install Growl. If the user cancels, this method
* will have no effect until the next application session, at which time when
* it is called the user will be prompted again. The user is also given the
* option to not be prompted again. If the user does choose to install Growl,
* the requested notification will be displayed once Growl is installed and
* running.
*
* @param title The title of the notification displayed to the user.
* @param description The full description of the notification displayed to the user.
* @param notifName The internal name of the notification. Should be human-readable, as it will be displayed in the Growl preference pane.
* @param iconData <code>NSData</code> object to show with the notification as its icon. If <code>nil</code>, the application's icon will be used instead.
* @param priority The priority of the notification. The default value is 0; positive values are higher priority and negative values are lower priority. Not all Growl displays support priority.
* @param isSticky If YES, the notification will remain on screen until clicked. Not all Growl displays support sticky notifications.
* @param clickContext A context passed back to the Growl delegate if it implements -(void)growlNotificationWasClicked: and the notification is clicked. Not all display plugins support clicking. The clickContext must be plist-encodable (completely of <code>NSString</code>, <code>NSArray</code>, <code>NSNumber</code>, <code>NSDictionary</code>, and <code>NSData</code> types).
* @param identifier An identifier for this notification. Notifications with equal identifiers are coalesced.
*/
+ (void) notifyWithTitle:(NSString *)title
description:(NSString *)description
notificationName:(NSString *)notifName
iconData:(NSData *)iconData
priority:(signed int)priority
isSticky:(BOOL)isSticky
clickContext:(id)clickContext
identifier:(NSString *)identifier;
/*! @method notifyWithDictionary:
* @abstract Notifies using a userInfo dictionary suitable for passing to
* <code>NSDistributedNotificationCenter</code>.
* @param userInfo The dictionary to notify with.
* @discussion Before Growl 0.6, your application would have posted
* notifications using <code>NSDistributedNotificationCenter</code> by
* creating a userInfo dictionary with the notification data. This had the
* advantage of allowing you to add other data to the dictionary for programs
* besides Growl that might be listening.
*
* This method allows you to use such dictionaries without being restricted
* to using <code>NSDistributedNotificationCenter</code>. The keys for this dictionary
* can be found in GrowlDefines.h.
*/
+ (void) notifyWithDictionary:(NSDictionary *)userInfo;
#pragma mark -
/*! @method registerWithDictionary:
* @abstract Register your application with Growl without setting a delegate.
* @discussion When you call this method with a dictionary,
* GrowlApplicationBridge registers your application using that dictionary.
* If you pass <code>nil</code>, GrowlApplicationBridge will ask the delegate
* (if there is one) for a dictionary, and if that doesn't work, it will look
* in your application's bundle for an auto-discoverable plist.
* (XXX refer to more information on that)
*
* If you pass a dictionary to this method, it must include the
* <code>GROWL_APP_NAME</code> key, unless a delegate is set.
*
* This method is mainly an alternative to the delegate system introduced
* with Growl 0.6. Without a delegate, you cannot receive callbacks such as
* <code>-growlIsReady</code> (since they are sent to the delegate). You can,
* however, set a delegate after registering without one.
*
* This method was introduced in Growl.framework 0.7.
*/
+ (BOOL) registerWithDictionary:(NSDictionary *)regDict;
/*! @method reregisterGrowlNotifications
* @abstract Reregister the notifications for this application.
* @discussion This method does not normally need to be called. If your
* application changes what notifications it is registering with Growl, call
* this method to have the Growl delegate's
* <code>-registrationDictionaryForGrowl</code> method called again and the
* Growl registration information updated.
*
* This method is now implemented using <code>-registerWithDictionary:</code>.
*/
+ (void) reregisterGrowlNotifications;
#pragma mark -
/*! @method setWillRegisterWhenGrowlIsReady:
* @abstract Tells GrowlApplicationBridge to register with Growl when Growl
* launches (or not).
* @discussion When Growl has started listening for notifications, it posts a
* <code>GROWL_IS_READY</code> notification on the Distributed Notification
* Center. GrowlApplicationBridge listens for this notification, using it to
* perform various tasks (such as calling your delegate's
* <code>-growlIsReady</code> method, if it has one). If this method is
* called with <code>YES</code>, one of those tasks will be to reregister
* with Growl (in the manner of <code>-reregisterGrowlNotifications</code>).
*
* This attribute is automatically set back to <code>NO</code> (the default)
* after every <code>GROWL_IS_READY</code> notification.
* @param flag <code>YES</code> if you want GrowlApplicationBridge to register with
* Growl when next it is ready; <code>NO</code> if not.
*/
+ (void) setWillRegisterWhenGrowlIsReady:(BOOL)flag;
/*! @method willRegisterWhenGrowlIsReady
* @abstract Reports whether GrowlApplicationBridge will register with Growl
* when Growl next launches.
* @result <code>YES</code> if GrowlApplicationBridge will register with Growl
* when next it posts GROWL_IS_READY; <code>NO</code> if not.
*/
+ (BOOL) willRegisterWhenGrowlIsReady;
#pragma mark -
/*! @method registrationDictionaryFromDelegate
* @abstract Asks the delegate for a registration dictionary.
* @discussion If no delegate is set, or if the delegate's
* <code>-registrationDictionaryForGrowl</code> method returns
* <code>nil</code>, this method returns <code>nil</code>.
*
* This method does not attempt to clean up the dictionary in any way - for
* example, if it is missing the <code>GROWL_APP_NAME</code> key, the result
* will be missing it too. Use <code>+[GrowlApplicationBridge
* registrationDictionaryByFillingInDictionary:]</code> or
* <code>+[GrowlApplicationBridge
* registrationDictionaryByFillingInDictionary:restrictToKeys:]</code> to try
* to fill in missing keys.
*
* This method was introduced in Growl.framework 0.7.
* @result A registration dictionary.
*/
+ (NSDictionary *) registrationDictionaryFromDelegate;
/*! @method registrationDictionaryFromBundle:
* @abstract Looks in a bundle for a registration dictionary.
* @discussion This method looks in a bundle for an auto-discoverable
* registration dictionary file using <code>-[NSBundle
* pathForResource:ofType:]</code>. If it finds one, it loads the file using
* <code>+[NSDictionary dictionaryWithContentsOfFile:]</code> and returns the
* result.
*
* If you pass <code>nil</code> as the bundle, the main bundle is examined.
*
* This method does not attempt to clean up the dictionary in any way - for
* example, if it is missing the <code>GROWL_APP_NAME</code> key, the result
* will be missing it too. Use <code>+[GrowlApplicationBridge
* registrationDictionaryByFillingInDictionary:]</code> or
* <code>+[GrowlApplicationBridge
* registrationDictionaryByFillingInDictionary:restrictToKeys:]</code> to try
* to fill in missing keys.
*
* This method was introduced in Growl.framework 0.7.
* @result A registration dictionary.
*/
+ (NSDictionary *) registrationDictionaryFromBundle:(NSBundle *)bundle;
/*! @method bestRegistrationDictionary
* @abstract Obtains a registration dictionary, filled out to the best of
* GrowlApplicationBridge's knowledge.
* @discussion This method creates a registration dictionary as best
* GrowlApplicationBridge knows how.
*
* First, GrowlApplicationBridge contacts the Growl delegate (if there is
* one) and gets the registration dictionary from that. If no such dictionary
* was obtained, GrowlApplicationBridge looks in your application's main
* bundle for an auto-discoverable registration dictionary file. If that
* doesn't exist either, this method returns <code>nil</code>.
*
* Second, GrowlApplicationBridge calls
* <code>+registrationDictionaryByFillingInDictionary:</code> with whatever
* dictionary was obtained. The result of that method is the result of this
* method.
*
* GrowlApplicationBridge uses this method when you call
* <code>+setGrowlDelegate:</code>, or when you call
* <code>+registerWithDictionary:</code> with <code>nil</code>.
*
* This method was introduced in Growl.framework 0.7.
* @result A registration dictionary.
*/
+ (NSDictionary *) bestRegistrationDictionary;
#pragma mark -
/*! @method registrationDictionaryByFillingInDictionary:
* @abstract Tries to fill in missing keys in a registration dictionary.
* @discussion This method examines the passed-in dictionary for missing keys,
* and tries to work out correct values for them. As of 0.7, it uses:
*
* Key Value
* --- -----
* <code>GROWL_APP_NAME</code> <code>CFBundleExecutableName</code>
* <code>GROWL_APP_ICON_DATA</code> The data of the icon of the application.
* <code>GROWL_APP_LOCATION</code> The location of the application.
* <code>GROWL_NOTIFICATIONS_DEFAULT</code> <code>GROWL_NOTIFICATIONS_ALL</code>
*
* Keys are only filled in if missing; if a key is present in the dictionary,
* its value will not be changed.
*
* This method was introduced in Growl.framework 0.7.
* @param regDict The dictionary to fill in.
* @result The dictionary with the keys filled in. This is an autoreleased
* copy of <code>regDict</code>.
*/
+ (NSDictionary *) registrationDictionaryByFillingInDictionary:(NSDictionary *)regDict;
/*! @method registrationDictionaryByFillingInDictionary:restrictToKeys:
* @abstract Tries to fill in missing keys in a registration dictionary.
* @discussion This method examines the passed-in dictionary for missing keys,
* and tries to work out correct values for them. As of 0.7, it uses:
*
* Key Value
* --- -----
* <code>GROWL_APP_NAME</code> <code>CFBundleExecutableName</code>
* <code>GROWL_APP_ICON_DATA</code> The data of the icon of the application.
* <code>GROWL_APP_LOCATION</code> The location of the application.
* <code>GROWL_NOTIFICATIONS_DEFAULT</code> <code>GROWL_NOTIFICATIONS_ALL</code>
*
* Only those keys that are listed in <code>keys</code> will be filled in.
* Other missing keys are ignored. Also, keys are only filled in if missing;
* if a key is present in the dictionary, its value will not be changed.
*
* This method was introduced in Growl.framework 0.7.
* @param regDict The dictionary to fill in.
* @param keys The keys to fill in. If <code>nil</code>, any missing keys are filled in.
* @result The dictionary with the keys filled in. This is an autoreleased
* copy of <code>regDict</code>.
*/
+ (NSDictionary *) registrationDictionaryByFillingInDictionary:(NSDictionary *)regDict restrictToKeys:(NSSet *)keys;
/*! @brief Tries to fill in missing keys in a notification dictionary.
* @param notifDict The dictionary to fill in.
* @return The dictionary with the keys filled in. This will be a separate instance from \a notifDict.
* @discussion This function examines the \a notifDict for missing keys, and
* tries to get them from the last known registration dictionary. As of 1.1,
* the keys that it will look for are:
*
* \li <code>GROWL_APP_NAME</code>
* \li <code>GROWL_APP_ICON_DATA</code>
*
* @since Growl.framework 1.1
*/
+ (NSDictionary *) notificationDictionaryByFillingInDictionary:(NSDictionary *)regDict;
+ (NSDictionary *) frameworkInfoDictionary;
#pragma mark -
/*!
*@method growlURLSchemeAvailable
*@abstract Lets the app know whether growl:// is registered on the system, used for certain methods below this
*@return Returns whether growl:// is registered on the system
*@discussion Methods such as openGrowlPreferences rely on the growl:// URL scheme to function
* Further, this method can provide a check on whether Growl is installed,
* however, the framework will not be relying on this method for choosing when/how to notify,
* and it is not recommended that the app rely on it for other than whether to use growl:// methods
*@since Growl.framework 1.4
*/
+ (BOOL) isGrowlURLSchemeAvailable;
/*!
* @method openGrowlPreferences:
* @abstract Open Growl preferences, optionally to this app's settings, growl:// method
* @param showApp Whether to show the application's settings, otherwise just opens to the last position
* @return Return's whether opening the URL was succesfull or not.
* @discussion Will launch if Growl is installed, but not running, and open the preferences window
* Uses growl:// URL scheme
* @since Growl.framework 1.4
*/
+ (BOOL) openGrowlPreferences:(BOOL)showApp;
@end
//------------------------------------------------------------------------------
#pragma mark -
/*!
* @protocol GrowlApplicationBridgeDelegate
* @abstract Required protocol for the Growl delegate.
* @discussion The methods in this protocol are optional and are called
* automatically as needed by GrowlApplicationBridge. See
* <code>+[GrowlApplicationBridge setGrowlDelegate:]</code>.
* See also <code>GrowlApplicationBridgeDelegate_InformalProtocol</code>.
*/
@protocol GrowlApplicationBridgeDelegate <NSObject>
@optional
/*!
* @method registrationDictionaryForGrowl
* @abstract Return the dictionary used to register this application with Growl.
* @discussion The returned dictionary gives Growl the complete list of
* notifications this application will ever send, and it also specifies which
* notifications should be enabled by default. Each is specified by an array
* of <code>NSString</code> objects.
*
* For most applications, these two arrays can be the same (if all sent
* notifications should be displayed by default).
*
* The <code>NSString</code> objects of these arrays will correspond to the
* <code>notificationName:</code> parameter passed in
* <code>+[GrowlApplicationBridge
* notifyWithTitle:description:notificationName:iconData:priority:isSticky:clickContext:]</code> calls.
*
* The dictionary should have the required key object pairs:
* key: GROWL_NOTIFICATIONS_ALL object: <code>NSArray</code> of <code>NSString</code> objects
* key: GROWL_NOTIFICATIONS_DEFAULT object: <code>NSArray</code> of <code>NSString</code> objects
*
* The dictionary may have the following key object pairs:
* key: GROWL_NOTIFICATIONS_HUMAN_READABLE_NAMES object: <code>NSDictionary</code> of key: notification name object: human-readable notification name
*
* You do not need to implement this method if you have an auto-discoverable
* plist file in your app bundle. (XXX refer to more information on that)
*
* @result The <code>NSDictionary</code> to use for registration.
*/
- (NSDictionary *) registrationDictionaryForGrowl;
/*!
* @method applicationNameForGrowl
* @abstract Return the name of this application which will be used for Growl bookkeeping.
* @discussion This name is used both internally and in the Growl preferences.
*
* This should remain stable between different versions and incarnations of
* your application.
* For example, "SurfWriter" is a good app name, whereas "SurfWriter 2.0" and
* "SurfWriter Lite" are not.
*
* You do not need to implement this method if you are providing the
* application name elsewhere, meaning in an auto-discoverable plist file in
* your app bundle (XXX refer to more information on that) or in the result
* of -registrationDictionaryForGrowl.
*
* @result The name of the application using Growl.
*/
- (NSString *) applicationNameForGrowl;
/*!
* @method applicationIconForGrowl
* @abstract Return the <code>NSImage</code> to treat as the application icon.
* @discussion The delegate may optionally return an <code>NSImage</code>
* object to use as the application icon. If this method is not implemented,
* {{{-applicationIconDataForGrowl}}} is tried. If that method is not
* implemented, the application's own icon is used. Neither method is
* generally needed.
* @result The <code>NSImage</code> to treat as the application icon.
*/
- (NSImage *) applicationIconForGrowl;
/*!
* @method applicationIconDataForGrowl
* @abstract Return the <code>NSData</code> to treat as the application icon.
* @discussion The delegate may optionally return an <code>NSData</code>
* object to use as the application icon; if this is not implemented, the
* application's own icon is used. This is not generally needed.
* @result The <code>NSData</code> to treat as the application icon.
* @deprecated In version 1.1, in favor of {{{-applicationIconForGrowl}}}.
*/
- (NSData *) applicationIconDataForGrowl;
/*!
* @method growlIsReady
* @abstract Informs the delegate that Growl has launched.
* @discussion Informs the delegate that Growl (specifically, the
* GrowlHelperApp) was launched successfully. The application can take actions
* with the knowledge that Growl is installed and functional.
*/
- (void) growlIsReady;
/*!
* @method growlNotificationWasClicked:
* @abstract Informs the delegate that a Growl notification was clicked.
* @discussion Informs the delegate that a Growl notification was clicked. It
* is only sent for notifications sent with a non-<code>nil</code>
* clickContext, so if you want to receive a message when a notification is
* clicked, clickContext must not be <code>nil</code> when calling
* <code>+[GrowlApplicationBridge notifyWithTitle: description:notificationName:iconData:priority:isSticky:clickContext:]</code>.
* @param clickContext The clickContext passed when displaying the notification originally via +[GrowlApplicationBridge notifyWithTitle:description:notificationName:iconData:priority:isSticky:clickContext:].
*/
- (void) growlNotificationWasClicked:(id)clickContext;
/*!
* @method growlNotificationTimedOut:
* @abstract Informs the delegate that a Growl notification timed out.
* @discussion Informs the delegate that a Growl notification timed out. It
* is only sent for notifications sent with a non-<code>nil</code>
* clickContext, so if you want to receive a message when a notification is
* clicked, clickContext must not be <code>nil</code> when calling
* <code>+[GrowlApplicationBridge notifyWithTitle: description:notificationName:iconData:priority:isSticky:clickContext:]</code>.
* @param clickContext The clickContext passed when displaying the notification originally via +[GrowlApplicationBridge notifyWithTitle:description:notificationName:iconData:priority:isSticky:clickContext:].
*/
- (void) growlNotificationTimedOut:(id)clickContext;
/*!
* @method hasNetworkClientEntitlement
* @abstract Used only in sandboxed situations since we don't know whether the app has com.apple.security.network.client entitlement
* @discussion GrowlDelegate calls to find out if we have the com.apple.security.network.client entitlement,
* since we can't find this out without hitting the sandbox. We only call it if we detect that the application is sandboxed.
*/
- (BOOL) hasNetworkClientEntitlement;
@end
#pragma mark -
#endif /* __GrowlApplicationBridge_h__ */

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//
// GrowlDefines.h
//
#ifndef _GROWLDEFINES_H
#define _GROWLDEFINES_H
#ifdef __OBJC__
#define XSTR(x) (@x)
#else
#define XSTR CFSTR
#endif
/*! @header GrowlDefines.h
* @abstract Defines all the notification keys.
* @discussion Defines all the keys used for registration with Growl and for
* Growl notifications.
*
* Most applications should use the functions or methods of Growl.framework
* instead of posting notifications such as those described here.
* @updated 2004-01-25
*/
// UserInfo Keys for Registration
#pragma mark UserInfo Keys for Registration
/*! @group Registration userInfo keys */
/* @abstract Keys for the userInfo dictionary of a GROWL_APP_REGISTRATION distributed notification.
* @discussion The values of these keys describe the application and the
* notifications it may post.
*
* Your application must register with Growl before it can post Growl
* notifications (and have them not be ignored). However, as of Growl 0.6,
* posting GROWL_APP_REGISTRATION notifications directly is no longer the
* preferred way to register your application. Your application should instead
* use Growl.framework's delegate system.
* See +[GrowlApplicationBridge setGrowlDelegate:] or Growl_SetDelegate for
* more information.
*/
/*! @defined GROWL_APP_NAME
* @abstract The name of your application.
* @discussion The name of your application. This should remain stable between
* different versions and incarnations of your application.
* For example, "SurfWriter" is a good app name, whereas "SurfWriter 2.0" and
* "SurfWriter Lite" are not.
*/
#define GROWL_APP_NAME XSTR("ApplicationName")
/*! @defined GROWL_APP_ID
* @abstract The bundle identifier of your application.
* @discussion The bundle identifier of your application. This key should
* be unique for your application while there may be several applications
* with the same GROWL_APP_NAME.
* This key is optional.
*/
#define GROWL_APP_ID XSTR("ApplicationId")
/*! @defined GROWL_APP_ICON_DATA
* @abstract The image data for your application's icon.
* @discussion Image data representing your application's icon. This may be
* superimposed on a notification icon as a badge, used as the notification
* icon when a notification-specific icon is not supplied, or ignored
* altogether, depending on the display. Must be in a format supported by
* NSImage, such as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF.
*
* Optional. Not supported by all display plugins.
*/
#define GROWL_APP_ICON_DATA XSTR("ApplicationIcon")
/*! @defined GROWL_NOTIFICATIONS_DEFAULT
* @abstract The array of notifications to turn on by default.
* @discussion These are the names of the notifications that should be enabled
* by default when your application registers for the first time. If your
* application reregisters, Growl will look here for any new notification
* names found in GROWL_NOTIFICATIONS_ALL, but ignore any others.
*/
#define GROWL_NOTIFICATIONS_DEFAULT XSTR("DefaultNotifications")
/*! @defined GROWL_NOTIFICATIONS_ALL
* @abstract The array of all notifications your application can send.
* @discussion These are the names of all of the notifications that your
* application may post. See GROWL_NOTIFICATION_NAME for a discussion of good
* notification names.
*/
#define GROWL_NOTIFICATIONS_ALL XSTR("AllNotifications")
/*! @defined GROWL_NOTIFICATIONS_HUMAN_READABLE_DESCRIPTIONS
* @abstract A dictionary of human-readable names for your notifications.
* @discussion By default, the Growl UI will display notifications by the names given in GROWL_NOTIFICATIONS_ALL
* which correspond to the GROWL_NOTIFICATION_NAME. This dictionary specifies the human-readable name to display.
* The keys of the dictionary are GROWL_NOTIFICATION_NAME strings; the objects are the human-readable versions.
* For any GROWL_NOTIFICATION_NAME not specific in this dictionary, the GROWL_NOTIFICATION_NAME will be displayed.
*
* This key is optional.
*/
#define GROWL_NOTIFICATIONS_HUMAN_READABLE_NAMES XSTR("HumanReadableNames")
/*! @defined GROWL_NOTIFICATIONS_DESCRIPTIONS
* @abstract A dictionary of descriptions of _when_ each notification occurs
* @discussion This is an NSDictionary whose keys are GROWL_NOTIFICATION_NAME strings and whose objects are
* descriptions of _when_ each notification occurs, such as "You received a new mail message" or
* "A file finished downloading".
*
* This key is optional.
*/
#define GROWL_NOTIFICATIONS_DESCRIPTIONS XSTR("NotificationDescriptions")
/*! @defined GROWL_NOTIFICATIONS_ICONS
* @abstract A dictionary of icons for each notification
* @discussion This is an NSDictionary whose keys are GROWL_NOTIFICATION_NAME strings and whose objects are
* icons for each notification, for GNTP spec
*
* This key is optional.
*/
#define GROWL_NOTIFICATIONS_ICONS XSTR("NotificationIcons")
/*! @defined GROWL_TICKET_VERSION
* @abstract The version of your registration ticket.
* @discussion Include this key in a ticket plist file that you put in your
* application bundle for auto-discovery. The current ticket version is 1.
*/
#define GROWL_TICKET_VERSION XSTR("TicketVersion")
// UserInfo Keys for Notifications
#pragma mark UserInfo Keys for Notifications
/*! @group Notification userInfo keys */
/* @abstract Keys for the userInfo dictionary of a GROWL_NOTIFICATION distributed notification.
* @discussion The values of these keys describe the content of a Growl
* notification.
*
* Not all of these keys are supported by all displays. Only the name, title,
* and description of a notification are universal. Most of the built-in
* displays do support all of these keys, and most other visual displays
* probably will also. But, as of 0.6, the Log, MailMe, and Speech displays
* support only textual data.
*/
/*! @defined GROWL_NOTIFICATION_NAME
* @abstract The name of the notification.
* @discussion The name of the notification. Note that if you do not define
* GROWL_NOTIFICATIONS_HUMAN_READABLE_NAMES when registering your ticket originally this name
* will the one displayed within the Growl preference pane and should be human-readable.
*/
#define GROWL_NOTIFICATION_NAME XSTR("NotificationName")
/*! @defined GROWL_NOTIFICATION_TITLE
* @abstract The title to display in the notification.
* @discussion The title of the notification. Should be very brief.
* The title usually says what happened, e.g. "Download complete".
*/
#define GROWL_NOTIFICATION_TITLE XSTR("NotificationTitle")
/*! @defined GROWL_NOTIFICATION_DESCRIPTION
* @abstract The description to display in the notification.
* @discussion The description should be longer and more verbose than the title.
* The description usually tells the subject of the action,
* e.g. "Growl-0.6.dmg downloaded in 5.02 minutes".
*/
#define GROWL_NOTIFICATION_DESCRIPTION XSTR("NotificationDescription")
/*! @defined GROWL_NOTIFICATION_ICON
* @discussion Image data for the notification icon. Image data must be in a format
* supported by NSImage, such as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF.
*
* Optional. Not supported by all display plugins.
*/
#define GROWL_NOTIFICATION_ICON_DATA XSTR("NotificationIcon")
/*! @defined GROWL_NOTIFICATION_APP_ICON
* @discussion Image data for the application icon, in case GROWL_APP_ICON does
* not apply for some reason. Image data be in a format supported by NSImage, such
* as TIFF, PNG, GIF, JPEG, BMP, PICT, or PDF.
*
* Optional. Not supported by all display plugins.
*/
#define GROWL_NOTIFICATION_APP_ICON_DATA XSTR("NotificationAppIcon")
/*! @defined GROWL_NOTIFICATION_PRIORITY
* @discussion The priority of the notification as an integer number from
* -2 to +2 (+2 being highest).
*
* Optional. Not supported by all display plugins.
*/
#define GROWL_NOTIFICATION_PRIORITY XSTR("NotificationPriority")
/*! @defined GROWL_NOTIFICATION_STICKY
* @discussion A Boolean number controlling whether the notification is sticky.
*
* Optional. Not supported by all display plugins.
*/
#define GROWL_NOTIFICATION_STICKY XSTR("NotificationSticky")
/*! @defined GROWL_NOTIFICATION_CLICK_CONTEXT
* @abstract Identifies which notification was clicked.
* @discussion An identifier for the notification for clicking purposes.
*
* This will be passed back to the application when the notification is
* clicked. It must be plist-encodable (a data, dictionary, array, number, or
* string object), and it should be unique for each notification you post.
* A good click context would be a UUID string returned by NSProcessInfo or
* CFUUID.
*
* Optional. Not supported by all display plugins.
*/
#define GROWL_NOTIFICATION_CLICK_CONTEXT XSTR("NotificationClickContext")
/*! @defined GROWL_NOTIFICATION_IDENTIFIER
* @abstract An identifier for the notification for coalescing purposes.
* Notifications with the same identifier fall into the same class; only
* the last notification of a class is displayed on the screen. If a
* notification of the same class is currently being displayed, it is
* replaced by this notification.
*
* Optional. Not supported by all display plugins.
*/
#define GROWL_NOTIFICATION_IDENTIFIER XSTR("GrowlNotificationIdentifier")
/*! @defined GROWL_APP_PID
* @abstract The process identifier of the process which sends this
* notification. If this field is set, the application will only receive
* clicked and timed out notifications which originate from this process.
*
* Optional.
*/
#define GROWL_APP_PID XSTR("ApplicationPID")
/*! @defined GROWL_NOTIFICATION_PROGRESS
* @abstract If this key is set, it should contain a double value wrapped
* in a NSNumber which describes some sort of progress (from 0.0 to 100.0).
* If this is key is not set, no progress bar is shown.
*
* Optional. Not supported by all display plugins.
*/
#define GROWL_NOTIFICATION_PROGRESS XSTR("NotificationProgress")
/*! @defined GROWL_NOTIFICATION_ALREADY_SHOWN
* @abstract If this key is set, it should contain a bool value wrapped
* in a NSNumber which describes whether the notification has
* already been displayed, for instance by built in Notification
* Center support. This value can be used to allow display
* plugins to skip a notification, while still allowing Growl
* actions to run on them.
*
* Optional. Not supported by all display plugins.
*/
#define GROWL_NOTIFICATION_ALREADY_SHOWN XSTR("AlreadyShown")
// Notifications
#pragma mark Notifications
/*! @group Notification names */
/* @abstract Names of distributed notifications used by Growl.
* @discussion These are notifications used by applications (directly or
* indirectly) to interact with Growl, and by Growl for interaction between
* its components.
*
* Most of these should no longer be used in Growl 0.6 and later, in favor of
* Growl.framework's GrowlApplicationBridge APIs.
*/
/*! @defined GROWL_APP_REGISTRATION
* @abstract The distributed notification for registering your application.
* @discussion This is the name of the distributed notification that can be
* used to register applications with Growl.
*
* The userInfo dictionary for this notification can contain these keys:
* <ul>
* <li>GROWL_APP_NAME</li>
* <li>GROWL_APP_ICON_DATA</li>
* <li>GROWL_NOTIFICATIONS_ALL</li>
* <li>GROWL_NOTIFICATIONS_DEFAULT</li>
* </ul>
*
* No longer recommended as of Growl 0.6. An alternate method of registering
* is to use Growl.framework's delegate system.
* See +[GrowlApplicationBridge setGrowlDelegate:] or Growl_SetDelegate for
* more information.
*/
#define GROWL_APP_REGISTRATION XSTR("GrowlApplicationRegistrationNotification")
/*! @defined GROWL_APP_REGISTRATION_CONF
* @abstract The distributed notification for confirming registration.
* @discussion The name of the distributed notification sent to confirm the
* registration. Used by the Growl preference pane. Your application probably
* does not need to use this notification.
*/
#define GROWL_APP_REGISTRATION_CONF XSTR("GrowlApplicationRegistrationConfirmationNotification")
/*! @defined GROWL_NOTIFICATION
* @abstract The distributed notification for Growl notifications.
* @discussion This is what it all comes down to. This is the name of the
* distributed notification that your application posts to actually send a
* Growl notification.
*
* The userInfo dictionary for this notification can contain these keys:
* <ul>
* <li>GROWL_NOTIFICATION_NAME (required)</li>
* <li>GROWL_NOTIFICATION_TITLE (required)</li>
* <li>GROWL_NOTIFICATION_DESCRIPTION (required)</li>
* <li>GROWL_NOTIFICATION_ICON</li>
* <li>GROWL_NOTIFICATION_APP_ICON</li>
* <li>GROWL_NOTIFICATION_PRIORITY</li>
* <li>GROWL_NOTIFICATION_STICKY</li>
* <li>GROWL_NOTIFICATION_CLICK_CONTEXT</li>
* <li>GROWL_APP_NAME (required)</li>
* </ul>
*
* No longer recommended as of Growl 0.6. Three alternate methods of posting
* notifications are +[GrowlApplicationBridge notifyWithTitle:description:notificationName:iconData:priority:isSticky:clickContext:],
* Growl_NotifyWithTitleDescriptionNameIconPriorityStickyClickContext, and
* Growl_PostNotification.
*/
#define GROWL_NOTIFICATION XSTR("GrowlNotification")
/*! @defined GROWL_PING
* @abstract A distributed notification to check whether Growl is running.
* @discussion This is used by the Growl preference pane. If it receives a
* GROWL_PONG, the preference pane takes this to mean that Growl is running.
*/
#define GROWL_PING XSTR("Honey, Mind Taking Out The Trash")
/*! @defined GROWL_PONG
* @abstract The distributed notification sent in reply to GROWL_PING.
* @discussion GrowlHelperApp posts this in reply to GROWL_PING.
*/
#define GROWL_PONG XSTR("What Do You Want From Me, Woman")
/*! @defined GROWL_IS_READY
* @abstract The distributed notification sent when Growl starts up.
* @discussion GrowlHelperApp posts this when it has begin listening on all of
* its sources for new notifications. GrowlApplicationBridge (in
* Growl.framework), upon receiving this notification, reregisters using the
* registration dictionary supplied by its delegate.
*/
#define GROWL_IS_READY XSTR("Lend Me Some Sugar; I Am Your Neighbor!")
/*! @defined GROWL_DISTRIBUTED_NOTIFICATION_CLICKED_SUFFIX
* @abstract Part of the name of the distributed notification sent when a supported notification is clicked.
* @discussion When a Growl notification with a click context is clicked on by
* the user, Growl posts a distributed notification whose name is in the format:
* [NSString stringWithFormat:@"%@-%d-%@", appName, pid, GROWL_DISTRIBUTED_NOTIFICATION_CLICKED_SUFFIX]
* The GrowlApplicationBridge responds to this notification by calling a callback in its delegate.
*/
#define GROWL_DISTRIBUTED_NOTIFICATION_CLICKED_SUFFIX XSTR("GrowlClicked!")
/*! @defined GROWL_DISTRIBUTED_NOTIFICATION_TIMED_OUT_SUFFIX
* @abstract Part of the name of the distributed notification sent when a supported notification times out without being clicked.
* @discussion When a Growl notification with a click context times out, Growl posts a distributed notification
* whose name is in the format:
* [NSString stringWithFormat:@"%@-%d-%@", appName, pid, GROWL_DISTRIBUTED_NOTIFICATION_TIMED_OUT_SUFFIX]
* The GrowlApplicationBridge responds to this notification by calling a callback in its delegate.
* NOTE: The user may have actually clicked the 'close' button; this triggers an *immediate* time-out of the notification.
*/
#define GROWL_DISTRIBUTED_NOTIFICATION_TIMED_OUT_SUFFIX XSTR("GrowlTimedOut!")
/*! @defined GROWL_DISTRIBUTED_NOTIFICATION_NOTIFICATIONCENTER_ON
* @abstract The distributed notification sent when the Notification Center support is toggled on in Growl 2.0
* @discussion When the user enables Notification Center support in Growl 2.0, this notification is sent
* to inform all running apps that they should now speak to Notification Center directly.
*/
#define GROWL_DISTRIBUTED_NOTIFICATION_NOTIFICATIONCENTER_ON XSTR("GrowlNotificationCenterOn!")
/*! @defined GROWL_DISTRIBUTED_NOTIFICATION_NOTIFICATIONCENTER_OFF
* @abstract The distributed notification sent when the Notification Center support is toggled off in Growl 2.0
* @discussion When the user enables Notification Center support in Growl 2.0, this notification is sent
* to inform all running apps that they should no longer speak to Notification Center directly.
*/
#define GROWL_DISTRIBUTED_NOTIFICATION_NOTIFICATIONCENTER_OFF XSTR("GrowlNotificationCenterOff!")
/*! @defined GROWL_DISTRIBUTED_NOTIFICATION_NOTIFICATIONCENTER_QUERY
* @abstract The distributed notification sent by an application to query Growl 2.0's notification center support.
* @discussion When an app starts up, it will send this query to get Growl 2.0 to spit out whether notification
* center support is on or off.
*/
#define GROWL_DISTRIBUTED_NOTIFICATION_NOTIFICATIONCENTER_QUERY XSTR("GrowlNotificationCenterYN?")
/*! @group Other symbols */
/* Symbols which don't fit into any of the other categories. */
/*! @defined GROWL_KEY_CLICKED_CONTEXT
* @abstract Used internally as the key for the clickedContext passed over DNC.
* @discussion This key is used in GROWL_NOTIFICATION_CLICKED, and contains the
* click context that was supplied in the original notification.
*/
#define GROWL_KEY_CLICKED_CONTEXT XSTR("ClickedContext")
/*! @defined GROWL_REG_DICT_EXTENSION
* @abstract The filename extension for registration dictionaries.
* @discussion The GrowlApplicationBridge in Growl.framework registers with
* Growl by creating a file with the extension of .(GROWL_REG_DICT_EXTENSION)
* and opening it in the GrowlHelperApp. This happens whether or not Growl is
* running; if it was stopped, it quits immediately without listening for
* notifications.
*/
#define GROWL_REG_DICT_EXTENSION XSTR("growlRegDict")
#define GROWL_POSITION_PREFERENCE_KEY @"GrowlSelectedPosition"
#define GROWL_PLUGIN_CONFIG_ID XSTR("GrowlPluginConfigurationID")
#endif //ndef _GROWLDEFINES_H

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//
// GrowlPluginPreferenceStrings.h
// Growl
//
// Created by Daniel Siemer on 1/30/12.
// Copyright (c) 2012 The Growl Project. All rights reserved.
//
/* FOR GROWL DEVELOPED COCOA PLUGINS ONLY AT THIS TIME, NOT STABLE */
#import <Foundation/Foundation.h>
#define GrowlDisplayOpacity NSLocalizedStringFromTable(@"Opacity:", @"PluginPrefStrings", @"How clear the display is")
#define GrowlDisplayDuration NSLocalizedStringFromTable(@"Duration:", @"PluginPrefStrings", @"How long a notification will stay on screen")
#define GrowlDisplayPriority NSLocalizedStringFromTable(@"Priority: (low to high)", @"PluginPrefStrings", @"Label for columns of color wells for various priority levels")
#define GrowlDisplayPriorityLow NSLocalizedStringFromTable(@"Very Low", @"PluginPrefStrings", @"Notification Priority Very Low")
#define GrowlDisplayPriorityModerate NSLocalizedStringFromTable(@"Moderate", @"PluginPrefStrings", @"Notification Priority Moderate")
#define GrowlDisplayPriorityNormal NSLocalizedStringFromTable(@"Normal", @"PluginPrefStrings", @"Notification Priority Normal")
#define GrowlDisplayPriorityHigh NSLocalizedStringFromTable(@"High", @"PluginPrefStrings", @"Notification Priority High")
#define GrowlDisplayPriorityEmergency NSLocalizedStringFromTable(@"Emergency", @"PluginPrefStrings", @"Notification Priority Emergency")
#define GrowlDisplayTextColor NSLocalizedStringFromTable(@"Text", @"PluginPrefStrings", @"Label for row of color wells for the text element of the plugin")
#define GrowlDisplayBackgroundColor NSLocalizedStringFromTable(@"Background", @"PluginPrefStrings", @"Label for row of color wells for the background of the plugin")
#define GrowlDisplayLimitLines NSLocalizedStringFromTable(@"Limit to 2-5 lines", @"PluginPrefStrings", @"Checkbox to limit the display to 2-5 lines")
#define GrowlDisplayScreen NSLocalizedStringFromTable(@"Screen:", @"PluginPrefStrings", @"Label for box to select screen for display to use")
#define GrowlDisplaySize NSLocalizedStringFromTable(@"Size:", @"PluginPrefStrings", @"Label for pop up box for selecting the size of the display")
#define GrowlDisplaySizeNormal NSLocalizedStringFromTable(@"Normal", @"PluginPrefStrings", @"Normal size for the display")
#define GrowlDisplaySizeLarge NSLocalizedStringFromTable(@"Large", @"PluginPrefStrings", @"Large size for the display")
#define GrowlDisplaySizeSmall NSLocalizedStringFromTable(@"Small", @"PluginPrefStrings", @"Small size for the display")
#define GrowlDisplayFloatingIcon NSLocalizedStringFromTable(@"Floating Icon", @"PluginPrefStrings", @"Label for checkbox that says to do a floating icon")
#define GrowlDisplayEffect NSLocalizedStringFromTable(@"Effect:", @"PluginPrefStrings", @"Label for the effect to use")
#define GrowlDisplayEffectSlide NSLocalizedStringFromTable(@"Slide", @"PluginPrefStrings", @"A slide effect")
#define GrowlDisplayEffectFade NSLocalizedStringFromTable(@"Fade", @"PluginPrefStrings", @"A fade effect")
@interface GrowlPluginPreferenceStrings : NSObject
@property (nonatomic, retain) NSString *growlDisplayOpacity;
@property (nonatomic, retain) NSString *growlDisplayDuration;
@property (nonatomic, retain) NSString *growlDisplayPriority;
@property (nonatomic, retain) NSString *growlDisplayPriorityVeryLow;
@property (nonatomic, retain) NSString *growlDisplayPriorityModerate;
@property (nonatomic, retain) NSString *growlDisplayPriorityNormal;
@property (nonatomic, retain) NSString *growlDisplayPriorityHigh;
@property (nonatomic, retain) NSString *growlDisplayPriorityEmergency;
@property (nonatomic, retain) NSString *growlDisplayTextColor;
@property (nonatomic, retain) NSString *growlDisplayBackgroundColor;
@property (nonatomic, retain) NSString *growlDisplayLimitLines;
@property (nonatomic, retain) NSString *growlDisplayScreen;
@property (nonatomic, retain) NSString *growlDisplaySize;
@property (nonatomic, retain) NSString *growlDisplaySizeNormal;
@property (nonatomic, retain) NSString *growlDisplaySizeLarge;
@property (nonatomic, retain) NSString *growlDisplaySizeSmall;
@property (nonatomic, retain) NSString *growlDisplayFloatingIcon;
@property (nonatomic, retain) NSString *effectLabel;
@property (nonatomic, retain) NSString *slideEffect;
@property (nonatomic, retain) NSString *fadeEffect;
@end

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
<string>12A269</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>Growl</string>
<key>CFBundleIdentifier</key>
<string>com.growl.growlframework</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>2.0</string>
<key>CFBundleSignature</key>
<string>GRRR</string>
<key>CFBundleVersion</key>
<string>2.0</string>
<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
<string>4F250</string>
<key>DTPlatformVersion</key>
<string>GM</string>
<key>DTSDKBuild</key>
<string>12A264</string>
<key>DTSDKName</key>
<string>macosx10.8</string>
<key>DTXcode</key>
<string>0440</string>
<key>DTXcodeBuild</key>
<string>4F250</string>
<key>NSPrincipalClass</key>
<string>GrowlApplicationBridge</string>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>files</key>
<dict>
<key>Resources/Info.plist</key>
<data>
lnx8exuPwE/bsUq32R5DXDQholc=
</data>
</dict>
<key>rules</key>
<dict>
<key>^Resources/</key>
<true/>
<key>^Resources/.*\.lproj/</key>
<dict>
<key>optional</key>
<true/>
<key>weight</key>
<real>1000</real>
</dict>
<key>^Resources/.*\.lproj/locversion.plist$</key>
<dict>
<key>omit</key>
<true/>
<key>weight</key>
<real>1100</real>
</dict>
<key>^version.plist$</key>
<true/>
</dict>
</dict>
</plist>

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A