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GGS/games/tic-tac-toe-python/ttt.py
2011-05-16 18:13:30 +02:00

166 lines
6.6 KiB
Python

#!/usr/bin/env python
import sys, socket, thread, gobject, getpass, time, os, pango
try:
import pygtk
pygtk.require("2.16")
except:
pass
try:
import gtk
import gtk.glade
except:
sys.exit(1)
class GGSTTT:
def __init__(self):
#Set the Glade file
self.gladefile = "ttt.glade"
self.wTree = gtk.glade.XML(self.gladefile, "window1")
host = "localhost"
port = 9000
#Create our dictionay and connect it
dic = { "on_window1_destroy_event" : gtk.main_quit
,"on_x0y0_clicked" : lambda x: self.sendMove("{\"x\":0,\"y\":0}")
,"on_x0y1_clicked" : lambda x: self.sendMove("{\"x\":0,\"y\":1}")
,"on_x0y2_clicked" : lambda x: self.sendMove("{\"x\":0,\"y\":2}")
,"on_x1y0_clicked" : lambda x: self.sendMove("{\"x\":1,\"y\":0}")
,"on_x1y1_clicked" : lambda x: self.sendMove("{\"x\":1,\"y\":1}")
,"on_x1y2_clicked" : lambda x: self.sendMove("{\"x\":1,\"y\":2}")
,"on_x2y0_clicked" : lambda x: self.sendMove("{\"x\":2,\"y\":0}")
,"on_x2y1_clicked" : lambda x: self.sendMove("{\"x\":2,\"y\":1}")
,"on_x2y2_clicked" : lambda x: self.sendMove("{\"x\":2,\"y\":2}")
,"on_connectBtn_clicked" : lambda x: self.doConnect()
}
self.wTree.signal_autoconnect(dic)
self.wTree.get_widget("window1").show()
def doConnect(self):
self.setStatus("Not connected")
hostport = self.wTree.get_widget("adress").get_text()
host, port = hostport.split(":")
self.connect(host, int(port))
thread.start_new_thread(self.listen, ())
token = self.wTree.get_widget("token").get_text()
self.s.send("Server-Command: hello\n" +
"Content-Type: text\n" +
"Content-Length: %s\n" % len(token)+
"\n"+
token)
def sendMove(self, move):
print "Sending move", move
cmd = "set"
self.s.send("Game-Command: %s\n" % cmd +
"Content-Type: text\n" +
"Content-Length: %s\n" % len(move)+
"\n"+
move)
def setStatus(self, msg):
self.wTree.get_widget("statusbar").push(0, msg)
def listen(self):
msg = {}
print "listening"
fs = self.s.makefile()
while True:
line = fs.readline()
print "Received: '%s" % line.strip()
if line != "\n":
key = line.split(":")[0]
value = line.split(":")[1]
msg[key] = value.strip()
else:
msg["DATA"] = fs.read(int("%s" % msg["Content-Size"]))
print "Got data:", msg
self.protocolHandler(msg)
def protocolHandler(self, msg):
if msg["Client-Command"] == "hello":
data = msg["DATA"]
self.token, defined, table_token = data.split(",")
if defined == "false":
print "Defining game"
js = open("server.js").read()
self.wTree.get_widget("token").set_text(table_token)
self.s.send("Server-Command: define\n"+
"Content-Type: text\n" +
"Content-Length: %s\n" % str(len(js))+
"\n" +
js)
if defined == "true":
self.s.send("Game-Command: hi\n" +
"Content-Type: text\n" +
"Content-Length: 0\n"+
"\n")
elif msg["Client-Command"] == "welcome":
self.setStatus("You are player %s" % msg["DATA"])
elif msg["Client-Command"] == "warning":
self.setStatus("Warning: %s" % msg["DATA"])
elif msg["Client-Command"] == "not_welcome":
self.setStatus("You are not welcome: %s" % msg["DATA"])
elif msg["Client-Command"] == "game_board":
self.wTree.get_widget("x0y0").set_label(msg["DATA"][0])
self.wTree.get_widget("x0y1").set_label(msg["DATA"][1])
self.wTree.get_widget("x0y2").set_label(msg["DATA"][2])
self.wTree.get_widget("x1y0").set_label(msg["DATA"][3])
self.wTree.get_widget("x1y1").set_label(msg["DATA"][4])
self.wTree.get_widget("x1y2").set_label(msg["DATA"][5])
self.wTree.get_widget("x2y0").set_label(msg["DATA"][6])
self.wTree.get_widget("x2y1").set_label(msg["DATA"][7])
self.wTree.get_widget("x2y2").set_label(msg["DATA"][8])
self.wTree.get_widget("x0y0").get_child().modify_font(pango.FontDescription("sans 48"))
self.wTree.get_widget("x0y1").get_child().modify_font(pango.FontDescription("sans 48"))
self.wTree.get_widget("x0y2").get_child().modify_font(pango.FontDescription("sans 48"))
self.wTree.get_widget("x1y0").get_child().modify_font(pango.FontDescription("sans 48"))
self.wTree.get_widget("x1y1").get_child().modify_font(pango.FontDescription("sans 48"))
self.wTree.get_widget("x1y2").get_child().modify_font(pango.FontDescription("sans 48"))
self.wTree.get_widget("x2y0").get_child().modify_font(pango.FontDescription("sans 48"))
self.wTree.get_widget("x2y1").get_child().modify_font(pango.FontDescription("sans 48"))
self.wTree.get_widget("x2y2").get_child().modify_font(pango.FontDescription("sans 48"))
self.setStatus("")
elif msg["Client-Command"] == "defined":
self.s.send("Game-Command: hi\n" +
"Content-Type: text\n" +
"Content-Length: 0\n"+
"\n")
self.setStatus("")
elif msg["Client-Command"] == "lusers":
print msg
gobject.idle_add(self.updateUsers, msg["DATA"])
elif msg["Client-Command"] == "loser" or msg["Client-Command"] == "winner" or msg["Client-Command"] == "draw":
# md = gtk.MessageDialog(None,
# gtk.DIALOG_DESTROY_WITH_PARENT, gtk.MESSAGE_INFO,
# gtk.BUTTONS_CLOSE, msg["DATA"])
# md.run()
# md.destroy()
self.s.send("Game-Command: new\n" +
"Content-Type: text\n" +
"Content-Length: 0\n"+
"\n")
self.setStatus(msg["DATA"])
def connect(self, host,port):
print "Connecting"
self.setStatus("Connecting")
self.s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.s.connect((host, port))
self.setStatus("Connected!")
if __name__ == "__main__":
ttt = GGSTTT()
gobject.threads_init()
gtk.main()