rewrite of the abstract
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2 changed files with 8153 additions and 13 deletions
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report.lyx
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report.lyx
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@ -360,11 +360,12 @@ maketitle{ }
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\end_layout
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\end_layout
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\begin_layout Abstract
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\begin_layout Abstract
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Contemporary game servers lack good fault tolerance, furthermore the game
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Today users of network games often experience failures of the servers while
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servers are unable to power several different types of games.
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playing or downtime due to maintenance.
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The purpose of this thesis is to design a fault tolerant, and generic game
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Additionally game developers often perform the difficult task of reinventing
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server, which by being generic can power several different sorts of games,
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a game server to meet their needs.
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developed in different languages.
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The purpose of this thesis is to to design a reliable game server which
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can power different types of games simultanously.
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\end_layout
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\end_layout
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\begin_layout Abstract
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\begin_layout Abstract
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@ -373,7 +374,7 @@ It is investigated if the techniques and tools used in the telecom industry,
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game server.
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game server.
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To make the server generic, it is investigated if virtual machines can
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To make the server generic, it is investigated if virtual machines can
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be used to run the actual games, thereby allowing the games to be developed
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be used to run the actual games, thereby allowing the games to be developed
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in a language different from the actual server software.
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in different programming languages.
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\end_layout
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\end_layout
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\begin_layout Abstract
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\begin_layout Abstract
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@ -383,16 +384,16 @@ A prototype is developed in Erlang using OTP.
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\end_layout
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\end_layout
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\begin_layout Abstract
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\begin_layout Abstract
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The results from testing the server show that: it is possible to design
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The test results show that it is possible to design a server using the tools
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a server using the tools originally intended for telecom software, it is
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originally intended for telecom software and it is indeed possible to create
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possible to create a generic game server, capable of running different
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a generic game server, capable of running different games, written in different
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games, written in different languages.
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languages.
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\end_layout
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\end_layout
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\begin_layout Abstract
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\begin_layout Abstract
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The conclusion of the thesis is that since simple games can be developed
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This thesis concludes that simple games can easily be developed work reliably
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in a fault tolerant manner, while also making use of a generic server,
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by while making use of a generic server.
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it should be worthwhile attempting to develop more advanced games using
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It should be worthwhile attempting to develop more advanced games using
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the same techniques as those described in this thesis.
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the same techniques as those described in this thesis.
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\end_layout
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\end_layout
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