Use QML WorkerScript for loading and updating models

This commit is contained in:
Thomas Perl 2015-01-18 14:22:05 +01:00
parent 376b3225f6
commit d8fd1ff3dd
6 changed files with 126 additions and 33 deletions

42
common/modelworker.js Normal file
View file

@ -0,0 +1,42 @@
function updateModelFrom(model, data) {
// TODO: This is very naive at the moment, we should do proper remove(),
// move(), set() and insert() calls, so that the UI can animate changes.
for (var i=0; i<data.length; i++) {
if (model.count < i) {
model.append(data[i]);
} else {
model.set(i, data[i]);
}
}
while (model.count > data.length) {
model.remove(model.count-1);
}
model.sync();
}
function updateModelWith(model, key, value, update) {
for (var row=0; row<model.count; row++) {
var current = model.get(row);
if (current[key] == value) {
for (var key in update) {
model.setProperty(row, key, update[key]);
}
}
}
model.sync();
}
WorkerScript.onMessage = function (msg) {
if (msg.action === 'updateModelFrom') {
updateModelFrom(msg.model, msg.data);
WorkerScript.sendMessage({callback: msg.callback});
} else if (msg.action === 'updateModelWith') {
updateModelWith(msg.model, msg.key, msg.value, msg.update);
WorkerScript.sendMessage({callback: msg.callback});
} else {
console.log('Unknown action: ' + msg.action);
}
}