Revised 2.9
This commit is contained in:
parent
a865292cc7
commit
8bde34412b
1 changed files with 3 additions and 4 deletions
|
@ -3155,10 +3155,9 @@ name "sec:Game-Development-Language"
|
||||||
\end_layout
|
\end_layout
|
||||||
|
|
||||||
\begin_layout Standard
|
\begin_layout Standard
|
||||||
There is only a very limited number of game developers who would like to
|
Erlang is not a very popular language for game development, therefore the
|
||||||
write their games in Erlang, therefore we had to come up with something
|
GGS needs to be able to run games written in different languages.
|
||||||
to resolve this problem.
|
The main idea is to offer a replaceable module which would introduce an
|
||||||
The main idea was to offer a replaceable module which would introduce an
|
|
||||||
interface to different virtual machines which would run the game code.
|
interface to different virtual machines which would run the game code.
|
||||||
This way a game developer can write the game in his favorite language while
|
This way a game developer can write the game in his favorite language while
|
||||||
the server part still is written in Erlang and can benefit from all its
|
the server part still is written in Erlang and can benefit from all its
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue