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<hr class="divider">
<p>The glossary covers terms which are used around Home Assistant.</p>
<ul>
<li>
<b>Action</b>: <p><a href="/docs/automation/action/">Actions</a> are events that fires once all triggers and conditions have been met.</p>
</li>
<li>
<b>Automation</b>: <p><a href="/docs/automation/">Automations</a> offer the capability to call a service based on a simple or complex trigger. Automation allows a condition such as sunset to cause an event, such as a light turning on.</p>
</li>
<li>
<b>Component</b>: <p><a href="/docs/configuration/platform_options/">Components</a> provide the core logic for the functionality in Home Assistant. Like <code class="highlighter-rouge">notify</code> provides sending notifications.</p>
</li>
<li>
<b>Condition</b>: <p><a href="/docs/scripts/conditions/">Conditions</a> are an optional part of an automation that will prevent an action from firing if they are not met.</p>
</li>
<li>
<b>Cookbook</b>: <p>The <a href="/cookbook/">Cookbook</a> contains a set of configuration examples of Home Assistant from the community</p>
</li>
<li>
<b>Customizing</b>: <p><a href="/docs/configuration/customizing-devices/">Customization</a> allows you to overwrite the default parameter of your devices in the configuration.</p>
<b>Customize</b>: <p><a href="/docs/configuration/customizing-devices/">Customization</a> allows you to overwrite the default parameter of your devices in the configuration.</p>
</li>
<li>
<b>Device</b>: <p>A device is usually a physical unit which can do or observe something.</p>
</li>
<li>
<b>Discovery</b>: <p>Discovery is the automatic setup of zeroconf/mDNS and uPnP devices after they are discovered.</p>
<b>Discovery</b>: <p><a href="/components/discovery/">Discovery</a> is the automatic setup of zeroconf/mDNS and uPnP devices after they are discovered.</p>
</li>
<li>
<b>Entity</b>: <p>An <a href="/docs/configuration/platform_options/">entity</a> is the representation of a single device, unit or web service.</p>
</li>
<li>
<b>Event</b>: <p>When something happens.</p>
<b>Event</b>: <p>An <a href="/docs/configuration/events/">event</a> is when something happens.</p>
</li>
<li>
<b>Groups</b>: <p>Groups are a way to organize your entities into a single unit.</p>
<b>Frontend</b>: <p>The <a href="/components/frontend/">frontend</a> is a necessary component for the UI, it is also where you can define your themes.</p>
</li>
<li>
<b>Group</b>: <p><a href="/components/group/">Groups</a> are a way to organize your entities into a single unit.</p>
</li>
<li>
<b>HADashboard</b>: <p><a href="/docs/ecosystem/hadashboard/">HADashboard</a> is a modular, skinnable dashboard for Home Assistant that is intended to be wall mounted, and is optimized for distance viewing.</p>
</li>
<li>
<b>Hass.io</b>: <p>Hass.io is an operating system that will take care of installing and updating Home Assistant, is managed from the Home Assistant UI, allows creating/restoring snapshots of your configuration, and can easily be extended</p>
<b>Hass.io</b>: <p><a href="/hassio/">Hass.io</a> is an operating system that will take care of installing and updating Home Assistant, is managed from the Home Assistant UI, allows creating/restoring snapshots of your configuration, and can easily be extended</p>
</li>
<li>
<b>Packages</b>: <p>Packages allow you to bundle different component configuations together.</p>
<b>Packages</b>: <p><a href="/docs/configuration/packages/">Packages</a> allow you to bundle different component configuations together.</p>
</li>
<li>
<b>Platform</b>: <p><a href="/docs/configuration/platform_options/">Platforms</a> make the connection to a specific software or hardware platform. For example, the <code class="highlighter-rouge">pushbullet</code> platform works with the service pushbullet.com to send notifications.</p>
</li>
<li>
<b>Scene</b>: <p>Scenes capture the states you want certain entities to be. For example a scene can specify that light A should be turned on and light B should be bright red.</p>
<b>Scene</b>: <p><a href="/components/scene/">Scenes</a> capture the states you want certain entities to be. For example a scene can specify that light A should be turned on and light B should be bright red.</p>
</li>
<li>
<b>Script</b>: <p><a href="/docs/scripts/">Scripts</a> are components that allow users to specify a sequence of actions to be executed by Home Assistant when turned on</p>
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<b>Trigger</b>: <p>A <a href="/docs/automation/trigger/">trigger</a> is a set of values or conditions of a platform that are defined to cause an automation to run.</p>
</li>
<li>
<b>Zones</b>: <p>Zones are areas that can be used for presence detection.</p>
<b>Zone</b>: <p><a href="/components/zone/">Zones</a> are areas that can be used for presence detection.</p>
</li>
<li>
<b>hass</b>: <p>HASS or hass is often used as an abbreviation for Home Assistant.</p>
<b>hass</b>: <p>HASS or <a href="/docs/tools/hass/">hass</a> is often used as an abbreviation for Home Assistant as well the command line tool.</p>
</li>
<li>
<b>hassio</b>: <p>see Hass.io</p>
<b>hass</b>: <p>HASS or <a href="/docs/tools/hass/">hass</a> is often used as an abbreviation for Home Assistant. It is aslo the comand line tool for accessing</p>
</li>
</ul>
</article>