Revised 2.9

This commit is contained in:
Jonatan Pålsson 2011-05-12 13:13:30 +02:00
parent a865292cc7
commit 8bde34412b

View file

@ -3155,10 +3155,9 @@ name "sec:Game-Development-Language"
\end_layout \end_layout
\begin_layout Standard \begin_layout Standard
There is only a very limited number of game developers who would like to Erlang is not a very popular language for game development, therefore the
write their games in Erlang, therefore we had to come up with something GGS needs to be able to run games written in different languages.
to resolve this problem. The main idea is to offer a replaceable module which would introduce an
The main idea was to offer a replaceable module which would introduce an
interface to different virtual machines which would run the game code. interface to different virtual machines which would run the game code.
This way a game developer can write the game in his favorite language while This way a game developer can write the game in his favorite language while
the server part still is written in Erlang and can benefit from all its the server part still is written in Erlang and can benefit from all its