438 lines
9.2 KiB
C++
438 lines
9.2 KiB
C++
/*
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*
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* D-Bus++ - C++ bindings for D-Bus
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*
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* Copyright (C) 2005-2007 Paolo Durante <shackan@gmail.com>
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*
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <dbus-c++/debug.h>
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#include <dbus-c++/connection.h>
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#include <dbus/dbus.h>
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#include <string>
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#include "internalerror.h"
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#include "connection_p.h"
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#include "dispatcher_p.h"
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#include "server_p.h"
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#include "message_p.h"
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#include "pendingcall_p.h"
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using namespace DBus;
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Connection::Private::Private(DBusConnection *c, Server::Private *s)
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: conn(c) , dispatcher(0), server(s)
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{
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init();
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}
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Connection::Private::Private(DBusBusType type)
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{
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InternalError e;
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conn = dbus_bus_get_private(type, e);
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if (e) throw Error(e);
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init();
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}
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Connection::Private::~Private()
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{
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debug_log("terminating connection 0x%08x", conn);
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detach_server();
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if (dbus_connection_get_is_connected(conn))
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{
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std::vector<std::string>::iterator i = names.begin();
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while (i != names.end())
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{
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debug_log("%s: releasing bus name %s", dbus_bus_get_unique_name(conn), i->c_str());
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dbus_bus_release_name(conn, i->c_str(), NULL);
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++i;
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}
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dbus_connection_close(conn);
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}
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dbus_connection_unref(conn);
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}
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void Connection::Private::init()
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{
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dbus_connection_ref(conn);
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dbus_connection_ref(conn); //todo: the library has to own another reference
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disconn_filter = new Callback<Connection::Private, bool, const Message &>(
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this, &Connection::Private::disconn_filter_function
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);
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dbus_connection_add_filter(conn, message_filter_stub, &disconn_filter, NULL); // TODO: some assert at least
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dbus_connection_set_dispatch_status_function(conn, dispatch_status_stub, this, 0);
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dbus_connection_set_exit_on_disconnect(conn, false); //why was this set to true??
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}
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void Connection::Private::detach_server()
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{
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/* Server::Private *tmp = server;
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server = NULL;
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if (tmp)
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{
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ConnectionList::iterator i;
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for (i = tmp->connections.begin(); i != tmp->connections.end(); ++i)
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{
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if (i->_pvt.get() == this)
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{
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tmp->connections.erase(i);
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break;
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}
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}
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}*/
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}
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bool Connection::Private::do_dispatch()
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{
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debug_log("dispatching on %p", conn);
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if (!dbus_connection_get_is_connected(conn))
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{
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debug_log("connection terminated");
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detach_server();
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return true;
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}
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return dbus_connection_dispatch(conn) != DBUS_DISPATCH_DATA_REMAINS;
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}
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void Connection::Private::dispatch_status_stub(DBusConnection *dc, DBusDispatchStatus status, void *data)
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{
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Private *p = static_cast<Private *>(data);
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switch (status)
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{
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case DBUS_DISPATCH_DATA_REMAINS:
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debug_log("some dispatching to do on %p", dc);
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p->dispatcher->queue_connection(p);
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break;
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case DBUS_DISPATCH_COMPLETE:
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debug_log("all dispatching done on %p", dc);
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break;
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case DBUS_DISPATCH_NEED_MEMORY: //uh oh...
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debug_log("connection %p needs memory", dc);
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break;
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}
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}
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DBusHandlerResult Connection::Private::message_filter_stub(DBusConnection *conn, DBusMessage *dmsg, void *data)
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{
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MessageSlot *slot = static_cast<MessageSlot *>(data);
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Message msg = Message(new Message::Private(dmsg));
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return slot && !slot->empty() && slot->call(msg)
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? DBUS_HANDLER_RESULT_HANDLED
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: DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
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}
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bool Connection::Private::disconn_filter_function(const Message &msg)
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{
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if (msg.is_signal(DBUS_INTERFACE_LOCAL,"Disconnected"))
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{
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debug_log("%p disconnected by local bus", conn);
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dbus_connection_close(conn);
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return true;
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}
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return false;
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}
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DBusDispatchStatus Connection::Private::dispatch_status()
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{
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return dbus_connection_get_dispatch_status(conn);
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}
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bool Connection::Private::has_something_to_dispatch()
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{
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return dispatch_status() == DBUS_DISPATCH_DATA_REMAINS;
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}
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Connection Connection::SystemBus()
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{
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return Connection(new Private(DBUS_BUS_SYSTEM));
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}
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Connection Connection::SessionBus()
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{
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return Connection(new Private(DBUS_BUS_SESSION));
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}
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Connection Connection::ActivationBus()
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{
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return Connection(new Private(DBUS_BUS_STARTER));
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}
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Connection::Connection(const char *address, bool priv)
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{
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InternalError e;
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DBusConnection *conn = priv
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? dbus_connection_open_private(address, e)
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: dbus_connection_open(address, e);
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if (e) throw Error(e);
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_pvt = new Private(conn);
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setup(default_dispatcher);
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debug_log("connected to %s", address);
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}
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Connection::Connection(Connection::Private *p)
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: _pvt(p)
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{
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setup(default_dispatcher);
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}
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Connection::Connection(const Connection &c)
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: _pvt(c._pvt)
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{
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dbus_connection_ref(_pvt->conn);
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}
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Connection::~Connection()
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{
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dbus_connection_unref(_pvt->conn);
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}
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Dispatcher *Connection::setup(Dispatcher *dispatcher)
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{
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debug_log("registering stubs for connection %p", _pvt->conn);
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if (!dispatcher) dispatcher = default_dispatcher;
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if (!dispatcher) throw ErrorFailed("no default dispatcher set for new connection");
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Dispatcher *prev = _pvt->dispatcher;
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_pvt->dispatcher = dispatcher;
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dispatcher->queue_connection(_pvt.get());
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dbus_connection_set_watch_functions(
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_pvt->conn,
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Dispatcher::Private::on_add_watch,
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Dispatcher::Private::on_rem_watch,
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Dispatcher::Private::on_toggle_watch,
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dispatcher,
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0
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);
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dbus_connection_set_timeout_functions(
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_pvt->conn,
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Dispatcher::Private::on_add_timeout,
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Dispatcher::Private::on_rem_timeout,
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Dispatcher::Private::on_toggle_timeout,
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dispatcher,
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0
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);
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return prev;
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}
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bool Connection::operator == (const Connection &c) const
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{
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return _pvt->conn == c._pvt->conn;
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}
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bool Connection::register_bus()
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{
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InternalError e;
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bool r = dbus_bus_register(_pvt->conn, e);
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if (e) throw (e);
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return r;
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}
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bool Connection::connected() const
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{
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return dbus_connection_get_is_connected(_pvt->conn);
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}
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void Connection::disconnect()
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{
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// dbus_connection_disconnect(_pvt->conn); // disappeared in 0.9x
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dbus_connection_close(_pvt->conn);
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}
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void Connection::exit_on_disconnect(bool exit)
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{
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dbus_connection_set_exit_on_disconnect(_pvt->conn, exit);
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}
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bool Connection::unique_name(const char *n)
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{
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return dbus_bus_set_unique_name(_pvt->conn, n);
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}
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const char *Connection::unique_name() const
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{
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return dbus_bus_get_unique_name(_pvt->conn);
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}
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void Connection::flush()
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{
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dbus_connection_flush(_pvt->conn);
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}
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void Connection::add_match(const char *rule)
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{
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InternalError e;
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dbus_bus_add_match(_pvt->conn, rule, e);
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debug_log("%s: added match rule %s", unique_name(), rule);
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if (e) throw Error(e);
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}
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void Connection::remove_match(const char *rule)
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{
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InternalError e;
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dbus_bus_remove_match(_pvt->conn, rule, e);
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debug_log("%s: removed match rule %s", unique_name(), rule);
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if (e) throw Error(e);
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}
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bool Connection::add_filter(MessageSlot &s)
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{
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debug_log("%s: adding filter", unique_name());
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return dbus_connection_add_filter(_pvt->conn, Private::message_filter_stub, &s, NULL);
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}
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void Connection::remove_filter(MessageSlot &s)
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{
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debug_log("%s: removing filter", unique_name());
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dbus_connection_remove_filter(_pvt->conn, Private::message_filter_stub, &s);
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}
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bool Connection::send(const Message &msg, unsigned int *serial)
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{
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return dbus_connection_send(_pvt->conn, msg._pvt->msg, serial);
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}
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Message Connection::send_blocking(Message &msg, int timeout)
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{
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DBusMessage *reply;
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InternalError e;
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reply = dbus_connection_send_with_reply_and_block(_pvt->conn, msg._pvt->msg, timeout, e);
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if (e) throw Error(e);
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return Message(new Message::Private(reply), false);
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}
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PendingCall Connection::send_async(Message &msg, int timeout)
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{
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DBusPendingCall *pending;
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if (!dbus_connection_send_with_reply(_pvt->conn, msg._pvt->msg, &pending, timeout))
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{
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throw ErrorNoMemory("Unable to start asynchronous call");
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}
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return PendingCall(new PendingCall::Private(pending));
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}
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void Connection::request_name(const char *name, int flags)
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{
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InternalError e;
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debug_log("%s: registering bus name %s", unique_name(), name);
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dbus_bus_request_name(_pvt->conn, name, flags, e); //we deliberately don't check return value
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if (e) throw Error(e);
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// this->remove_match("destination");
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if (name)
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{
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_pvt->names.push_back(name);
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std::string match = "destination='" + _pvt->names.back() + "'";
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add_match(match.c_str());
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}
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}
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unsigned long Connection::sender_unix_uid(const char *sender)
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{
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InternalError e;
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unsigned long ul = dbus_bus_get_unix_user(_pvt->conn, sender, e);
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if (e) throw Error(e);
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return ul;
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}
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bool Connection::has_name(const char *name)
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{
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InternalError e;
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bool b = dbus_bus_name_has_owner(_pvt->conn, name, e);
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if (e) throw Error(e);
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return b;
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}
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const std::vector<std::string>& Connection::names()
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{
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return _pvt->names;
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}
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bool Connection::start_service(const char *name, unsigned long flags)
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{
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InternalError e;
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bool b = dbus_bus_start_service_by_name(_pvt->conn, name, flags, NULL, e);
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if (e) throw Error(e);
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return b;
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}
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