Correct mis-use of "it's"
This commit is contained in:
parent
ac7daa516f
commit
6af9a2e2a4
14 changed files with 29 additions and 29 deletions
|
@ -23,14 +23,14 @@ These are the basics. Later we'll see how to other features, such as highlightin
|
|||
Here's the implementation of dragging a ball:
|
||||
|
||||
```js
|
||||
ball.onmousedown = function(event) {
|
||||
ball.onmousedown = function(event) {
|
||||
// (1) prepare to moving: make absolute and on top by z-index
|
||||
ball.style.position = 'absolute';
|
||||
ball.style.zIndex = 1000;
|
||||
|
||||
// move it out of any current parents directly into body
|
||||
// to make it positioned relative to the body
|
||||
document.body.append(ball);
|
||||
document.body.append(ball);
|
||||
|
||||
// centers the ball at (pageX, pageY) coordinates
|
||||
function moveAt(pageX, pageY) {
|
||||
|
@ -93,7 +93,7 @@ So we should listen on `document` to catch it.
|
|||
|
||||
## Correct positioning
|
||||
|
||||
In the examples above the ball is always moved so, that it's center is under the pointer:
|
||||
In the examples above the ball is always moved so that its center is under the pointer:
|
||||
|
||||
```js
|
||||
ball.style.left = pageX - ball.offsetWidth / 2 + 'px';
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue