Changed all can not cannot

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niklas 2011-05-11 14:17:41 +02:00
parent 28340e67e9
commit 5a9339b321

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@ -671,7 +671,7 @@ s are large.
One specific section where the development has stalled is the game server One specific section where the development has stalled is the game server
section. section.
\begin_inset Note Note \begin_inset Note Note
status open status collapsed
\begin_layout Plain Layout \begin_layout Plain Layout
Citation needed Citation needed
@ -682,7 +682,7 @@ Citation needed
The existing game servers are functional but they lack good fault tolerance The existing game servers are functional but they lack good fault tolerance
and the ability to scale well and the ability to scale well
\begin_inset Note Note \begin_inset Note Note
status open status collapsed
\begin_layout Plain Layout \begin_layout Plain Layout
Citation needed Citation needed
@ -759,7 +759,7 @@ key "Armstrong03"
An unavailable phone system could potentially have life threatening consequence An unavailable phone system could potentially have life threatening consequence
s, leaving the public unable to contact emergency services. s, leaving the public unable to contact emergency services.
The same cannot be said about an unavailable game server. The same cannot be said about an unavailable game server.
The statement that game servers are less important than phone systems is The statement that game servers are less important than phone systems are
not a reason not to draw wisdom from what the telecoms have already learned. not a reason not to draw wisdom from what the telecoms have already learned.
\end_layout \end_layout
@ -1059,7 +1059,7 @@ reference "cha:Implementation-of-a"
provides a description of the prototype developed for this thesis. provides a description of the prototype developed for this thesis.
\begin_inset Note Note \begin_inset Note Note
status open status collapsed
\begin_layout Plain Layout \begin_layout Plain Layout
We could go on and on about erlang.. We could go on and on about erlang..
@ -1644,8 +1644,7 @@ Moves by players are made using the tables present in the chess club.
This isolation of the games play an important part in many properties of This isolation of the games play an important part in many properties of
the GGS, the isolation means that games can for example be transferred the GGS, the isolation means that games can for example be transferred
among different chess clubs, furthermore, if cheating takes place, corruption among different chess clubs, furthermore, if cheating takes place, corruption
can only occur in the particular table where it was found, and can not can only occur in the particular table where it was found, and cannot spread.
spread.
\end_layout \end_layout
\begin_layout Standard \begin_layout Standard
@ -2266,8 +2265,8 @@ There are two main ways in which computer communication over the Internet
is the most prominent application layer protocol. is the most prominent application layer protocol.
The transport layer protocols, are commonly used to transport application The transport layer protocols, are commonly used to transport application
layer protocols, such as HTTP. layer protocols, such as HTTP.
TCP and UDP can not be used on their own, without an application layer TCP and UDP cannot be used on their own, without an application layer protocol
protocol on top. on top.
Application layer protocols such as HTTP on the other hand needs a transport Application layer protocols such as HTTP on the other hand needs a transport
layer protocol in order to work. layer protocol in order to work.
@ -3213,7 +3212,9 @@ name "sec:Game-Development-Language"
\begin_layout Standard \begin_layout Standard
There is only a very limited number of game developers who would like to There is only a very limited number of game developers who would like to
write their games in Erlang, therefore we had to come up with something write their games in Erlang, therefore we had to come up with something
to resolve this problem. The main idea was to offer a replaceable module which would introduce an interface to different virtual machines which would run the game code. to resolve this problem.
The main idea was to offer a replaceable module which would introduce an
interface to different virtual machines which would run the game code.
This way a game developer can write the game in his favorite language while This way a game developer can write the game in his favorite language while
the server part still is written in Erlang and can benefit from all its the server part still is written in Erlang and can benefit from all its
advantages. advantages.
@ -3406,8 +3407,8 @@ Due lack of time we have decided to use just the Erlang <-> JavaScrThere
is only a very limited number of game developers who would like to write is only a very limited number of game developers who would like to write
their games in Erlang, therefore we had to come up with something to resolve their games in Erlang, therefore we had to come up with something to resolve
this problem. this problem.
The main idea was to offer a replacable module which would introduce an interface to different virtual machines which would run The main idea was to offer a replacable module which would introduce an
the game code. interface to different virtual machines which would run the game code.
This way a game developer can write the game in his favorite language while This way a game developer can write the game in his favorite language while
the server part still is written in Erlang and can benefit from all of the server part still is written in Erlang and can benefit from all of
its advantages. its advantages.