added notes to UDP and TCP

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Jeena Paradies 2011-04-04 15:44:48 +02:00
parent 8aaa14e59c
commit 4a4d5bfb50

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@ -1,4 +1,4 @@
#LyX 1.6.7 created this file. For more info see http://www.lyx.org/
#LyX 1.6.9 created this file. For more info see http://www.lyx.org/
\lyxformat 345
\begin_document
\begin_header
@ -691,6 +691,18 @@ Many online games use UDP as the carrier for their application layer protocol.
In GGS reliability of transfer was chosen before the speed of the transfer,
ruling out UDP as the transport later protocol.
\begin_inset Note Note
status open
\begin_layout Plain Layout
Perhaps we should only say that we chose TCP just for our GGS prototype
and why.
If we leave it like that it seems that we think it is not suitable.
\end_layout
\end_inset
\end_layout
\begin_layout Subsection
@ -705,6 +717,20 @@ For reliable transfers, TCP is often used on the Internet.
than if UDP had been used.
In GGS, data consistency is more important than transfer speeds, and thus
TCP is a better alternative than UDP.
\begin_inset Note Note
status open
\begin_layout Plain Layout
Same here it is simply not true for a generic server to chose one or the
other.
We should rephrase it so it is clear that we only state it about the GGS
prototype.
\end_layout
\end_inset
\end_layout
\begin_layout Section