fixed problem with two concurrent players

This commit is contained in:
Jeena Paradies 2011-04-13 16:31:11 +02:00
parent f013e75b5c
commit d9e95b2508
2 changed files with 42 additions and 18 deletions

View file

@ -36,7 +36,6 @@ define(GameVM, SourceCode) ->
%% Command = a game command to run
%% Args = arguments for the Command parameter
player_command(GameVM, Player, Command, Args) ->
erlang:display(Command),
gen_server:cast(GameVM, {player_command, Player, Command, Args}).
%% @private
@ -118,23 +117,28 @@ intern_player_command(Table, Player, Command, _Args) ->
intern_add_player(Table, Player) ->
{ok, PlayerList} = ggs_table:get_player_list(Table),
erlang:display(PlayerList),
case length(PlayerList) of
1 ->
erlang:display("A player joined");
2 ->
[First|_] = PlayerList,
case First == Player of
true ->
erlang:display("P1: joining"),
ggs_db:setItem(Table, local_storage, Player, player1),
erlang:display(ggs_db:getItem(Table, local_storage, Player)),
ggs_db:setItem(Table, local_storage, player1_y, 50),
ggs_table:send_command(Table, Player, {"welcome", int2str(1)}),
ggs_table:notify_all_players(Table, {"player1_y", int2str(50)});
2 ->
false ->
erlang:display("P2: joining"),
ggs_db:setItem(Table, local_storage, Player, player2),
erlang:display(ggs_db:getItem(Table, local_storage, Player)),
ggs_db:setItem(Table, local_storage, player2_y, 50),
ggs_table:send_command(Table, Player, {"welcome", int2str(2)}),
ggs_table:send_command(Table, Player, {"player1_y", int2str(50)}),
ggs_table:notify_all_players(Table, {"player2_y", int2str(50)});
ggs_table:notify_all_players(Table, {"player2_y", int2str(50)})
end;
_Other ->
ggs_table:send_command(Table, Player, {"not_welcome", ""})
end.

View file

@ -27,13 +27,33 @@
start(Socket) ->
gen_server:start(?MODULE, [Socket], []).
join_table(Num) ->
case ggs_coordinator:join_table(integer_to_list(Num)) of
{ok, T} ->
io:format("Joining existing table: ~p~n", [T]),
T;
{error, no_such_table} ->
case ggs_coordinator:create_table({force, integer_to_list(Num)}) of
{ok, TBToken} -> ok
end,
case ggs_coordinator:join_table(integer_to_list(Num)) of
{ok, T} -> io:format("Creating new table: ~p~n", [T]),
T;
{error, E} -> erlang:display(E),
join_table(Num+1)
end;
{error, table_full} ->
erlang:display("Table full!"),
join_table(Num+1)
end.
init([Socket]) ->
{ok, Protocol} = ggs_protocol:start_link(),
{ok, Token} = ggs_coordinator:join_lobby(),
erlang:port_connect(Socket, self()),
Table = ggs_coordinator:join_table(),
Table = join_table(1),
State = #state{
token = Token,
socket = Socket,