Site updated at 2016-03-28 03:56:49 UTC
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<hr class="divider">
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<p>A user can create scenes that capture the states you want certain entities to be. For example a scene can contain that light A should be turned on and light B should be bright red.</p>
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<p>Scenes can be activated using the service <code>scene.turn_on</code>.</p>
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<p>You can create scenes that capture the states you want certain entities to be. For example a scene can specify that light A should be turned on and light B should be bright red.</p>
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<div class="highlighter-coderay"><div class="CodeRay">
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<div class="code"><pre><span class="comment"># Example configuration.yaml entry</span>
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</div>
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</div>
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<p>Scenes can be activated using the service <code>scene.turn_on</code> (there is no ‘scene.turn_off’ service).</p>
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<div class="highlighter-coderay"><div class="CodeRay">
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<div class="code"><pre><span class="comment"># Example automation</span>
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<span class="head"><span class="head">...</span></span>
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<span class="key">automation</span>:
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<span class="key">trigger</span>:
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<span class="key">platform</span>: <span class="string"><span class="content">state</span></span>
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<span class="key">entity_id</span>: <span class="string"><span class="content">device_tracker.sweetheart</span></span>
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<span class="key">from</span>: <span class="string"><span class="content">'not_home'</span></span>
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<span class="key">to</span>: <span class="string"><span class="content">'home'</span></span>
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<span class="key">action</span>:
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<span class="key">service</span>: <span class="string"><span class="content">scene.turn_on </span></span>
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<span class="key">entity_id</span>: <span class="string"><span class="content">scene.romantic </span></span>
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</pre></div>
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</div>
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</div>
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</article>
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