Revised 2.9

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Jonatan Pålsson 2011-05-12 13:13:30 +02:00
parent a865292cc7
commit 8bde34412b

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@ -3155,10 +3155,9 @@ name "sec:Game-Development-Language"
\end_layout
\begin_layout Standard
There is only a very limited number of game developers who would like to
write their games in Erlang, therefore we had to come up with something
to resolve this problem.
The main idea was to offer a replaceable module which would introduce an
Erlang is not a very popular language for game development, therefore the
GGS needs to be able to run games written in different languages.
The main idea is to offer a replaceable module which would introduce an
interface to different virtual machines which would run the game code.
This way a game developer can write the game in his favorite language while
the server part still is written in Erlang and can benefit from all its