Moved the parts of network out of server.
Partly added extensions to tic-tac-toe py.
This commit is contained in:
parent
f59d59814a
commit
71fa6f30ba
10 changed files with 237 additions and 74 deletions
15
games/tic-tac-toe/data.py
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15
games/tic-tac-toe/data.py
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def greatest_sequence(match, pattern):
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m = match
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p = pattern
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size = 0
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max_size = 0
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for p in pattern:
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if m == p:
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size += 1
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else:
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if size > max_size:
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max_size = size
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size = 0
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return max_size
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BIN
games/tic-tac-toe/data.pyc
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BIN
games/tic-tac-toe/data.pyc
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15
games/tic-tac-toe/player.py
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15
games/tic-tac-toe/player.py
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@ -0,0 +1,15 @@
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from pygame.mouse import get_pos
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from point import Point
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class Player(object):
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def __init__(self, id, shape, board):
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self.shape = shape
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self.board = board
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self.id = id
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def turn(self):
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#Ask mouse for position
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board.make_turn(Point(get_pos()[0],get_pos()[1]))
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23
games/tic-tac-toe/server.py
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23
games/tic-tac-toe/server.py
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#server.py
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import json
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from socket import socket, AF_INET, SOCK_STREAM
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class server(object):
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def __init__(self, port=None):
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self.port = port
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self.world = GGS.init()
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self.socket = socket(AF_INET, SOCK_STREAM)
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self.socket.connect(("www.???.com", 80))
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def turn(self, id, index):
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rows = sqrt(board.nr_of_rectangles)
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x = int(index / rows)
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y = int(index % rows)
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json.dumps({"x": x, "y": y}
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world.callCommand("tictactoe", "set", json.dumps({"x": x, "y": y}))
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sent = 0
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length = len(
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while sent
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14
games/tic-tac-toe/test_data.py
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14
games/tic-tac-toe/test_data.py
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import unittest
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import data
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class TestData(unittest.TestCase):
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def setUp(self):
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array = [0,1,1,1,3,4,5,2,2,3,3,3,3,3,33,4,2,2]
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self.assertTrue(data.greatest_sequence(array, 3) == 5)
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if __name__ == '__main__':
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unittest.main()
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BIN
src/.ggs_connection.erl.swp
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BIN
src/.ggs_connection.erl.swp
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Binary file not shown.
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src/ggs_network.beam
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BIN
src/ggs_network.beam
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Binary file not shown.
160
src/ggs_network.erl
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160
src/ggs_network.erl
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%%%----------------------------------------------------
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%%% @author Jonatan Pålsson <Jonatan.p@gmail.com>
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%%% @copyright 2010 Jonatan Pålsson
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%%% @doc RPC over TCP server
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%%% @end
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%%%----------------------------------------------------
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%%% @author Mattias Pettersson <mattiaspgames@gmail.com>
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%%% @doc Socket module for GGS
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%%% @end
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%%%----------------------------------------------------
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-module(ggs_network).
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-behaviour(gen_server).
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%define
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-define(SERVER, ?MODULE).
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-define(DEFAULT_PORT, 1055).
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% export
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-export([start_link/0,start_link/1]).
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-export([init/1, handle_call/3, handle_cast/2, handle_info/2]).
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-export([get_count/1, send/3, send/4]).
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-export([stop/0]).
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%% gen_server callbacks
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-export([terminate/2, code_change/3]).
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%state
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-record(state, {port, lsock, client_vm_map = []}).
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%%-----------------------------------------------------
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%% @doc Starts gen_server
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%% @end
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%%-----------------------------------------------------
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start_link() ->
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start_link(?DEFAULT_PORT).
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start_link(Port) ->
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process_flag(trap_exit, true),
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gen_server:start_link({local, ?SERVER}, ?MODULE, [Port], []).
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%%-----------------------------------------------------
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%% Creation
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%%-----------------------------------------------------
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init([Port]) ->
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{ok, LSock} = gen_tcp:listen(Port, [{active, true},
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{reuseaddr, true}]),
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{ok, #state{port = Port, lsock = LSock}, 0}.
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%%-----------------------------------------------------
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%% @doc Fetches the number of requests made to this server
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%% @spec get_count() -> {ok, Count}
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%% where
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%% Count = integer()
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%% @end
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%%-----------------------------------------------------
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get_count(get_count) ->
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gen_server:call(?SERVER, get_count).
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%%-----------------------------------------------------
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%% @doc Stops the server.
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%% @spec stop() -> ok
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%% @end
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%%-----------------------------------------------------
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stop() ->
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gen_server:cast(?SERVER, stop).
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%%-----------------------------------------------------
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%% Handlers
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%%-----------------------------------------------------
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handle_call(get_count, _From, State) ->
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{reply, {ok, State#state.client_vm_map}, State}.
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handle_cast(stop, State) ->
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{stop, normal, State}.
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handle_info({tcp, Socket, RawData}, State) -> %parameters coming from gen_server
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NewState = do_JSCall(Socket, RawData, State), %TODO
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OldMap = State#state.client_vm_map,
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io:format("Old map: ~p NewState: ~p~n", [OldMap, NewState]),
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{noreply, State#state{client_vm_map = OldMap ++ [NewState]}};
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handle_info(timeout, #state{lsock = LSock} = State) ->
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{ok, _Sock} = gen_tcp:accept(LSock),
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{noreply, State}.
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%%-----------------------------------------------------
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%% TCP Calls
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%%-----------------------------------------------------
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send(Socket, RefID, String) ->
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gen_tcp:send(Socket, io_lib:fwrite("~p ~p~n", [RefID,String])).
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send(Socket, RefID, String1, String2) ->
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gen_tcp:send(Socket, io_lib:fwrite("~p ~p ~p~n", [RefID, String1, String2])).
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%%-----------------------------------------------------
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%% gen_server callbacks
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%%-----------------------------------------------------
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terminate(_Reason, _State) ->
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ok.
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code_change(_OldVsn, State, _Extra) ->
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{ok, State}.
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%%-----------------------------------------------------
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%% Internal functions
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%%-----------------------------------------------------
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do_JSCall(Socket, Data, State) ->
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JSVM = js_runner:boot(),
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js_runner:define(JSVM, "function userCommand(cmd, par) {return cmd+' '+ par}"),
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Parsed = ggs_protocol:parse(Data),
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NewState = case Parsed of
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{cmd, Command, Parameter} ->
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% Set the new state to []
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Ret = js_runner:call(JSVM, "userCommand",
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[list_to_binary(Command),
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list_to_binary(Parameter)]),
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connection:send(Socket, "RefID", "JS says: ", Ret),
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[];
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% Set the new state to the reference generated, and JSVM associated
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{hello} ->
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Client = getRef(),
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connection:send(Socket, Client, "__ok_hello"),
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{Client, JSVM};
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{echo, RefID, _, MSG} ->
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connection:send(Socket, RefID, "Your VM is ", getJSVM(RefID, State)),
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[];
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{crash, Zero} ->
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10/Zero;
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{vms} ->
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connection:send(Socket, "RefID", State);
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% Set the new state to []
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Other ->
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ggs_connection:send(Socket, "RefID", "__error"),
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[]
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end,
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% Return the new state
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NewState.
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%%-----------------------------------------------------
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%% Helpers
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%%-----------------------------------------------------
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getRef() ->
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{A1,A2,A3} = now(),
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random:seed(A1, A2, A3),
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random:uniform(1000).
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%%-----------------------------------------------------
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%% Helpers
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%%-----------------------------------------------------
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getJSVM(RefID, State) ->
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VMs = State#state.client_vm_map,
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{value, {_,VM}} = lists:keysearch(RefID, 1, VMs),
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VM.
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BIN
src/ggs_server.beam
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BIN
src/ggs_server.beam
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@ -5,27 +5,19 @@
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%%%----------------------------------------------------
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-module(ggs_server).
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-behaviour(gen_server).
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% import
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-import(ggs_connection).
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-import(ggs_network).
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%% API
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-export([start_link/1,
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start_link/0,
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-export([start/0,
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start/1,
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get_count/0,
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stop/0
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]).
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%% gen_server callbacks
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-export([terminate/2, code_change/3]).
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-define(SERVER, ?MODULE).
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-define(DEFAULT_PORT, 1055).
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-record(state, {port, lsock, client_vm_map = []}).
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%%%====================================================
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%%% API
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%%%====================================================
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%% @doc Starts the server
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%% @end
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%%-----------------------------------------------------
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start_link(Port) ->
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process_flag(trap_exit, true),
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gen_server:start_link({local, ?SERVER}, ?MODULE, [Port], []).
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start() ->
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ggs_network:start_link().
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start(Port) ->
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ggs_network:start_link(Port).
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start_link() ->
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start_link(?DEFAULT_PORT).
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%%-----------------------------------------------------
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%% @doc Fetches the number of requests made to this server
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%% @end
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%%-----------------------------------------------------
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get_count() ->
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gen_server:call(?SERVER, get_count).
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ggs_network:get_count(get_count).
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%%-----------------------------------------------------
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%% @doc Stops the server.
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%% @end
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%%-----------------------------------------------------
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stop() ->
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gen_server:cast(?SERVER, stop).
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%%-----------------------------------------------------
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%% gen_server callbacks
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%%-----------------------------------------------------
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terminate(_Reason, _State) ->
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ok.
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code_change(_OldVsn, State, _Extra) ->
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{ok, State}.
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%%-----------------------------------------------------
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%% Internal functions
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%%-----------------------------------------------------
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do_JSCall(Socket, Data, State) ->
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JSVM = js_runner:boot(),
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js_runner:define(JSVM, "function userCommand(cmd, par) {return cmd+' '+ par}"),
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Parsed = ggs_protocol:parse(Data),
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NewState = case Parsed of
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{cmd, Command, Parameter} ->
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% Set the new state to []
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Ret = js_runner:call(JSVM, "userCommand",
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[list_to_binary(Command),
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list_to_binary(Parameter)]),
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connection:send(Socket, "RefID", "JS says: ", Ret),
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[];
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% Set the new state to the reference generated, and JSVM associated
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{hello} ->
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Client = getRef(),
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connection:send(Socket, Client, "__ok_hello"),
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{Client, JSVM};
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{echo, RefID, _, MSG} ->
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connection:send(Socket, RefID, "Your VM is ", getJSVM(RefID, State)),
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[];
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{crash, Zero} ->
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10/Zero;
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{vms} ->
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connection:send(Socket, "RefID", State);
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% Set the new state to []
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Other ->
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ggs_connection:send(Socket, "RefID", "__error"),
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[]
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end,
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% Return the new state
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NewState.
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%%-----------------------------------------------------
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%% Helpers
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%%-----------------------------------------------------
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getRef() ->
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{A1,A2,A3} = now(),
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random:seed(A1, A2, A3),
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random:uniform(1000).
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getJSVM(RefID, State) ->
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VMs = State#state.client_vm_map,
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{value, {_,VM}} = lists:keysearch(RefID, 1, VMs),
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VM.
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ggs_network:stop().
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