Added more tests & functionality. (failing join table, create_table_test with force)

This commit is contained in:
Jonatan Pålsson 2011-02-17 10:04:54 +01:00
parent 654aa837dd
commit 391af1a96a
2 changed files with 31 additions and 7 deletions

View file

@ -1,7 +1,7 @@
-module(ggs_coordinator).
%% API Exports
-export([start_link/0, stop/1]).
-export([start_link/0, stop/1, join_table/1, create_table/1]).
%% gen_server callback exports
-export([init/1, handle_call/3, handle_cast/2, handle_info/2, terminate/2,
@ -19,13 +19,14 @@ start_link() ->
stop(Reason) ->
gen_server:cast(ggs_coordinator, {stop, Reason}).
%% @doc Joins table with specified token
join_table(_Token) ->
ggs_logger:not_implemented().
%% @doc Joins table with specified token, returns {error, no_such_table}
%% if the specified table token does not exist
join_table(Token) ->
gen_server:call(ggs_coordinator, {join_table, Token}).
%% @doc Create a new table
create_table(_Params) ->
ggs_logger:not_implemented().
%% @doc Create a new table, return {error, Reason} or {ok, TableToken}
create_table(Params) ->
gen_server:call(ggs_coordinator, {create_table, Params}).
%% @doc This is the first function run by a newly created players.
%% Generates a unique token that we use to identify the player.
@ -49,6 +50,12 @@ remove_player(_From, _Player) ->
init([]) ->
{ok, ok}.
handle_call({join_table, Table}, From, State) ->
{reply, {error, no_such_table}, State};
handle_call({create_table, {force, TID}}, From, State) ->
{reply, {ok, TID}, State};
handle_call(_Message, _From, State) ->
{noreply, State}.