Added Pong

This commit is contained in:
Jeena Paradies 2011-02-28 14:58:00 +01:00
parent e53c2a82c4
commit cee10d5f75
94 changed files with 12789 additions and 0 deletions

View file

@ -0,0 +1,117 @@
//
// Network.m
// Pong
//
// Created by Jeena on 27.02.11.
// Copyright 2011 __MyCompanyName__. All rights reserved.
//
#import "GGSNetwork.h"
@implementation GGSNetwork
#define GGS_HOST @"jeena.net";
#define GGS_PORT 9000
#define NO_TIMEOUT -1
#define CONNECT_RESPONSE_TAG 9
#define HELLO_REQUEST_TAG 10
#define HELLO_RESPONSE_TAG 11
#define DEFINE_REQUEST_TAG 12
#define DEFINE_RESPONSE_TAG 13
#define COMMAND_REQUEST_TAG 14
#define COMMAND_RESPONSE_TAG 15
#define ARGS_RESPONSE_TAG 16
@synthesize asyncSocket, delegate, gameToken, currentCommand;
- (id)initWithDelegate:(id<GGSDelegate>)_delegate {
if (self = [super init]) {
delegate = _delegate;
asyncSocket = [[AsyncSocket alloc] initWithDelegate:self];
[asyncSocket connectToHost:@"jeena.net" onPort:9000 error:nil];
[asyncSocket readDataToLength:36 withTimeout:NO_TIMEOUT tag:CONNECT_RESPONSE_TAG];
}
return self;
}
- (void)define:(NSString *)sourceCode {
NSString *body = [NSString stringWithFormat:@"Token: %@\nServer-Command: define\nContent-Length: %i\n\n%@",
self.gameToken,
[sourceCode length],
sourceCode];
[asyncSocket writeData:[body dataUsingEncoding:NSUTF8StringEncoding] withTimeout:NO_TIMEOUT tag:DEFINE_REQUEST_TAG];
[asyncSocket readDataToData:[@"\n\n" dataUsingEncoding:NSUTF8StringEncoding] withTimeout:NO_TIMEOUT tag:DEFINE_RESPONSE_TAG];
}
- (void)sendCommand:(NSString *)command withArgs:(NSString *)args {
NSString *body = [NSString stringWithFormat:@"Token: %@\nGame-Command: %@\nContent-Length: %i\n\n%@",
self.gameToken,
command,
[args length]+1,
args];
[asyncSocket writeData:[body dataUsingEncoding:NSUTF8StringEncoding] withTimeout:NO_TIMEOUT tag:COMMAND_REQUEST_TAG];
// [asyncSocket readDataToData:[@"\n\n" dataUsingEncoding:NSUTF8StringEncoding] withTimeout:NO_TIMEOUT tag:COMMAND_RESPONSE_TAG];
[asyncSocket readDataToData:[@"\n" dataUsingEncoding:NSUTF8StringEncoding] withTimeout:NO_TIMEOUT tag:ARGS_RESPONSE_TAG]; // FIXME change to \n\n abd COMMAND_RESPONSE_TAG
}
- (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port {
}
- (void)onSocket:(AsyncSocket *)sender didReadData:(NSData *)data withTag:(long)tag {
if (tag == CONNECT_RESPONSE_TAG) {
NSString *response = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
self.gameToken = response;
[response release];
[delegate GGSNetwork:self ready:YES];
} else if (tag == DEFINE_RESPONSE_TAG) {
[self.delegate GGSNetwork:self defined:YES];
} else if (tag == COMMAND_RESPONSE_TAG) {
NSString *response = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
NSArray *headers = [response componentsSeparatedByString:@"\n"];
[response release];
for (NSInteger i = 0; i < [headers count]; i++) {
NSString *header = [headers objectAtIndex:i];
if ([header rangeOfString:@"Client-Command: "].location == 0) {
self.currentCommand = [header substringFromIndex:16];
} else if ([header rangeOfString:@"Size: "].location == 0) {
[asyncSocket readDataToLength:[[header substringFromIndex:6] intValue] withTimeout:NO_TIMEOUT tag:ARGS_RESPONSE_TAG];
}
}
} else if (tag == ARGS_RESPONSE_TAG) {
NSString *response = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
[delegate GGSNetwork:self gotCommand:self.currentCommand withArgs:response];
[response release];
//self.currentCommand = nil;
[asyncSocket readDataToData:[@"\n" dataUsingEncoding:NSUTF8StringEncoding] withTimeout:NO_TIMEOUT tag:ARGS_RESPONSE_TAG];
}
}
- (void)dealloc {
[asyncSocket release];
[gameToken release];
[currentCommand release];
[super dealloc];
}
@end