Update Angular to 1.2.0 RC2
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184 changed files with 17993 additions and 21133 deletions
291
lib/angular/angular-animate.js
vendored
291
lib/angular/angular-animate.js
vendored
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@ -1,5 +1,5 @@
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/**
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* @license AngularJS v1.2.0rc1
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* @license AngularJS v1.2.0-rc.2
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* (c) 2010-2012 Google, Inc. http://angularjs.org
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* License: MIT
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*/
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@ -10,20 +10,15 @@
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* @name ngAnimate
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* @description
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*
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* ngAnimate
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* =========
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* # ngAnimate
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*
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* The ngAnimate module is an optional module that comes packed with AngularJS that can be included within an AngularJS
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* application to provide support for CSS and JavaScript animation hooks.
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* `ngAnimate` is an optional module that provides CSS and JavaScript animation hooks.
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*
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* To make use of animations with AngularJS, the `angular-animate.js` JavaScript file must be included into your application
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* and the `ngAnimate` module must be included as a dependency.
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* {@installModule animate}
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*
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* <pre>
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* angular.module('App', ['ngAnimate']);
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* </pre>
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* # Usage
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*
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* Then, to see animations in action, all that is required is to define the appropriate CSS classes
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* To see animations in action, all that is required is to define the appropriate CSS classes
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* or to register a JavaScript animation via the $animation service. The directives that support animation automatically are:
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* `ngRepeat`, `ngInclude`, `ngSwitch`, `ngShow`, `ngHide` and `ngView`. Custom directives can take advantage of animation
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* by using the `$animate` service.
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@ -53,7 +48,7 @@
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* -o-transition:0.5s linear all;
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* transition:0.5s linear all;
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* }
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*
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*
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* .slide.ng-enter { } /* starting animations for enter */
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* .slide.ng-enter-active { } /* terminal animations for enter */
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* .slide.ng-leave { } /* starting animations for leave */
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@ -197,11 +192,13 @@ angular.module('ngAnimate', ['ng'])
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* @name ngAnimate.$animateProvider
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* @description
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*
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* The $AnimationProvider provider allows developers to register and access custom JavaScript animations directly inside
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* The `$AnimationProvider` allows developers to register and access custom JavaScript animations directly inside
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* of a module. When an animation is triggered, the $animate service will query the $animation function to find any
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* animations that match the provided name value.
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*
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* Please visit the {@link ngAnimate ngAnimate} module overview page learn more about how to use animations in your application.
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* Requires the {@link ngAnimate `ngAnimate`} module to be installed.
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*
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* Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
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*
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*/
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.config(['$provide', '$animateProvider', function($provide, $animateProvider) {
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@ -211,8 +208,8 @@ angular.module('ngAnimate', ['ng'])
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var NG_ANIMATE_STATE = '$$ngAnimateState';
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var rootAnimateState = {running:true};
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$provide.decorator('$animate', ['$delegate', '$injector', '$sniffer', '$rootElement', '$timeout',
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function($delegate, $injector, $sniffer, $rootElement, $timeout) {
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$provide.decorator('$animate', ['$delegate', '$injector', '$sniffer', '$rootElement', '$timeout', '$rootScope',
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function($delegate, $injector, $sniffer, $rootElement, $timeout, $rootScope) {
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$rootElement.data(NG_ANIMATE_STATE, rootAnimateState);
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@ -255,7 +252,9 @@ angular.module('ngAnimate', ['ng'])
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* The `$animate` service is used behind the scenes with pre-existing directives and animation with these directives
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* will work out of the box without any extra configuration.
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*
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* Please visit the {@link ngAnimate ngAnimate} module overview page learn more about how to use animations in your application.
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* Requires the {@link ngAnimate `ngAnimate`} module to be installed.
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*
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* Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
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*
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*/
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return {
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@ -275,8 +274,8 @@ angular.module('ngAnimate', ['ng'])
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* |----------------------------------------------------------------------------------------------|-----------------------------------------------|
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* | 1. $animate.enter(...) is called | class="my-animation" |
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* | 2. element is inserted into the parent element or beside the after element | class="my-animation" |
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* | 3. the .ng-enter class is added to the element | class="my-animation ng-enter" |
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* | 4. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-enter" |
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* | 3. $animate runs any JavaScript-defined animations on the element | class="my-animation" |
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* | 4. the .ng-enter class is added to the element | class="my-animation ng-enter" |
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* | 5. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-enter" |
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* | 6. the .ng-enter-active class is added (this triggers the CSS transition/animation) | class="my-animation ng-enter ng-enter-active" |
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* | 7. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-enter ng-enter-active" |
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@ -290,7 +289,11 @@ angular.module('ngAnimate', ['ng'])
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*/
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enter : function(element, parent, after, done) {
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$delegate.enter(element, parent, after);
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performAnimation('enter', 'ng-enter', element, parent, after, done);
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$rootScope.$$postDigest(function() {
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performAnimation('enter', 'ng-enter', element, parent, after, function() {
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done && $timeout(done, 0, false);
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});
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});
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},
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/**
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@ -308,8 +311,8 @@ angular.module('ngAnimate', ['ng'])
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* | Animation Step | What the element class attribute looks like |
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* |----------------------------------------------------------------------------------------------|----------------------------------------------|
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* | 1. $animate.leave(...) is called | class="my-animation" |
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* | 2. the .ng-leave class is added to the element | class="my-animation ng-leave" |
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* | 3. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-leave" |
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* | 2. $animate runs any JavaScript-defined animations on the element | class="my-animation" |
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* | 3. the .ng-leave class is added to the element | class="my-animation ng-leave" |
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* | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-leave" |
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* | 5. the .ng-leave-active class is added (this triggers the CSS transition/animation) | class="my-animation ng-leave ng-leave-active |
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* | 6. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-leave ng-leave-active |
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@ -321,8 +324,10 @@ angular.module('ngAnimate', ['ng'])
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* @param {function()=} done callback function that will be called once the animation is complete
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*/
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leave : function(element, done) {
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performAnimation('leave', 'ng-leave', element, null, null, function() {
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$delegate.leave(element, done);
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$rootScope.$$postDigest(function() {
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performAnimation('leave', 'ng-leave', element, null, null, function() {
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$delegate.leave(element, done);
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});
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});
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},
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@ -343,8 +348,8 @@ angular.module('ngAnimate', ['ng'])
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* |----------------------------------------------------------------------------------------------|---------------------------------------------|
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* | 1. $animate.move(...) is called | class="my-animation" |
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* | 2. element is moved into the parent element or beside the after element | class="my-animation" |
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* | 3. the .ng-move class is added to the element | class="my-animation ng-move" |
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* | 4. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-move" |
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* | 3. $animate runs any JavaScript-defined animations on the element | class="my-animation" |
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* | 4. the .ng-move class is added to the element | class="my-animation ng-move" |
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* | 5. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-move" |
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* | 6. the .ng-move-active class is added (this triggers the CSS transition/animation) | class="my-animation ng-move ng-move-active" |
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* | 7. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-move ng-move-active" |
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*/
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move : function(element, parent, after, done) {
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$delegate.move(element, parent, after);
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performAnimation('move', 'ng-move', element, null, null, done);
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$rootScope.$$postDigest(function() {
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performAnimation('move', 'ng-move', element, null, null, function() {
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done && $timeout(done, 0, false);
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});
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});
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},
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/**
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@ -369,15 +378,16 @@ angular.module('ngAnimate', ['ng'])
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* @description
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* Triggers a custom animation event based off the className variable and then attaches the className value to the element as a CSS class.
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* Unlike the other animation methods, the animate service will suffix the className value with {@type -add} in order to provide
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* the animate service the setup and active CSS classes in order to trigger the animation.
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* the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if no CSS transitions
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* or keyframes are defined on the -add CSS class).
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*
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* Below is a breakdown of each step that occurs during addClass animation:
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*
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* | Animation Step | What the element class attribute looks like |
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* |------------------------------------------------------------------------------------------------|---------------------------------------------|
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* | 1. $animate.addClass(element, 'super') is called | class="" |
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* | 2. the .super-add class is added to the element | class="super-add" |
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* | 3. $animate runs any JavaScript-defined animations on the element | class="super-add" |
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* | 2. $animate runs any JavaScript-defined animations on the element | class="" |
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* | 3. the .super-add class is added to the element | class="super-add" |
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* | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="super-add" |
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* | 5. the .super-add-active class is added (this triggers the CSS transition/animation) | class="super-add super-add-active" |
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* | 6. $animate waits for X milliseconds for the animation to complete | class="super-add super-add-active" |
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@ -403,15 +413,16 @@ angular.module('ngAnimate', ['ng'])
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* @description
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* Triggers a custom animation event based off the className variable and then removes the CSS class provided by the className value
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* from the element. Unlike the other animation methods, the animate service will suffix the className value with {@type -remove} in
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* order to provide the animate service the setup and active CSS classes in order to trigger the animation.
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* order to provide the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if
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* no CSS transitions or keyframes are defined on the -remove CSS class).
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*
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* Below is a breakdown of each step that occurs during removeClass animation:
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*
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* | Animation Step | What the element class attribute looks like |
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* |-----------------------------------------------------------------------------------------------|-------------------------------------------------|
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* | 1. $animate.removeClass(element, 'super') is called | class="super" |
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* | 2. the .super-remove class is added to the element | class="super super-remove" |
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* | 3. $animate runs any JavaScript-defined animations on the element | class="super super-remove" |
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* | 2. $animate runs any JavaScript-defined animations on the element | class="super" |
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* | 3. the .super-remove class is added to the element | class="super super-remove" |
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* | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="super super-remove" |
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* | 5. the .super-remove-active class is added (this triggers the CSS transition/animation) | class="super super-remove super-remove-active" |
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* | 6. $animate waits for X milliseconds for the animation to complete | class="super super-remove super-remove-active" |
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@ -496,15 +507,6 @@ angular.module('ngAnimate', ['ng'])
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done:done
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});
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var baseClassName = className;
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if(event == 'addClass') {
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className = suffixClasses(className, '-add');
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} else if(event == 'removeClass') {
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className = suffixClasses(className, '-remove');
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}
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element.addClass(className);
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forEach(animations, function(animation, index) {
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var fn = function() {
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progress(index);
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if(animation.start) {
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if(event == 'addClass' || event == 'removeClass') {
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animation.endFn = animation.start(element, baseClassName, fn);
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animation.endFn = animation.start(element, className, fn);
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} else {
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animation.endFn = animation.start(element, fn);
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}
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@ -540,7 +542,6 @@ angular.module('ngAnimate', ['ng'])
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function done() {
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if(!done.hasBeenRun) {
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done.hasBeenRun = true;
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element.removeClass(className);
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element.removeData(NG_ANIMATE_STATE);
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(onComplete || noop)();
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}
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@ -551,18 +552,116 @@ angular.module('ngAnimate', ['ng'])
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$animateProvider.register('', ['$window','$sniffer', '$timeout', function($window, $sniffer, $timeout) {
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var noop = angular.noop;
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var forEach = angular.forEach;
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//one day all browsers will have these properties
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var w3cAnimationProp = 'animation';
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var w3cTransitionProp = 'transition';
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//but some still use vendor-prefixed styles
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var vendorAnimationProp = $sniffer.vendorPrefix + 'Animation';
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var vendorTransitionProp = $sniffer.vendorPrefix + 'Transition';
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var durationKey = 'Duration',
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delayKey = 'Delay',
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propertyKey = 'Property',
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animationIterationCountKey = 'IterationCount',
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ELEMENT_NODE = 1;
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function animate(element, className, done) {
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if (!($sniffer.transitions || $sniffer.animations)) {
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done();
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} else {
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var activeClassName = '';
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$timeout(startAnimation, 1, false);
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return;
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}
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else if(['ng-enter','ng-leave','ng-move'].indexOf(className) == -1) {
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var existingDuration = 0;
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forEach(element, function(element) {
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if (element.nodeType == ELEMENT_NODE) {
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var elementStyles = $window.getComputedStyle(element) || {};
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existingDuration = Math.max(parseMaxTime(elementStyles[w3cTransitionProp + durationKey]),
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parseMaxTime(elementStyles[vendorTransitionProp + durationKey]),
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existingDuration);
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}
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});
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if(existingDuration > 0) {
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done();
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return;
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}
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}
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//this acts as the cancellation function in case
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//a new animation is triggered while another animation
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//is still going on (otherwise the active className
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//would still hang around until the timer is complete).
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return onEnd;
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element.addClass(className);
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//we want all the styles defined before and after
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var duration = 0;
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forEach(element, function(element) {
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if (element.nodeType == ELEMENT_NODE) {
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var elementStyles = $window.getComputedStyle(element) || {};
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var transitionDelay = Math.max(parseMaxTime(elementStyles[w3cTransitionProp + delayKey]),
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parseMaxTime(elementStyles[vendorTransitionProp + delayKey]));
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var animationDelay = Math.max(parseMaxTime(elementStyles[w3cAnimationProp + delayKey]),
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parseMaxTime(elementStyles[vendorAnimationProp + delayKey]));
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var transitionDuration = Math.max(parseMaxTime(elementStyles[w3cTransitionProp + durationKey]),
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parseMaxTime(elementStyles[vendorTransitionProp + durationKey]));
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var animationDuration = Math.max(parseMaxTime(elementStyles[w3cAnimationProp + durationKey]),
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parseMaxTime(elementStyles[vendorAnimationProp + durationKey]));
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if(animationDuration > 0) {
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animationDuration *= Math.max(parseInt(elementStyles[w3cAnimationProp + animationIterationCountKey]) || 0,
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parseInt(elementStyles[vendorAnimationProp + animationIterationCountKey]) || 0,
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1);
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}
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duration = Math.max(animationDelay + animationDuration,
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transitionDelay + transitionDuration,
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duration);
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}
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});
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/* there is no point in performing a reflow if the animation
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timeout is empty (this would cause a flicker bug normally
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in the page */
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if(duration > 0) {
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var node = element[0];
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//temporarily disable the transition so that the enter styles
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//don't animate twice (this is here to avoid a bug in Chrome/FF).
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node.style[w3cTransitionProp + propertyKey] = 'none';
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node.style[vendorTransitionProp + propertyKey] = 'none';
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var activeClassName = '';
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forEach(className.split(' '), function(klass, i) {
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activeClassName += (i > 0 ? ' ' : '') + klass + '-active';
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});
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//this triggers a reflow which allows for the transition animation to kick in
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element.prop('clientWidth');
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node.style[w3cTransitionProp + propertyKey] = '';
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node.style[vendorTransitionProp + propertyKey] = '';
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element.addClass(activeClassName);
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$timeout(done, duration * 1000, false);
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//this will automatically be called by $animate so
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//there is no need to attach this internally to the
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//timeout done method
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return function onEnd(cancelled) {
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element.removeClass(className);
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element.removeClass(activeClassName);
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//only when the animation is cancelled is the done()
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//function not called for this animation therefore
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//this must be also called
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if(cancelled) {
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done();
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}
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}
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}
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else {
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element.removeClass(className);
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done();
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}
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function parseMaxTime(str) {
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@ -572,73 +671,6 @@ angular.module('ngAnimate', ['ng'])
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});
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return total;
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}
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function startAnimation() {
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var duration = 0;
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forEach(className.split(' '), function(klass, i) {
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activeClassName += (i > 0 ? ' ' : '') + klass + '-active';
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});
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element.addClass(activeClassName);
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//one day all browsers will have these properties
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var w3cAnimationProp = 'animation';
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var w3cTransitionProp = 'transition';
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//but some still use vendor-prefixed styles
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var vendorAnimationProp = $sniffer.vendorPrefix + 'Animation';
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var vendorTransitionProp = $sniffer.vendorPrefix + 'Transition';
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var durationKey = 'Duration',
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delayKey = 'Delay',
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animationIterationCountKey = 'IterationCount';
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//we want all the styles defined before and after
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var ELEMENT_NODE = 1;
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forEach(element, function(element) {
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if (element.nodeType == ELEMENT_NODE) {
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var elementStyles = $window.getComputedStyle(element) || {};
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var transitionDelay = Math.max(parseMaxTime(elementStyles[w3cTransitionProp + delayKey]),
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parseMaxTime(elementStyles[vendorTransitionProp + delayKey]));
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var animationDelay = Math.max(parseMaxTime(elementStyles[w3cAnimationProp + delayKey]),
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parseMaxTime(elementStyles[vendorAnimationProp + delayKey]));
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var transitionDuration = Math.max(parseMaxTime(elementStyles[w3cTransitionProp + durationKey]),
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parseMaxTime(elementStyles[vendorTransitionProp + durationKey]));
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var animationDuration = Math.max(parseMaxTime(elementStyles[w3cAnimationProp + durationKey]),
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parseMaxTime(elementStyles[vendorAnimationProp + durationKey]));
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if(animationDuration > 0) {
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animationDuration *= Math.max(parseInt(elementStyles[w3cAnimationProp + animationIterationCountKey]) || 0,
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parseInt(elementStyles[vendorAnimationProp + animationIterationCountKey]) || 0,
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1);
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||||
}
|
||||
|
||||
duration = Math.max(animationDelay + animationDuration,
|
||||
transitionDelay + transitionDuration,
|
||||
duration);
|
||||
}
|
||||
});
|
||||
|
||||
$timeout(done, duration * 1000, false);
|
||||
}
|
||||
|
||||
//this will automatically be called by $animate so
|
||||
//there is no need to attach this internally to the
|
||||
//timeout done method
|
||||
function onEnd(cancelled) {
|
||||
element.removeClass(activeClassName);
|
||||
|
||||
//only when the animation is cancelled is the done()
|
||||
//function not called for this animation therefore
|
||||
//this must be also called
|
||||
if(cancelled) {
|
||||
done();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
|
@ -659,18 +691,17 @@ angular.module('ngAnimate', ['ng'])
|
|||
}
|
||||
};
|
||||
|
||||
function suffixClasses(classes, suffix) {
|
||||
var className = '';
|
||||
classes = angular.isArray(classes) ? classes : classes.split(/\s+/);
|
||||
forEach(classes, function(klass, i) {
|
||||
if(klass && klass.length > 0) {
|
||||
className += (i > 0 ? ' ' : '') + klass + suffix;
|
||||
}
|
||||
});
|
||||
return className;
|
||||
}
|
||||
}]);
|
||||
|
||||
function suffixClasses(classes, suffix) {
|
||||
var className = '';
|
||||
classes = angular.isArray(classes) ? classes : classes.split(/\s+/);
|
||||
forEach(classes, function(klass, i) {
|
||||
if(klass && klass.length > 0) {
|
||||
className += (i > 0 ? ' ' : '') + klass + suffix;
|
||||
}
|
||||
});
|
||||
return className;
|
||||
}
|
||||
}]);
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue