Added instructions on the contents of sections i nchapter 4
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@ -5832,8 +5832,40 @@ This problem is not new, and a common solution is to use a Universally Unique
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e generator.
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\end_layout
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\begin_layout Subsection
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Protocol design
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\end_layout
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\begin_layout Standard
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\begin_inset Note Note
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status open
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\begin_layout Plain Layout
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Discuss how the early GGS protocol were going to use both UDP and binary
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plists to be as fast as possible.
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Then discuss how complex these solutions were going to be to implement
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in the prototype.
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Mention that the modular structure of the GGS allows these features to
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be implemented later on, but are not currently implemented.
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\end_layout
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\end_inset
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\end_layout
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\begin_layout Section
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Design choices
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\begin_inset Note Note
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status open
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\begin_layout Plain Layout
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This section is wrongly placed
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\end_layout
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\end_inset
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\end_layout
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\begin_layout Standard
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@ -5930,10 +5962,38 @@ Coordinator
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Understanding OTP
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\end_layout
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\begin_layout Standard
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\begin_inset Note Note
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status open
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\begin_layout Plain Layout
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This section should possibly be removed.
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Writing how using OTP posed problems for us learning-wise does not seem
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relevant.
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\end_layout
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\end_inset
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\end_layout
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\begin_layout Section
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Usability
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\end_layout
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\begin_layout Standard
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\begin_inset Note Note
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status open
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\begin_layout Plain Layout
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Discuss how the GGS can be difficult to use for people not versed with Erlang
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\end_layout
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\end_inset
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\end_layout
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\begin_layout Chapter
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Results and discussion
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\begin_inset CommandInset label
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