3.4.7 keys.

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Kallfaktorn 2011-05-03 11:34:10 +02:00
parent 3ba7ab15af
commit aacfd4bf35

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@ -4204,6 +4204,10 @@ Each game is uniquely identified by a table token and it's data is stored
The Localstorage should contain data independent of the game state. The Localstorage should contain data independent of the game state.
Game resources, constants and globals are all examples of data that could Game resources, constants and globals are all examples of data that could
reside within the Localstorage. reside within the Localstorage.
To store a value within the database, not only is the table token and the
name of the namespace required, but a unique key so that the value can
be successfully retrieved or modified later.
The key is fully decidable by the game developer.
\end_layout \end_layout