added reference to problems in WoW
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17
report.lyx
17
report.lyx
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@ -669,7 +669,14 @@ Background
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The game industry is a quickly growing industry where the need for new technique
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s are large.
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One specific section where the development has stalled is the game server
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section.
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section
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\begin_inset CommandInset citation
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LatexCommand citet
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key "news/cnet/com/WoWProblems"
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\end_inset
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.
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\begin_inset Note Note
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status open
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@ -3213,7 +3220,9 @@ name "sec:Game-Development-Language"
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\begin_layout Standard
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There is only a very limited number of game developers who would like to
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write their games in Erlang, therefore we had to come up with something
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to resolve this problem. The main idea was to offer a replaceable module which would introduce an interface to different virtual machines which would run the game code.
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to resolve this problem.
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The main idea was to offer a replaceable module which would introduce an
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interface to different virtual machines which would run the game code.
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This way a game developer can write the game in his favorite language while
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the server part still is written in Erlang and can benefit from all its
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advantages.
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@ -3406,8 +3415,8 @@ Due lack of time we have decided to use just the Erlang <-> JavaScrThere
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is only a very limited number of game developers who would like to write
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their games in Erlang, therefore we had to come up with something to resolve
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this problem.
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The main idea was to offer a replacable module which would introduce an interface to different virtual machines which would run
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the game code.
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The main idea was to offer a replacable module which would introduce an
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interface to different virtual machines which would run the game code.
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This way a game developer can write the game in his favorite language while
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the server part still is written in Erlang and can benefit from all of
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its advantages.
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