312 lines
5.2 KiB
C++
312 lines
5.2 KiB
C++
/*
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*
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* D-Bus++ - C++ bindings for D-Bus
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*
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* Copyright (C) 2005-2007 Paolo Durante <shackan@gmail.com>
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*
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef __DBUSXX_MESSAGE_H
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#define __DBUSXX_MESSAGE_H
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#ifdef HAVE_DBUSPP_CONFIG_H
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#include <dbus-c++/dbus-c++-config.h>
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#endif
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#include <string>
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#include <map>
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#include "api.h"
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#include "util.h"
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namespace DBus {
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class Message;
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class ErrorMessage;
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class SignalMessage;
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class ReturnMessage;
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class Error;
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class Connection;
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class DXXAPI MessageIter
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{
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public:
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MessageIter() {}
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int type();
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bool at_end();
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bool has_next();
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MessageIter& operator ++();
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MessageIter operator ++(int);
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bool append_byte( unsigned char byte );
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unsigned char get_byte();
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bool append_bool( bool b );
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bool get_bool();
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bool append_int16( signed short i );
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signed short get_int16();
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bool append_uint16( unsigned short u );
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unsigned short get_uint16();
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bool append_int32( signed int i );
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signed int get_int32();
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bool append_uint32( unsigned int u );
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unsigned int get_uint32();
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bool append_int64( signed long long i );
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signed long long get_int64();
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bool append_uint64( unsigned long long i );
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unsigned long long get_uint64();
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bool append_double( double d );
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double get_double();
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bool append_string( const char* chars );
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const char* get_string();
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bool append_path( const char* chars );
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const char* get_path();
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bool append_signature( const char* chars );
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const char* get_signature();
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char* signature() const; //returned string must be manually free()'d
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MessageIter recurse();
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bool append_array( char type, const void* ptr, size_t length );
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int array_type();
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int get_array( void* ptr );
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bool is_array();
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bool is_dict();
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MessageIter new_array( const char* sig );
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MessageIter new_variant( const char* sig );
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MessageIter new_struct();
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MessageIter new_dict_entry();
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void close_container( MessageIter& container );
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void copy_data( MessageIter& to );
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Message& msg() const
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{
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return *_msg;
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}
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private:
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DXXAPILOCAL MessageIter(Message& msg) : _msg(&msg) {}
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DXXAPILOCAL bool append_basic( int type_id, void* value );
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DXXAPILOCAL void get_basic( int type_id, void* ptr );
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private:
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/* I'm sorry, but don't want to include dbus.h in the public api
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*/
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unsigned char _iter[sizeof(void*)*3+sizeof(int)*11];
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Message* _msg;
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friend class Message;
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};
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class DXXAPI Message
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{
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public:
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struct Private;
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Message( Private*, bool incref = true );
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Message( const Message& m );
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~Message();
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Message& operator = ( const Message& m );
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Message copy();
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int type() const;
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int serial() const;
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int reply_serial() const;
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bool reply_serial( int );
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const char* sender() const;
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bool sender( const char* s );
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const char* destination() const;
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bool destination( const char* s );
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bool is_error() const;
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bool is_signal( const char* interface, const char* member ) const;
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MessageIter reader() const;
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MessageIter writer();
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bool append( int first_type, ... );
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void terminate();
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protected:
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Message();
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protected:
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RefPtrI<Private> _pvt;
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/* classes who need to read `_pvt` directly
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*/
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friend class ErrorMessage;
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friend class ReturnMessage;
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friend class MessageIter;
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friend class Error;
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friend class Connection;
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};
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/*
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*/
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class DXXAPI ErrorMessage : public Message
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{
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public:
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ErrorMessage();
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ErrorMessage( const Message&, const char* name, const char* message );
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const char* name() const;
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bool name( const char* n );
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bool operator == ( const ErrorMessage& ) const;
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};
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/*
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*/
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class DXXAPI SignalMessage : public Message
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{
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public:
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SignalMessage( const char* name );
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SignalMessage( const char* path, const char* interface, const char* name );
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const char* interface() const;
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bool interface( const char* i );
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const char* member() const;
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bool member( const char* m );
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const char* path() const;
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char** path_split() const;
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bool path( const char* p );
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bool operator == ( const SignalMessage& ) const;
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};
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/*
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*/
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class DXXAPI CallMessage : public Message
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{
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public:
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CallMessage();
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CallMessage( const char* dest, const char* path, const char* iface, const char* method );
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const char* interface() const;
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bool interface( const char* i );
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const char* member() const;
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bool member( const char* m );
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const char* path() const;
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char** path_split() const;
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bool path( const char* p );
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const char* signature() const;
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bool operator == ( const CallMessage& ) const;
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};
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/*
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*/
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class DXXAPI ReturnMessage : public Message
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{
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public:
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ReturnMessage( const CallMessage& callee );
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const char* signature() const;
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};
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} /* namespace DBus */
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#endif//__DBUSXX_MESSAGE_H
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