ggs_logger got lost somewhere? I added it again, also replaced all references to helpers with ggs_logger
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5 changed files with 23 additions and 15 deletions
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@ -4,20 +4,20 @@
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%% @doc start_link should always return ok for any valid socket. A valid socket
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%% should always return {ok, Pid} and {error, Reason} otherwise.
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start_link_test() ->
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helpers:not_implemented().
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ggs_logger:not_implemented().
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%% @doc Given that start_link returned {ok, Player}. Notify shall always return ok and
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%% deliver a specified message through the socket.
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notify_test() ->
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helpers:not_implemented().
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ggs_logger:not_implemented().
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%% @doc Given that start_link returned {ok, Player}. get_token shall always return a valid
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%% player token. a valid token should be unique.
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get_token_test() ->
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helpers:not_implemented().
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ggs_logger:not_implemented().
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%% @doc Given that start_link returned {ok, Pid}. There shouldn't be possible to
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%% execute this function with the same Player and Table arguments twice.
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stop_test() ->
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helpers:not_implemented().
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ggs_logger:not_implemented().
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