Merge branch 'master' of github.com:jeena/GGS-report

This commit is contained in:
Niklas Landin 2011-05-12 22:08:23 +02:00
commit eb3f89aa02

View file

@ -5206,12 +5206,20 @@ Callbacks written in Erlang are registered to the VM for the interface to
the game state and send messages to the clients. the game state and send messages to the clients.
The interface provides access to three objects called The interface provides access to three objects called
\emph on \emph on
world, players \noun on
world
\noun default
,
\noun on
players
\emph default \emph default
\noun default
and and
\emph on \emph on
\noun on
localStorage localStorage
\emph default \emph default
\noun default
. .
The game state is safely stored in a database and retrieved for manipulation The game state is safely stored in a database and retrieved for manipulation
by a call for the world object. by a call for the world object.
@ -5286,7 +5294,14 @@ name "sub:Exposing-Erlang-functionality"
\end_layout \end_layout
\begin_layout Standard \begin_layout Standard
This section contains a concrete example of how the localstorage and world This section contains a concrete example of how the
\noun on
localStorage
\noun default
and
\noun on
world
\noun default
objects are exposed to a GDL VM. objects are exposed to a GDL VM.
The example comes from the GGS prototype, which uses JavaScript powered The example comes from the GGS prototype, which uses JavaScript powered
by Google V8 as its GDL VM. by Google V8 as its GDL VM.
@ -5358,16 +5373,33 @@ tt GGS.localStorage }
\end_inset \end_inset
from within the GDL, access to the localstorage is provided, thus the localstor from within the GDL, access to the
age must be connected to the GGS object, this can be seen in line 5. \noun on
localStorage
\noun default
is provided, thus the
\noun on
localStorage
\noun default
must be connected to the GGS object, this can be seen in line 5.
\end_layout \end_layout
\begin_layout Standard \begin_layout Standard
Both the GGS and localstorage objects are dummy objects, which provide no Both the
functionality, these two objects are simply placed in the GDL for the purpose \noun on
clearing up the code. GGS
In order to perform an action using the GGS and localstorage objects, the \noun default
and
\noun on
localStorage
\noun default
objects are dummy objects, which provide no functionality, these two objects
are simply placed in the GDL for the purpose clearing up the code.
In order to perform an action using the GGS and
\noun on
localStorage
\noun default
objects, the
\begin_inset ERT \begin_inset ERT
status open status open
@ -5443,20 +5475,6 @@ tt setTimeout}
per default. per default.
\end_layout \end_layout
\begin_layout Standard
\begin_inset Note Note
status open
\begin_layout Plain Layout
Prior to this section, the Erlang syntax has to be briefly explained.
I think the 'usage of erlang' section is a good place to do this in.
\end_layout
\end_inset
\end_layout
\begin_layout Standard \begin_layout Standard
\begin_inset Float algorithm \begin_inset Float algorithm
wide false wide false
@ -5828,24 +5846,12 @@ Techniques for ensuring reliability
\begin_layout Standard \begin_layout Standard
One of the main goals of the project is to achieve high reliability. One of the main goals of the project is to achieve high reliability.
The term The term 'reliable system' is defined by the IEEE as
\begin_inset Quotes eld \end_layout
\end_inset
reliable system
\begin_inset Quotes erd
\end_inset
is defined by the IEEE as a system with
\begin_inset Quotes eld
\end_inset
the ability of a system or component to perform its required functions under
stated conditions for a specified period of time
\begin_inset Quotes erd
\end_inset
\begin_layout Quotation
A system with the ability of a system or component to perform its required
functions under stated conditions for a specified period of time
\begin_inset CommandInset citation \begin_inset CommandInset citation
LatexCommand citet LatexCommand citet
key "ieee_90" key "ieee_90"
@ -5853,10 +5859,13 @@ key "ieee_90"
\end_inset \end_inset
. .
There are some tools for creating reliable applications built in to Erlang. \end_layout
\begin_layout Standard
There are some tools for creating reliable applications built in to Erlang:
\begin_inset ERT \begin_inset ERT
status open status collapsed
\begin_layout Plain Layout \begin_layout Plain Layout
@ -5884,14 +5893,22 @@ E"}
\end_layout \end_layout
\begin_layout Itemize \begin_layout Itemize
Links between processes.
\series bold
Links between processes
\series default
.
When a process spawns a new child process, and the child process later When a process spawns a new child process, and the child process later
exits, the parent process is notified of the exit. exits, the parent process is notified of the exit.
\end_layout \end_layout
\begin_layout Itemize \begin_layout Itemize
Transparent distribution over a network of processors.
\series bold
Transparent distribution over a network of processors
\series default
.
When several nodes participate in a network, it does not matter on which When several nodes participate in a network, it does not matter on which
of these machines a process is run. of these machines a process is run.
Communication between processes does not depend on the node in which each Communication between processes does not depend on the node in which each
@ -5900,7 +5917,11 @@ Transparent distribution over a network of processors.
\end_layout \end_layout
\begin_layout Itemize \begin_layout Itemize
Hot code replacements.
\series bold
Hot code replacements
\series default
.
Two versions of the same module can reside in the memory of Erlang at any Two versions of the same module can reside in the memory of Erlang at any
time. time.
This means that a simple swap between these versions can take place very This means that a simple swap between these versions can take place very