first commit
This commit is contained in:
parent
0b23cd8942
commit
a275990f62
4 changed files with 140 additions and 0 deletions
27
games/tic-tac-toe-js/css/screen.css
Normal file
27
games/tic-tac-toe-js/css/screen.css
Normal file
|
@ -0,0 +1,27 @@
|
|||
body {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
table {
|
||||
border-collapse: collapse;
|
||||
margin: auto;
|
||||
}
|
||||
|
||||
td {
|
||||
width: 50px;
|
||||
height: 50px;
|
||||
font-size: 20px;
|
||||
vertical-align: middle;
|
||||
text-align: center;
|
||||
cursor: pointer;
|
||||
border-left: 1px solid gray;
|
||||
border-top: 1px solid gray;
|
||||
}
|
||||
|
||||
tr:first-child td {
|
||||
border-top: none;
|
||||
}
|
||||
|
||||
td:first-child {
|
||||
border-left: none;
|
||||
}
|
12
games/tic-tac-toe-js/index.html
Normal file
12
games/tic-tac-toe-js/index.html
Normal file
|
@ -0,0 +1,12 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Tic Tac Toe</title>
|
||||
<script src="js/game.js"></script>
|
||||
<link rel="stylesheet" href="css/screen.css" type="text/css" media="screen">
|
||||
</head>
|
||||
<body onload="new TicTacToe('game')">
|
||||
<div id="game"></div>
|
||||
<p><a href="#" onclick="new TicTacToe('game'); return false;">New game</a></p>
|
||||
</body>
|
||||
</html>
|
38
games/tic-tac-toe-js/js/game.js
Normal file
38
games/tic-tac-toe-js/js/game.js
Normal file
|
@ -0,0 +1,38 @@
|
|||
// This first version doesn't take networking into account yet.
|
||||
|
||||
function TicTacToe(container_id) {
|
||||
this.player_turn = 1;
|
||||
this.rows = 3;
|
||||
|
||||
this.container = document.getElementById(container_id);
|
||||
var table = document.createElement("table");
|
||||
var tr = document.createElement("tr");
|
||||
var td = document.createElement("td");
|
||||
|
||||
for(var i=0; i < this.rows; i++) {
|
||||
var atr = tr.cloneNode();
|
||||
|
||||
for(var j=0; j < this.rows; j++) {
|
||||
|
||||
|
||||
var atd = td.cloneNode();
|
||||
var self = this;
|
||||
atd.onclick = function(e) {
|
||||
if (e.target.innerHTML == "") {
|
||||
if (self.player_turn == 1) {
|
||||
e.target.innerHTML = "X";
|
||||
self.player_turn = 2;
|
||||
} else {
|
||||
e.target.innerHTML = "O";
|
||||
self.player_turn = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
atr.appendChild(atd);
|
||||
}
|
||||
table.appendChild(atr);
|
||||
}
|
||||
|
||||
this.container.innerHTML = "";
|
||||
this.container.appendChild(table)
|
||||
}
|
63
games/tic-tac-toe-js/js/server.js
Normal file
63
games/tic-tac-toe-js/js/server.js
Normal file
|
@ -0,0 +1,63 @@
|
|||
function TicTacToeServer(rows) {}
|
||||
|
||||
TicTacToeServer.prototype.init = function() {
|
||||
|
||||
}
|
||||
|
||||
TicTacToeServer.newGame = function() {
|
||||
this.rows = 3;
|
||||
|
||||
// Initiate game with empty rows and columns
|
||||
this.gameBoard = [];
|
||||
for (var i=0; i < this.rows; i++) {
|
||||
this.gameBoard[i] = [];
|
||||
for (var j=0; i < this.rows; i++) {
|
||||
this.gameBoard[i][j] = '';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TicTacToeServer.prototype.checkIfWon = function(player) {
|
||||
|
||||
for (i = 0; i < this.rows; ++i) {
|
||||
for (j = 0; j < this.rows; ++j) {
|
||||
if (this.gameBoard[i][j] != 'X') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j == this.rows) {
|
||||
return true;
|
||||
}
|
||||
|
||||
for (j = 0; j < this.rows; ++j) {
|
||||
if (this.gameBoard[j][i] != 'X') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j == this.rows) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Now check diagnols
|
||||
for (i = 0; i < this.rows; ++i) {
|
||||
if (this.gameBoard[i][i] != 'X') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i == this.rows) {
|
||||
return true;
|
||||
}
|
||||
|
||||
for (i = 0; i < this.rows; ++i) {
|
||||
if (this.gameBoard[i][this.rows - i - 1] != 'X') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (i == this.rows) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
Reference in a new issue