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Ilya Kantor 2019-06-15 22:57:56 +03:00
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@ -15,7 +15,7 @@ If you haven't selected an IDE yet, consider the following options:
- [Visual Studio Code](https://code.visualstudio.com/) (cross-platform, free). - [Visual Studio Code](https://code.visualstudio.com/) (cross-platform, free).
- [WebStorm](http://www.jetbrains.com/webstorm/) (cross-platform, paid). - [WebStorm](http://www.jetbrains.com/webstorm/) (cross-platform, paid).
For Windows, there's also "Visual Studio", not to be confused with "Visual Studio Code". "Visual Studio" is a paid and mighty Windows-only editor, well-suited for the .NET platform. It's also good at JavaScript. For Windows, there's also "Visual Studio", not to be confused with "Visual Studio Code". "Visual Studio" is a paid and mighty Windows-only editor, well-suited for the .NET platform. It's also good at JavaScript. There's also a free version [Visual Studio Community](https://www.visualstudio.com/vs/community/).
Many IDEs are paid, but have a trial period. Their cost is usually negligible compared to a qualified developer's salary, so just choose the best one for you. Many IDEs are paid, but have a trial period. Their cost is usually negligible compared to a qualified developer's salary, so just choose the best one for you.

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Let's use `eval` to calculate the maths expression:
```js demo run
let expr = prompt("Type an arithmetic expression?", '2*3+2');
alert( eval(expr) );
```
The user can input any text or code though.
To make things safe, and limit it to arithmetics only, we can check the `expr` using a [regular expression](info:regular-expressions), so that it only may contain digits and operators.

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importance: 4
---
# Eval-calculator
Create a calculator that prompts for an arithmetic expression and returns its result.
There's no need to check the expression for correctness in this task.
[demo]

101
10-misc/02-eval/article.md Normal file
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# Eval: run a code string
The built-in `eval(code)` function allows to execute a string of `code`.
For example:
```js run
let code = 'alert("Hello")';
eval(code); // Hello
```
A call to `eval` returns the result of the last statement.
For example:
```js run
let value = eval('1+1');
alert(value); // 2
```
The code is executed in the current lexical environment, so it can see outer variables:
```js run no-beautify
let a = 1;
function f() {
let a = 2;
*!*
eval('alert(a)'); // 2
*/!*
}
f();
```
It can change outer variables as well:
```js untrusted refresh run
let x = 5;
eval("x = 10");
alert(x); // 10, value modified
```
In strict mode, `eval` has its own lexical environment. So functions and variables, declared inside eval, are not visible outside:
```js untrusted refresh run
// reminder: 'use strict' is enabled in runnable examples by default
eval("let x = 5; function f() {}");
alert(typeof x); // undefined (no such variable)
// function f is also not visible
```
Without `use strict`, `eval` doesn't have its own lexical environment, so we would see `x` and `f` outside.
## Using "eval"
In modern programming `eval` is used very sparingly. There's also an expression "eval is evil".
The reason is simple: long, long time ago JavaScript was a weak language, many things could only be done with `eval`. But that time has passed.
Right now, there's almost no reason to use `eval`. If someone is using it, there's a good chance they can replace it with a modern language construct, or [JavaScript Modules](info:modules).
Still, if you're sure you need `eval`, please note that its ability to access outer variables has side-effects.
Code minifiers (tools used before JS gets to production, to compress it) replace local variables with shorter ones. That's safe, unless `eval` is used. When they see `eval`, they thing it might use local variables, so they don't replace all local variables that might be visible from `eval`. That negatively affects code compression ratio.
Also, renaming a local variable becomes more dangeours overall.
Using outer variables inside `eval` is a bad programming practice.
There are two solutions.
**If you don't use outer variables, please call `eval` as `window.eval(...)`:**
```js untrusted refresh run
let a = 1;
{
let a = 5;
window.eval('alert(a)'); // 1
}
```
**If your code needs variables, execute it with `new Function`:**
```js run
let f = new Function('a', 'alert(a)');
f(5); // 5
```
The `new Function` construct is explained in the chapter <info:new-function>. It creates a function from a string. Local variables can be passed to it as parameters, like in the example above.
## Summary
- A call to `eval(code)` runs the code and returns the result of the last statement.
- Rarely used in modern JavaScript.
- Can access outer local variables. That's considered bad practice.
- To execute the code in the global scope, use `window.eval(code)`.
- If your code needs some data from the outer scope, use `new Function` and pass it as arguments.