Add voluptuous config validation to scenes (#6830)
* Add platform schema to scene component and homeassistant platform. * Clean up code and add constants. * Add unit test and clean up tests.
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3 changed files with 115 additions and 75 deletions
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@ -1,9 +1,11 @@
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"""The tests for the Scene component."""
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import io
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import unittest
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from homeassistant.setup import setup_component
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from homeassistant import loader
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from homeassistant.components import light, scene
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from homeassistant.util import yaml
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from tests.common import get_test_home_assistant
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@ -14,6 +16,22 @@ class TestScene(unittest.TestCase):
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def setUp(self): # pylint: disable=invalid-name
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"""Setup things to be run when tests are started."""
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self.hass = get_test_home_assistant()
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test_light = loader.get_component('light.test')
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test_light.init()
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self.assertTrue(setup_component(self.hass, light.DOMAIN, {
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light.DOMAIN: {'platform': 'test'}
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}))
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self.light_1, self.light_2 = test_light.DEVICES[0:2]
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light.turn_off(
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self.hass, [self.light_1.entity_id, self.light_2.entity_id])
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self.hass.block_till_done()
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self.assertFalse(self.light_1.is_on)
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self.assertFalse(self.light_2.is_on)
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def tearDown(self): # pylint: disable=invalid-name
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"""Stop everything that was started."""
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@ -36,19 +54,6 @@ class TestScene(unittest.TestCase):
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reference to the original dictionary, instead of creating a copy, so
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care needs to be taken to not modify the original.
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"""
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test_light = loader.get_component('light.test')
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test_light.init()
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self.assertTrue(setup_component(self.hass, light.DOMAIN, {
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light.DOMAIN: {'platform': 'test'}
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}))
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light_1, light_2 = test_light.DEVICES[0:2]
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light.turn_off(self.hass, [light_1.entity_id, light_2.entity_id])
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self.hass.block_till_done()
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entity_state = {
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'state': 'on',
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'brightness': 100,
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@ -57,8 +62,8 @@ class TestScene(unittest.TestCase):
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'scene': [{
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'name': 'test',
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'entities': {
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light_1.entity_id: entity_state,
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light_2.entity_id: entity_state,
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self.light_1.entity_id: entity_state,
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self.light_2.entity_id: entity_state,
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}
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}]
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}))
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@ -66,34 +71,45 @@ class TestScene(unittest.TestCase):
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scene.activate(self.hass, 'scene.test')
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self.hass.block_till_done()
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self.assertTrue(light_1.is_on)
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self.assertTrue(light_2.is_on)
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self.assertEqual(100,
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light_1.last_call('turn_on')[1].get('brightness'))
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self.assertEqual(100,
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light_2.last_call('turn_on')[1].get('brightness'))
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self.assertTrue(self.light_1.is_on)
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self.assertTrue(self.light_2.is_on)
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self.assertEqual(
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100, self.light_1.last_call('turn_on')[1].get('brightness'))
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self.assertEqual(
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100, self.light_2.last_call('turn_on')[1].get('brightness'))
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def test_config_yaml_bool(self):
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"""Test parsing of booleans in yaml config."""
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config = (
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'scene:\n'
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' - name: test\n'
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' entities:\n'
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' {0}: on\n'
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' {1}:\n'
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' state: on\n'
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' brightness: 100\n').format(
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self.light_1.entity_id, self.light_2.entity_id)
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with io.StringIO(config) as file:
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doc = yaml.yaml.safe_load(file)
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self.assertTrue(setup_component(self.hass, scene.DOMAIN, doc))
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scene.activate(self.hass, 'scene.test')
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self.hass.block_till_done()
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self.assertTrue(self.light_1.is_on)
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self.assertTrue(self.light_2.is_on)
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self.assertEqual(
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100, self.light_2.last_call('turn_on')[1].get('brightness'))
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def test_activate_scene(self):
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"""Test active scene."""
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test_light = loader.get_component('light.test')
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test_light.init()
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self.assertTrue(setup_component(self.hass, light.DOMAIN, {
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light.DOMAIN: {'platform': 'test'}
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}))
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light_1, light_2 = test_light.DEVICES[0:2]
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light.turn_off(self.hass, [light_1.entity_id, light_2.entity_id])
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self.hass.block_till_done()
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self.assertTrue(setup_component(self.hass, scene.DOMAIN, {
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'scene': [{
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'name': 'test',
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'entities': {
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light_1.entity_id: 'on',
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light_2.entity_id: {
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self.light_1.entity_id: 'on',
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self.light_2.entity_id: {
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'state': 'on',
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'brightness': 100,
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}
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@ -104,7 +120,7 @@ class TestScene(unittest.TestCase):
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scene.activate(self.hass, 'scene.test')
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self.hass.block_till_done()
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self.assertTrue(light_1.is_on)
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self.assertTrue(light_2.is_on)
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self.assertEqual(100,
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light_2.last_call('turn_on')[1].get('brightness'))
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self.assertTrue(self.light_1.is_on)
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self.assertTrue(self.light_2.is_on)
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self.assertEqual(
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100, self.light_2.last_call('turn_on')[1].get('brightness'))
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