Improved grammar of 2.5 (removed 1 word)
This commit is contained in:
parent
1eb8b0fb73
commit
f10a217944
1 changed files with 2 additions and 2 deletions
|
@ -2381,8 +2381,8 @@ The need for fault tolerance in game servers is not as obvious as it may
|
||||||
be for other type of servers.
|
be for other type of servers.
|
||||||
In general all servers strive to be fault tolerant as fault tolerance means
|
In general all servers strive to be fault tolerant as fault tolerance means
|
||||||
more uptime and a safer system.
|
more uptime and a safer system.
|
||||||
This applies to game servers as well, briefly good fault tolerance is a
|
This applies to game servers as well, good fault tolerance is a way of
|
||||||
way of satisfying customers.
|
satisfying customers.
|
||||||
In general, game servers differ from many other fault tolerant systems
|
In general, game servers differ from many other fault tolerant systems
|
||||||
in that high-availability is more important than the safety of the system.
|
in that high-availability is more important than the safety of the system.
|
||||||
For example a simple calculation error will not be critical for a game
|
For example a simple calculation error will not be critical for a game
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue