599 lines
22 KiB
JavaScript
599 lines
22 KiB
JavaScript
/*
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* Jester JavaScript Library v0.3
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* http://github.com/plainview/Jester
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*
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* Easy JavaScript gesture recognition.
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*
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* Released under MIT License
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*
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* Copyright (C) 2011 by Scott Seaward
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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(function(container, undefined) {
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var Jester = container.Jester = {
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cache : {},
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cacheId : "Jester" + (new Date()).getTime(),
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guid : 0,
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// The Jester constructor
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Watcher : function(element, options) {
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var that = this,
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cacheId = Jester.cacheId,
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cache = Jester.cache,
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gestures = "swipe flick tap doubletap pinchnarrow pinchwiden pinchend";
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if(!element || !element.nodeType) {
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throw new TypeError("Jester: no element given.");
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}
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// if this element hasn't had Jester called on it before,
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// set it up with a cache entry and give it the expando
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if(typeof element[cacheId] !== "number") {
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element[cacheId] = Jester.guid;
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Jester.guid++;
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}
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var elementId = element[cacheId];
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if(!(elementId in cache)) {
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Jester.cache[elementId] = {};
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}
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var elementCache = Jester.cache[elementId];
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if(!("options" in elementCache)) {
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elementCache.options = {};
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}
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options = options || elementCache.options || {};
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// cache the option values for reuse or, if options already
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// exist for this element, replace those that have been
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// specified
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if(elementCache.options !== options) {
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for(var prop in options) {
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if(elementCache.options[prop]) {
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if(elementCache.options[prop] !== options[prop]) {
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elementCache.options[prop] = options[prop];
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}
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}
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else {
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elementCache.options[prop] = options[prop];
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}
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}
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}
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if(!("eventSet" in elementCache) || !(elementCache.eventSet instanceof Jester.EventSet)) {
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elementCache.eventSet = new Jester.EventSet(element);
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}
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if(!elementCache.touchMonitor) {
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elementCache.touchMonitor = new Jester.TouchMonitor(element);
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}
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var events = elementCache.eventSet;
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var touches = elementCache.touchMonitor;
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this.id = element[cacheId];
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this.bind = function(evt, fn) {
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if(evt && typeof evt === "string" && typeof fn === "function") {
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events.register(evt, fn);
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}
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return this;
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};
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// create shortcut bind methods for all gestures
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gestures.split(" ").forEach(function(gesture) {
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this[gesture] = function(fn) {
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return this.bind(gesture, fn);
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};
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}, that);
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this.start = function(fn) {
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return this.bind("start", fn);
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};
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this.during = function(fn) {
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return this.bind("during", fn);
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};
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this.end = function(fn) {
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return this.bind("end", fn);
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};
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// wrapper to cover all three pinch methods
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this.pinch = function(fns) {
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if(typeof fns !== "undefined") {
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// if its just a function it gets assigned to pinchend
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if(typeof fns === "function") {
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that.pinchend(fns);
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}
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else if(typeof fns === "object") {
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var method;
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"narrow widen end".split(" ").forEach(function(eventExt) {
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method = "pinch" + eventExt;
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if(typeof fns[eventExt] === "function") {
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that[method](fns[eventExt]);
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}
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});
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}
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}
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};
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this.halt = function() {
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touches.stopListening();
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events.clear();
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delete elementCache.eventSet;
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delete elementCache.touchMonitor;
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};
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},
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EventSet : function(element) {
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// all event names and their associated functions in an array i.e. "swipe" : [fn1, fn2, fn2]
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var eventsTable = {};
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this.eventsTable = eventsTable;
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// register a handler with an event
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this.register = function(eventName, fn) {
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// if the event exists and has handlers attached to it, add this one to the array of them
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if(eventsTable[eventName] && eventsTable[eventName].push) {
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// make sure multiple copies of the same handler aren't inserted
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if(!~eventsTable[eventName].indexOf(fn)) {
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eventsTable[eventName].push(fn);
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}
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}
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else {
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// create a new array bound to the event containing only the handler passed in
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eventsTable[eventName] = [fn];
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}
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};
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this.release = function(eventName, fn) {
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if(typeof eventName === "undefined") return;
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// if a handler hasn't been specified, remove all handlers
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if(typeof fn === "undefined") {
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for(var handlers in eventsTable.eventName) {
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delete eventsTable.eventName[handlers];
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}
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}
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else {
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// pull the given handler from the given event
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if(eventsTable[eventName] && ~eventsTable[eventName].indexOf(fn))
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{
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eventsTable[eventName].splice(eventsTable[eventName].indexOf(fn), 1);
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}
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}
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// if the event has no more handlers registered to it, get rid of the event completely
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if(eventsTable[eventName] && eventsTable[eventName].length === 0) {
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delete eventsTable[eventName];
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}
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};
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// completely remove all events and their handlers
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this.clear = function() {
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var events;
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for(events in eventsTable) {
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delete eventsTable[events];
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}
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};
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// get all the handlers associated with an event
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// return an empty array if nothing is registered with the given event name
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this.getHandlers = function(eventName) {
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if(eventsTable[eventName] && eventsTable[eventName].length) {
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return eventsTable[eventName];
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}
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else {
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return [];
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}
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};
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// inject an array of handlers into the event table for the given event
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// this will klobber all current handlers associated with the event
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this.setHandlers = function(eventName, handlers) {
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eventsTable[eventName] = handlers;
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};
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// execute all handlers associated with an event, passing each handler the arguments provided after the event's name.
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this.execute = function(eventName) {
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if(typeof eventName === "undefined") return;
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// if the event asked for exists in the events table
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if(eventsTable[eventName] && eventsTable[eventName].length) {
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// get the arguments sent to the function
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var args = Array.prototype.slice.call(arguments, 1);
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// iterate throuh all the handlers
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for(var i = 0; i < eventsTable[eventName].length; i++) {
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// check current handler is a function
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if(typeof eventsTable[eventName][i] === "function") {
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// execute handler with the provided arguments
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eventsTable[eventName][i].apply(element, args);
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}
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}
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}
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};
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},
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TouchMonitor : function(element)
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{
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var cacheId = Jester.cacheId,
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elementId = element[cacheId],
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cache = Jester.cache,
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elementCache = cache[elementId],
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opts = elementCache.options;
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opts.move = opts.move || {};
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opts.scale = opts.scale || {};
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opts.tapDistance = opts.tapDistance || 0;
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opts.tapTime = opts.tapTime || 20;
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opts.doubleTapTime = opts.doubleTapTime || 300;
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opts.swipeDistance = opts.swipeDistance || 200;
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opts.flickTime = opts.flickTime || 300;
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opts.flickDistance = opts.flickDistance || 100;
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opts.deadX = opts.deadX || 0;
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opts.deadY = opts.deadY || 0;
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if(opts.capture !== false) opts.capture = true;
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if(typeof opts.preventDefault !== "undefined" && opts.preventDefault !== false) opts.preventDefault = true;
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if(typeof opts.preventDefault !== "undefined" && opts.stopPropagation !== false) opts.stopPropagation = true;
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var eventSet = elementCache.eventSet;
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var touches;
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var previousTapTime = 0;
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var touchStart = function(evt) {
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touches = new Jester.TouchGroup(evt);
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eventSet.execute("start", touches, evt);
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if(opts.preventDefault) evt.preventDefault();
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if(opts.stopPropagation) evt.stopPropagation();
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};
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var touchMove = function(evt) {
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touches.update(evt);
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eventSet.execute("during", touches, evt);
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if(opts.preventDefault) evt.preventDefault();
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if(opts.stopPropagation) evt.stopPropagation();
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if(touches.numTouches() == 2) {
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// pinchnarrow
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if(touches.delta.scale() < 0.0) {
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eventSet.execute("pinchnarrow", touches);
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}
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// pinchwiden
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else if(touches.delta.scale() > 0.0) {
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eventSet.execute("pinchwiden", touches);
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}
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}
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};
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var touchEnd = function(evt) {
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var swipeDirection;
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eventSet.execute("end", touches, evt);
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if(opts.preventDefault) evt.preventDefault();
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if(opts.stopPropagation) evt.stopPropagation();
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if(touches.numTouches() == 1) {
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// tap
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if(touches.touch(0).total.x() <= opts.tapDistance && touches.touch(0).total.y() <= opts.tapDistance && touches.touch(0).total.time() < opts.tapTime) {
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eventSet.execute("tap", touches);
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}
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// doubletap
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if(touches.touch(0).total.time() < opts.tapTime) {
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var now = (new Date()).getTime();
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if(now - previousTapTime <= opts.doubleTapTime) {
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eventSet.execute("doubletap", touches);
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}
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previousTapTime = now;
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}
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// swipe left/right
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if(Math.abs(touches.touch(0).total.x()) >= opts.swipeDistance) {
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swipeDirection = touches.touch(0).total.x() < 0 ? "left" : "right";
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eventSet.execute("swipe", touches, swipeDirection);
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}
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// swipe up/down
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if(Math.abs(touches.touch(0).total.y()) >= opts.swipeDistance) {
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swipeDirection = touches.touch(0).total.y() < 0 ? "up" : "down";
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eventSet.execute("swipe", touches, swipeDirection);
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}
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// flick
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if(Math.abs(touches.touch(0).total.x()) >= opts.flickDistance && touches.touch(0).total.time() <= opts.flickTime) {
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var flickDirection = touches.touch(0).total.x() < 0 ? "left" : "right";
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eventSet.execute("flick", touches, flickDirection);
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}
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}
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else if(touches.numTouches() == 2) {
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// pinchend
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if(touches.current.scale() !== 1.0) {
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var pinchDirection = touches.current.scale() < 1.0 ? "narrowed" : "widened";
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eventSet.execute("pinchend", touches, pinchDirection);
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}
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}
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};
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var stopListening = function() {
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element.removeEventListener("touchstart", touchStart, opts.capture);
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element.removeEventListener("touchmove", touchMove, opts.capture);
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element.removeEventListener("touchend", touchEnd, opts.capture);
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};
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element.addEventListener("touchstart", touchStart, opts.capture);
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element.addEventListener("touchmove", touchMove, opts.capture);
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element.addEventListener("touchend", touchEnd, opts.capture);
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return {
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stopListening: stopListening
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};
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},
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TouchGroup : function(event) {
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var that = this;
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var numTouches = event.touches.length;
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var midpointX = 0;
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var midpointY = 0;
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var scale = event.scale;
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var prevScale = scale;
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var deltaScale = scale;
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for(var i = 0; i < numTouches; i++) {
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this["touch" + i] = new Jester.Touch(event.touches[i].pageX, event.touches[i].pageY);
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midpointX = event.touches[i].pageX;
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midpointY = event.touches[i].pageY;
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}
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function getNumTouches() {
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return numTouches;
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}
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function getTouch(num) {
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return that["touch" + num];
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}
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function getMidPointX() {
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return midpointX;
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}
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function getMidPointY() {
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return midpointY;
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}
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function getScale() {
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return scale;
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}
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function getDeltaScale() {
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return deltaScale;
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}
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function updateTouches(event) {
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var mpX = 0;
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var mpY = 0;
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for(var i = 0; i < event.touches.length; i++) {
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if(i < numTouches) {
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that["touch" + i].update(event.touches[i].pageX, event.touches[i].pageY);
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mpX += event.touches[i].pageX;
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mpY += event.touches[i].pageY;
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}
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}
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midpointX = mpX / numTouches;
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midpointY = mpY / numTouches;
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prevScale = scale;
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scale = event.scale;
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deltaScale = scale - prevScale;
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}
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return {
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numTouches: getNumTouches,
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touch: getTouch,
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current: {
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scale: getScale,
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midX: getMidPointX,
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midY: getMidPointY
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},
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delta: {
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scale: getDeltaScale
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},
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update: updateTouches
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};
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},
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Touch : function(_startX, _startY) {
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var startX = _startX,
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startY = _startY,
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startTime = now(),
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currentX = startX,
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currentY = startY,
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currentTime = startTime,
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currentSpeedX = 0,
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currentSpeedY = 0,
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prevX = startX,
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prevY = startX,
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prevTime = startTime,
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prevSpeedX = 0,
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prevSpeedY = 0,
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deltaX = 0,
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deltaY = 0,
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deltaTime = 0,
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deltaSpeedX = 0,
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deltaSpeedY = 0,
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totalX = 0,
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totalY = 0,
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totalTime = 0;
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// position getters
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function getStartX() {
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return startX;
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}
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function getStartY() {
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return startY;
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}
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function getCurrentX() {
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return currentX;
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}
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function getCurrentY() {
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return currentY;
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}
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function getPrevX() {
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return prevX;
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}
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function getPrevY() {
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return prevY;
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}
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function getDeltaX() {
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return deltaX;
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}
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function getDeltaY() {
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return deltaY;
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}
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function getTotalX() {
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return totalX;
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}
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function getTotalY() {
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return totalY;
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}
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// time getters
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function now() {
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return (new Date()).getTime();
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}
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function getStartTime() {
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return startTime;
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}
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function getCurrentTime() {
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return currentTime;
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}
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function getPrevTime() {
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return prevTime;
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}
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function getDeltaTime() {
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return deltaTime;
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}
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function getTotalTime() {
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return totalTime;
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}
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// speed getters
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function getCurrentSpeedX() {
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return currentSpeedX;
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}
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function getCurrentSpeedY() {
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return currentSpeedY;
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}
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function getPrevSpeedX() {
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return prevSpeedX;
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}
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function getPrevSpeedY() {
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return prevSpeedY;
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}
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function getDeltaSpeedX() {
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return deltaSpeedX;
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}
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function getDeltaSpeedY() {
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return deltaSpeedY;
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}
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return {
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start: {
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x: getStartX,
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y: getStartY,
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speedX: 0,
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speedY: 0,
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time: getStartTime
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},
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current: {
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x: getCurrentX,
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y: getCurrentY,
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time: getCurrentTime,
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speedX: getCurrentSpeedX,
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speedY: getCurrentSpeedY
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},
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prev: {
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x: getPrevX,
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y: getPrevY,
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time: getPrevTime,
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speedX: getPrevSpeedX,
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speedY: getPrevSpeedY
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},
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delta: {
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x: getDeltaX,
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y: getDeltaY,
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speedX: getDeltaSpeedX,
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speedY: getDeltaSpeedY,
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time: getDeltaTime
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},
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total: {
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x: getTotalX,
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y: getTotalY,
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time: getTotalTime
|
|
},
|
|
update: function(_x, _y) {
|
|
prevX = currentX;
|
|
prevY = currentY;
|
|
currentX = _x;
|
|
currentY = _y;
|
|
deltaX = currentX - prevX;
|
|
deltaY = currentY - prevY;
|
|
totalX = currentX - startX;
|
|
totalY = currentY - startY;
|
|
|
|
prevTime = currentTime;
|
|
currentTime = now();
|
|
deltaTime = currentTime - prevTime;
|
|
totalTime = currentTime - startTime;
|
|
|
|
prevSpeedX = currentSpeedX;
|
|
prevSpeedY = currentSpeedY;
|
|
currentSpeedX = deltaX / (deltaTime/1000);
|
|
currentSpeedY = deltaY / (deltaTime/1000);
|
|
deltaSpeedX = currentSpeedX - prevSpeedX;
|
|
deltaSpeedY = currentSpeedY - prevSpeedY;
|
|
}
|
|
};
|
|
}
|
|
};
|
|
|
|
container.jester = function(el, opts) {
|
|
return new Jester.Watcher(el, opts);
|
|
};
|
|
|
|
}(window));
|