Now we have a /lusers command in chat ;)
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67567fe263
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507081c234
3 changed files with 17 additions and 6 deletions
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@ -29,8 +29,6 @@ class GGSChat:
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, "on_chatBox_focus" : lambda x, y: self.wTree.get_widget("entry").grab_focus()
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}
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for i in range(0,9):
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dic
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self.wTree.signal_autoconnect(dic)
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self.wTree.get_widget("nickBox").set_text(getpass.getuser())
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@ -43,8 +41,15 @@ class GGSChat:
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def chat(self):
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exp = self.wTree.get_widget("entry").get_text()
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nick = self.wTree.get_widget("nickBox").get_text()
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exp = "<%s> %s" % (nick, exp)
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self.s.send("Game-Command: chat\n"+
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if exp[0] == "/":
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self.s.send("Game-Command: %s\n" % exp[1:] +
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"Token: %s\n" % self.token +
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"Content-Type: text\n" +
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"Content-Length: 0\n"+
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"\n")
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else:
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exp = "<%s> %s" % (nick, exp)
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self.s.send("Game-Command: chat\n"+
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"Token: %s\n" % self.token +
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"Content-Type: text\n"+
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"Content-Length: %s\n" % (len(exp))+
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@ -50,7 +50,9 @@ do_stuff(Command, Args, Player, Table) ->
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"uname" ->
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Uname = os:cmd("uname -a"),
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ggs_player:notify(Player, server, Uname);
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"lusers" ->
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{ok, Players} = ggs_table:get_player_list(Table),
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ggs_player:notify(Player, server,io_lib:format("~p\n",[Players]));
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Other ->
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ggs_player:notify(Player, server, "I don't know that command..\n")
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end.
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@ -6,7 +6,7 @@
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%% gen_server callbacks
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-export([init/1, handle_call/3, handle_cast/2, handle_info/2,
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terminate/2, code_change/3, notify_all_players/2, notify_game/3,
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add_player/2]).
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add_player/2, get_player_list/1]).
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-record(state, { token, players, socket, game_vm } ).
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@ -39,6 +39,10 @@ add_player(Table, Player) ->
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remove_player(Table, Player) ->
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call(Table, {remove_player, Player}).
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%% @doc Get a list of all player processes attached to this table
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get_player_list(Table) ->
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gen_server:call(Table, get_player_list).
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% @doc stops the table process
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stop(Table) ->
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gen_server:cast(Table, stop).
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