3.4.7 keys.
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@ -4204,6 +4204,10 @@ Each game is uniquely identified by a table token and it's data is stored
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The Localstorage should contain data independent of the game state.
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Game resources, constants and globals are all examples of data that could
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reside within the Localstorage.
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To store a value within the database, not only is the table token and the
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name of the namespace required, but a unique key so that the value can
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be successfully retrieved or modified later.
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The key is fully decidable by the game developer.
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\end_layout
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